Difference between revisions of "Science Formulas"

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(Science Effects: Correct if Wrong... but if wrong BPA needs a better explaination.)
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==Science Effects==
 
==Science Effects==
 
  <b>Science Bonus =</b> Race Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect
 
  <b>Science Bonus =</b> Race Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect
 
 
 
{{Mods}}
 
{{Mods}}
 
| '''Race: [[Race#Humans|Humans]] || 1.3 || 1
 
| '''Race: [[Race#Humans|Humans]] || 1.3 || 1
 
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| '''Thievery''' || 6
 
| '''Thievery''' || 6
 
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==Science Costs==
 
==Science Costs==
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<b>Science Cost =</b> Raw Cost (''Table Below'') * [[Exploring,_Construction_%26_Building_Formulas#Effects_of_Buildings|Schools Effect]] * Racial Mod
  
<b>Science Cost =</b> Raw Cost (''Table Below'') * [[Exploring,_Construction_%26_Building_Formulas#Effects_of_Buildings|Schools Effect]] * Racial Mod
 
  
 
{{Mods}}
 
{{Mods}}
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Revision as of 05:02, 16 November 2009

This is part of the Utopia WIKI Formula Series.

THIS PAGE attempts to list formulas as relevant to Science Formulas. If you would like to add a new formula feel free to include it within the text. Ensure that you check the discussions page for Science Formulas to ensure that this formula is not under discussion/research, or contribute your research there if you do feel so inclined.


Science Effects

Science Bonus = Race Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect
Modifier Type Active Otherwise
Race: Humans 1.3 1


Science Category Multiplier
Alchemy 1.4
Tools 1
Housing 0.65
Food 8
Military 1.4
Channeling 6
Thievery 6


Science Costs

Science Cost = Raw Cost (Table Below) * Schools Effect * Racial Mod


Modifier Type Active Otherwise
Race: Orcs 1.3 1


Science Rate BPA GC / Book GC / Acre
No Research 0 N/A N/A
Minimal 0.3 6 1.8
Limited 0.4 7 2.8
Sustained 0.5 9 4.5
Active 0.7 13 9.1
Focused 0.9 17 15.3
Accelerated 1.2 22 26.4
Intensive 1.5 27 40.5
Rushed 2.0 36 72.0
Extreme 3.0 50 150.0