THIS PAGE attempts to list formulas as relevant to Units. If you would like to add a new formula feel free to include it within the text. Ensure that you check the discussions page for Units to ensure that this formula is not under discussion/research, or contribute your research there if you do feel so inclined.
|
|
Formulas
Soldiers Drafted Per Tick
Soldiers Drafted per Tick = Peasants * Draft Speed * Patriotism * Dragon
Base draft cost table
Draft Level |
Draft Speed |
Cost per soldier
|
Reservist |
0.3% |
30gc
|
Normal |
0.6% |
50gc
|
Aggressive |
1.0% |
75gc
|
Emergency |
1.5% |
110gc
|
Draft Cost Formula
Cost of Soldier Drafting = Level of Draft Rate * Armouries Mod * (Racial Bonus)
Draft Level |
Draft Speed |
Cost per soldier
|
Reservist |
0.3% |
30gc
|
Normal |
0.6% |
50gc
|
Aggressive |
1.0% |
75gc
|
Emergency |
1.5% |
110gc
|
Modifier Type |
Active |
Otherwise
|
Race: Orcs |
.5 |
1
Training Formulas
Training Cost = Unit Cost * (Armouries Bonus)
Full training time = 24 * Personality Bonus * Inspire Army * War Bonus
Maintenance cost
Maintenance costs/Wages are the same for defspecs, offspecs and elites.
Click here for the Formula
Units
Here are the unit types that are available in Utopia
|
Units |
Description |
Offense |
Defense |
Cost |
Networth
|
Peasants |
|
|
|
|
1
|
Soldiers |
The basic unit for every province. They are drafted from Peasants and can be trained into Specialists, Elites or Thieves. You are not required to pay Wages for Soldiers. |
1 |
1 |
Varies |
1.5
|
Wizards |
Wizards are required to cast spells. They do not count towards your military size. Check out the Mystics Guide as well as the Mystic Formulas. |
|
|
|
4
|
Thieves |
|
|
|
600gc 300gc(GN) |
4
|
Horses |
By sending horses with your attacks adds one raw offensive point. |
1 |
|
|
1.6
|
Prisoners |
Prisoners are taken in addition to enemy killed after an attack, usually a similar number to the number of kills, IF there is room in your dungeons for them. Prisoners have no upkeep, every 2 prisoners fills 1 job, and every prisoner produces 0.5gc per hour. About half the prisoners sent are lost in the fight. They are then again immediately available to your general. |
3 |
|
|
|
Mercenaries |
You can use at most 1 Mercenary for every 5 normal troops you send. |
3 |
|
350gc |
|
Defensive Specialist |
These troops defend your land only, and are unable to attack. |
|
5 6 (HU) |
350gc Arms |
5 6 (HU)
|
Offensive Specialist |
These troops are used to attack, and are unable to defend. |
5 6 (DE) |
|
350gc Arms |
4 4.8 (DE)
|
Elites |
Elites are, obviously, elite troops. Their offensive and defensive values vary from race to race. For Elite values please see the receptive WoL Races or Genesis Races page. |
Varies |
Varies |
Varies |
Varies
|
|