Difference between revisions of "Food"

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  <b>Bushels Eaten</b> = TotalPopulation * 0.25 * [[Race|RaceBonus]]
 
  <b>Bushels Eaten</b> = TotalPopulation * 0.25 * [[Race|RaceBonus]]
  
{| cellpadding="4"
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|- bgcolor="#dedeff"
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{{Mods}}
! Race !! RaceBonus
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|- align="left"
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| '''Race: [[Race#Undead|Undead]]''' || 0 || 1
! [[Race#Undead|Undead]] || 0
 
|- align="left"
 
! Otherwise || 1
 
 
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* Undead population isn't alive, so no food required to make it not dead.
 
* Undead population isn't alive, so no food required to make it not dead.
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{| cellpadding="4"
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{{Mods}}
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! Condition !! Modifier
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| '''[[Mystics#Vermin|Vermin]]''' || 6 || 1
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! [[Mystics#Vermin|Vermin]] || 6
 
|- align="left"
 
! Otherwise || 1
 
 
|}
 
|}
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[[Category:Formulas|Food]]
 
[[Category:Formulas|Food]]

Revision as of 21:04, 9 November 2011

This is part of the Utopia WIKI Formula Series.

THIS PAGE attempts to list formulas as relevant to Food. If you would like to add a new formula feel free to include it within the text. Ensure that you check the discussions page for Food to ensure that this formula is not under discussion/research, or contribute your research there if you do feel so inclined.


Food is a resource, and it is needed to keep population of a Province alive. It's measured in bushels.

Food Consumed

Bushels Eaten = TotalPopulation * 0.25 * RaceBonus


Modifier Type Active Otherwise
Race: Undead 0 1


  • Undead population isn't alive, so no food required to make it not dead.
  • If a province has zero food, it will enter into a state of starvation. While a province is starving, its population (peasants, military units and thieves) will die off at a rate proportional to the food deficit. Wizards are not affected. This rate is capped at 5% and will continue until the province has a value for food greater than 0.


Food Produced

Base Food Production     = ((Farms * 70) * Building Efficiency) + (Barren Land * 2) + (Acres * Shepherd * 4)
 
Modified Food Production = (Base Food Production) * (Food Sciences) * (Monarch Mod) * (Fertile Lands Mod) * (Drought Mod)


Condition Modifier
Monarch 1.3
Fertile Lands 1.25
Drought 0.75
Otherwise 1

Notes: A province with personality Shepherd is not affected by droughts.

Notes: A province with personality Shepherd receives an additional 4 bushels per acre.

Food Decayed

Food Remaining = (Food Stock) * (1 - (.01 * (Vermin Mod))) + (Modified Food Production) - (Bushels Eaten)


Modifier Type Active Otherwise
Vermin 6 1