Difference between revisions of "Food"
From The Utopian Encyclopedia
m (→Food Decayed) |
m (→Food Produced: added Modifier Template) |
||
Line 24: | Line 24: | ||
− | { | + | {{Modifier}} |
− | |- | + | |- |
− | + | | '''Monarch''' || '''1.3''' | |
− | | | + | |- |
− | + | | '''[[Mystics#Fertile_Lands|Fertile Lands]]''' || '''1.25''' | |
− | |- | + | |- |
− | + | | '''[[Mystics#Droughts|Drought]]''' || '''0.75''' | |
− | |- | + | |- |
− | + | | '''Otherwise''' || '''1''' | |
− | |- | ||
− | |||
|} | |} | ||
+ | |||
Notes: A province with personality [[Personality|Shepherd]] is not affected by droughts. | Notes: A province with personality [[Personality|Shepherd]] is not affected by droughts. |
Revision as of 22:32, 9 November 2011
This is part of the Utopia WIKI Formula Series. |
|
Food is a resource, and it is needed to keep population of a Province alive. It's measured in bushels.
Food Consumed
Bushels Eaten = TotalPopulation * 0.25 * RaceBonus
Modifier Type | Active | Otherwise |
Race: Undead | 0 | 1 |
- Undead population isn't alive, so no food required to make it not dead.
- If a province has zero food, it will enter into a state of starvation. While a province is starving, its population (peasants, military units and thieves) will die off at a rate proportional to the food deficit. Wizards are not affected. This rate is capped at 5% and will continue until the province has a value for food greater than 0.
Food Produced
Base Food Production = ((Farms * 70) * Building Efficiency) + (Barren Land * 2) + (Acres * Shepherd * 4) Modified Food Production = (Base Food Production) * (Food Sciences) * (Monarch Mod) * (Fertile Lands Mod) * (Drought Mod)
Condition | Modifier |
Monarch | 1.3 |
Fertile Lands | 1.25 |
Drought | 0.75 |
Otherwise | 1 |
Notes: A province with personality Shepherd is not affected by droughts.
Notes: A province with personality Shepherd receives an additional 4 bushels per acre.
Food Decayed
Food Remaining = (Food Stock) * (1 - (0.01 * Vermin Mod)) + (Modified Food Production) - (Bushels Eaten)
Modifier Type | Active | Otherwise |
Vermin | 6 | 1 |