Difference between revisions of "Food"
From The Utopian Encyclopedia
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− | '''Food''' is a resource, and it is needed to keep population of a [[Province|Province]] alive. It's measured in bushels. | + | '''Food''' is a resource, and it is needed to keep population of a [[Province|Province]] alive. It's measured in '''bushels'''. |
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[[Category:Formulas|Food]] | [[Category:Formulas|Food]] | ||
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Revision as of 23:42, 24 November 2011
This is part of the Utopia WIKI Formula Series. |
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Food is a resource, and it is needed to keep population of a Province alive. It's measured in bushels.
Food Consumed
Bushels Eaten = Total Population * 0.25 * Race Bonus
Modifier Type | Active | Otherwise |
Race: Undead | 0 | 1 |
- Undead population isn't alive, so no food required to make it not dead.
- If a province has zero food, it will enter into a state of starvation. While a province is starving, its population (peasants, military units and thieves) will die off at a rate proportional to the food deficit. Wizards are not affected. This rate is capped at 5% and will continue until the province has a value for food greater than 0.
Food Produced
Base Food Production = ((Farms * 70) * Building Efficiency) + (Barren Land * 2) + (Acres * Shepherd * 4) Modified Food Production = Base Food Production * Food Sciences * Monarch Mod * Fertile Lands Mod * Drought Mod
Condition | Modifier |
Monarch | 1.3 |
Fertile Lands | 1.25 |
Drought | 0.75 |
Otherwise | 1 |
Notes: A province with personality Shepherd is not affected by droughts.
Notes: A province with personality Shepherd receives an additional 4 bushels per acre.
Food Decayed
Food Remaining = Food Stock * (1 - (0.01 * Vermin Mod)) + Modified Food Production - Bushels Eaten
Modifier Type | Active | Otherwise |
Vermin | 6 | 1 |