Difference between revisions of "Age 72"
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{{Infobox_Age | {{Infobox_Age | ||
− | |name= The | + | |name= The Era of Venerated Bastions |
|number= 72 | |number= 72 | ||
− | |status= | + | |status= Finished |
|owner= [[Arcadia Games]] | |owner= [[Arcadia Games]] | ||
|start= 20 May 2017 | |start= 20 May 2017 | ||
− | |end= | + | |end= 10 Aug 2017 |
− | |duration= | + | |duration= 12 weeks |
}} | }} | ||
− | '''The | + | '''The Era of Venerated Bastions''' (Age 72) - finished [[Age]] on [[World of Legends]] server. |
Latest revision as of 17:13, 11 August 2017
Age 72 | |
Name: |
The Era of Venerated Bastions |
---|---|
Number: |
72 |
Official Information | |
Server: | |
Status: |
Finished |
Owner: | |
Dates | |
Start: |
20 May 2017 |
End: |
10 Aug 2017 |
Duration (in days): |
12 weeks |
The Era of Venerated Bastions (Age 72) - finished Age on World of Legends server.
Contents
Changes in brief
Mechanics Changes
- Kingdom Rituals
- Kingdom Rituals (KR) are a new mechanic that serves as a kingdom-wide bonus.
- The Monarch or Steward will select one of 3 rituals the kingdom will begin (similar to the starting of a dragon)
- To complete the ritual the Kingdom must cast a new 'ritual spell' 100 times within 48 hours of the ritual being started
- The ritual spell will have a very expensive rune casting cost; and have a difficulty similar to the most difficult self spell
- A successful KR will last for 120 hours
- Only one KR can be active, another KR can be started before the active KR ends, very similar to Dragons. Once the KR is completed, the previous KR will be replaced
- All users will have a KR page; on this page only you will have the KR spell available to help initiate the KR
- The KR page will also display various information such as: current KR status (type and strength), whether a new ritual is being cast, how many more successful casts are necessary
- For enemies: an active KR will be displayed via Spy on Throne, where you will see which KR is active and current strength
- There are three kinds of KRs, we do not yet have names for them, and the numbers are likely to change drastically:
- 1) Barrier - Increases defensive TPA and WPA by 25%; reduces gains via attacks against the kingdom by 10% (similar to Guard Stations); +10% DME
- 2) Affluent (WAR ONLY) - Increases income by 25%, Birth Rate by 20%, and draft speed by 25%
- 3) Onslaught - Increases OME by 10% and enemy casualties on your offensive attacks by 15%
- Note: The Prosperity KR can be initiated and completed at any time regardless of your stance (relations) however, if it is active and you are NOT in war you will receive no effects from it.
- Kingdom Rituals (KR) are a new mechanic that serves as a kingdom-wide bonus.
- Other bits and pieces
- NW Changes - Peasants will now be 0.25 NW, and soldiers will be 0.5 NW and 1/1.
- SOT change - we are considering adding a 'last seen' line to SOTs that will show most recent activity in addition to displaying information related to any active Kingdom Ritual
- Scientists - generated on a flat ratio similar to wizards instead of via RNG.
- Explore pool - remove kingdomwide explorepool and replace it with province level exploration pools.
- Paradise - will still consume explore pool, will be available only to Mystic or Rogue personality (Not Faery)
- Gains - Replace Networth Based Gains (NWBG) with a hybrid Land Based Gains (LBG) system that incorporates NW.
- Networth Protection - Significantly reduced for spells and sabotage operations.
- Op success rate - Success rates made significantly easier to achieve
- OOW honor gains - Significantly reduced.
- WW Chart Chains - In order to incentivize conflict between top WW kingdoms, we have altered the formula to provide additional WW points (scaling from the current if the kingdom you war is outside of the top 50 for land, honor, NW, and warwins) to double the current points.
- WW Bonus - Additionally, we are adding a new set of WW bonuses. Kingdoms will receive recognition on their kingdompage based on the number of WW points they achieve. Each additional 'tier' that they obtain will also increase their WW bonus -- land, honor, credits, etc -- by 10%. This is capped at a WW bonus that is 50% larger than the baseline bonus.
- Finally the WW bonus will scale with kingdom size under 20 provinces to reduce the potential for abuse with kingdoms that remain intentionally small in the number of provinces.
- The War Win bonus will also include a provision of additional land to every province's individual explore pool in both kingdoms, this is mainly aimed at helping provinces that are destroyed in war to have a chance to grow back to a functional size.
- WAR - Exploration during End Of War Cease-Fire will have reduced cost penalties (from 500% to 250% of normal cost).
- Explore Penalty - Kingdoms smaller than 10 provinces will see an increased explore penalty.
