Difference between revisions of "Units"

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(Soldiers Drafted Per Tick)
(Units)
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[[Economy#Military_Expenses_.2F_Wages|'''Click here for the Formula''']]
 
[[Economy#Military_Expenses_.2F_Wages|'''Click here for the Formula''']]
  
==Units==
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{| width="100%" border="0" cellpadding="3px" cellspacing="2px"
 
|- align="center" bgcolor="#c5e8c5"
 
! width="100%" colspan="7" | Here are the unit types that are available in [[Utopia]] (racial/personality bonuses are not included)
 
|- align="center" bgcolor="#eefeee"
 
!|Units||Description||Offense||Defense||Cost||Networth
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Peasants'''||<div align="left">Peasants are responsible for working and [[Economy#Money|generating income]] for your province.</div> || || || ||1
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Soldiers'''||<div align="left">The basic unit for every province. They are drafted from Peasants and can be trained into Specialists, Elites or Thieves. You are not required to pay [[Economy#Military_Expenses_.2F_Wages|Wages]] for Soldiers. </div>|| 1|| 1||Varies||1.5
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Wizards'''||<div align="left">Wizards are required to cast spells. They do not count towards your military size. Check out the [[Mystics|Mystics Guide]] as well as the [[Magic Formulas|Mystic Formulas]]. </div> || || || ||4
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Thieves'''||<div align="left">The part of your military which will conduct [[Thievery|Thievery ops]]. Be sure to check out [[Thievery Formulas]] as well </div> ||  ||||500gc ||4
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Horses'''||<div align="left">By sending horses with your attacks adds one raw offensive point.</div> ||1  |||| ||0.6
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Prisoners'''||<div align="left">Prisoners are taken in addition to enemy killed after an attack, usually a similar number to the number of kills, IF there is room in your dungeons for them. Prisoners have no upkeep, every 2 prisoners fills 1 job, and every prisoner produces 0.5gc per hour. About half the prisoners sent are lost in the fight. They are then again immediately available to your general. </div> ||3  |||| ||
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Mercenaries'''||<div align="left">You can use at most 1 Mercenary for every 5 normal troops you send. </div> ||3  ||||350gc||
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Defensive Specialist'''||<div align="left">These troops defend your land only, and are unable to attack. </div> || ||5<BR> ||350gc<BR>[[Buildings#Armouries|Arms]]||1 networth per point of power<BR>
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Offensive Specialist'''||<div align="left">These troops are used to attack, and are unable to defend. </div> || 5<BR>||||350gc<BR>[[Buildings#Armouries|Arms]]||.8 networth per point of power<BR>
 
|- bgcolor="#f9fafb"  cellpadding="3px" cellspacing="2px" align="center"
 
|bgcolor="#eefeee"|'''Elites'''||<div align="left">Elites are, obviously, elite troops. Their offensive and defensive values vary from race to race. For Elite values please see the respective [[Race]] page. </div> ||Varies||Varies||Varies|| Varies
 
|}
 
 
 
 
 
[[Category:Guides]]
 
[[Category:Formulas]]
 

Revision as of 07:25, 7 May 2011

Formulas

Tnhaks alot - your answer solved all my problems after several days struggling

Draft Cost Formula

Cost of Soldier Drafting = Current Draft Level * Draft Rate * Armouries Mod * Racial Bonus
Draft Rate Draft Speed Cost per soldier
Reservist 0.3% 30gc
Normal 0.6% 50gc
Aggressive 1.0% 75gc
Emergency 1.5% 110gc


The way the current draft level modifies draft costs is unknown.

Training Formulas

Training Cost = Unit Cost * (Armouries Bonus)
Full training time = 24 * Personality Bonus * Race Bonus* Inspire Army * War Bonus
Modifier Type Active Otherwise
Personality: Tactitian 0.7 1
Race: Orcs 0.7 1
Inspire Army 0.8 1
War 0.75 1

Maintenance cost

Maintenance costs/Wages are the same for defspecs, offspecs and elites.


Click here for the Formula

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