- Several New Spells dedicated to the Paladin Personality Only
Races
Avians | Dwarves | Elves | Faeries |
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Fanaticism, Greater Protection, Blood Lust |
Mystic Aura |
Clear Sight |
All Spells (Including Tree of Gold; Excluding Paradise & Paladin Spells) |
|
|
|
|
Elite: 11/4, 775GC, 10.5NW |
Elite: 8/9, 900GC, 10NW |
9/7, 1000GC, 10NW |
Elite: 5/10, 1050GC, 11NW |
Halflings | Humans | Orcs | Undeads |
---|---|---|---|
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|
|
|
Mage's Fury, Aggression |
Greater Protection, Quick Feet |
Reflect Magic, Blood Lust |
Town Watch, Nightmare |
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|
|
|
Elite: 6/8, 700GC, 9NW |
Elite: 11/5, 1050GC, 11NW |
Elite: 12/1, 1000GW, 11.5NW |
Elite: 11/3, 11.5NW |
Personalities
Cleric | Heretic | Mystic |
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|
|
Paladin | Rogue | Sage |
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|
|
Tactician | Warrior | War Hero |
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|
Stances
Stances | ||
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Normal | Aggressive | Fortified |
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|
|
Relations
Inter-Kingdoms' Relations | ||||
---|---|---|---|---|
Ceasefire | Normal | Unfriendly | Hostile | War |
+
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To opposite Kingdom :
|
|
Immediate Effects
Benefits
Penalties
After 12 Hours (12 Utopian Days) Benefits
After 24 Hours (1 Utopian Month) Benefits
|
Dragon's Table
Dragon Type | |||
---|---|---|---|
Emerald | Sapphire* | Gold | Ruby |
+20% Military losses in combat & -15% Attack gains |
-25% Thievery & Magic Effectiveness |
-25% from Building Efficiency |
-10% from Military Efficiency |
All dragons result in 10% lower income and the loss of 20% of new draftees. |
Ages | |
---|---|
Ages | 1998 - 1999 : The first generation of Utopia (1) • The Second Age of Utopia (2) • The Third Age of Utopia (3) • The Fourth Age of Utopia (4) • The Fifth Age of Utopia (5) • The Sixth Age of Utopia (6) •
2000 - 2001 : The Seventh Age of Utopia (7) • The Age of Chaos (8) • The Renaissance Age (9) • The Age of Conflict (10) • The Age of Nobility (11) • The Era of Magic (12) • The Era of Mystery (13) • The Era of Strife (14) • 2002 - 2003 : The Age of Valour (15) • The Age of Discovery (16) • The Age of the People (17) • The Age of Heroes (18) • An Era of Hope (19) • An Age of Dreams (20) • An Age of Wonders (21) • An Age of Conquerors (22) • The Revolution (23) • 2004 - 2005 : An Age of Glory (24) • An Age of Tranquility (25) • An Age of Turmoil (26) • An Age of Courage (27) • An Age of Intrigue (28) • An Age of War (29) • An Age of Unity (30) • 2006 - 2007 : An Age of Reason (31) • An Age of Kings (32) • An Age of Prosperity (33) • The Age of the Dragon (34) • An Age of Triumph (35) • An Age of Bravery (36) • The Age of Darkness (37) • 2008 - 2009 : The Age of Angels (38) • The Age of the Scholar (39) • The Awakening (40) • The Age of Renewal (41) • The Age of Hope (42) • The Age of Rebirth (43) • The Age of Change (44) • The Age of Light (45) • 2010 - 2011 : The Age of Distinction (46) • The Age of Justice (47) • The Age of Peril (48) • The Age of Conspiracy (49) • The Age of Resurrection (50) • The Age of Domination (51) • An Era of Supremacy (52) • 2012 - 2013 : The Age of Havoc (53) • A Call to Arms (54) • Veil of Shadows (55) • Strength in Union (56) • Relentless Onslaught (57) • Art of War (58) • An Honorable Proposition (59) • A Battle Joined (60) • 2014 - 2015 : Age of Destruction (61) • Books of War (62) • Iron Walls, Iron Heart (63) • The Spoils of War (64) • The Isles of Legion (65) • Thunder and Bedlam (66) • 2016 - 2017 : The Age of Perception (67) • The Age of Heresy (68) • The Age of Scholars and Scoundrels (69) • The Age of Daunting Judgement (70) • The Metamorphosis (71) • The Era of Venerated Bastions (72) • The Age of Tricksters and Mischief (73) • The Age of Affinity (74) • 2017 - 2018 : The Age of Empowering Enchantments (75) • The Age of the Empyrean Advent (76) • The Age of Accession and Abrogation (77) • The Age of Insight (78) • The Age of Vanguards Acquiescence (79) • 2019 - 2020 : The Age of Reconnaissance (80) • The Emergence (81) • The Grimoires of Glory (82) • Age of Adjudication (83) • Bethink the Fray (84) • Intuition (85) • Global Viction (86) • Age of the Sword (87) • Swift Strife (88) • Reformation (89) 2021 - 2022 : Age of Exile 90 • Age of Remembrance 91 • Age of Ancestry 92 • Occult Ordination 93 • Ascent 94 • Age of the Omen 95 • The Eternal Rift 96 • Dominance 97 • Keen Transformation 98 • 2023 - 2024 : Crossing Boundaries 99 • Equilibrium 100 • Crusades 101 • Godsend 102 • Unbound Dominion 103 • Renascence 104 • Devout Fervor 105 |