Difference between revisions of "Age 85"
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|name= Intuition | |name= Intuition | ||
|number= 85 | |number= 85 | ||
− | |status= | + | |status= Finished |
|owner= [[Muga Gaming]] | |owner= [[Muga Gaming]] | ||
|start= 4 Mar 2020 | |start= 4 Mar 2020 | ||
− | |end= | + | |end= 16 May 2020 |
|duration= 11 weeks | |duration= 11 weeks | ||
}} | }} | ||
− | ''' Intuition ''' - | + | ''' Intuition ''' - completed [[Age]] on [[World of Legends]] server. |
= Mechanics Changes = | = Mechanics Changes = | ||
=== Attacks & Relations === | === Attacks & Relations === | ||
− | * | + | * Dragons |
− | ** | + | ** Food production will be reduced by 10% while a dragon is ravaging your lands |
− | |||
* War | * War | ||
− | ** | + | ** Gains going into or out of war are being reduced from -75% to -85% |
− | + | ** While in War income will be reduced by 10% | |
− | ** | + | * Science |
− | * | + | ** Recruit Scientists will produce 100 books per tick |
− | ** | + | ** Novice Scientists will produce 120 books per tick |
− | ** | + | ** Graduate Scientists will produce 140 books per tick |
− | ** | + | ** Professor Scientists will produce 160 books per tick |
− | *** | + | * Buildings |
− | ** | + | ** Stables will produce 2 horses per tick (down from 3) |
− | + | ** Forts will increase defense by 1.5% (reduced from current amount of 2%) | |
− | ** | ||
− | |||
=== Spells === | === Spells === | ||
− | * | + | * New (or revised) Spells: |
− | * | + | ** Sacred Mist - 10% reduced gains on the next attack made against you (will be triggered on fails) |
− | ** Support | + | ** Invisibility - TPA bonus increased to 20% |
− | + | ** Mage's Fury - WPA bonus and penalty increased to 30% | |
+ | * Spells Categories (restated): | ||
+ | ** Currently there are: | ||
+ | *** Fading (duration) | ||
+ | *** Instant (one time effect) | ||
+ | ** Support Category will include only the spells that are castable onto Kingdom Mates | ||
+ | ** Support Spells will include (only available if your race/personality has access to them, i.e. having the ability to cast Support spells on Kingdom mates will not grant access to all of these spells) | ||
*** Minor Protection | *** Minor Protection | ||
*** Greater Protection | *** Greater Protection | ||
*** Fertile Lands | *** Fertile Lands | ||
*** Magic Shield | *** Magic Shield | ||
− | |||
*** Nature's Blessing | *** Nature's Blessing | ||
*** Love and Peace | *** Love and Peace | ||
Line 48: | Line 50: | ||
*** Illuminate Shadows | *** Illuminate Shadows | ||
*** Wrathful Smite | *** Wrathful Smite | ||
− | *** | + | *** Fanaticism |
− | ** | + | |
− | * | + | === Game Administration Kingdom === |
+ | * Kingdom 1:1 will be dedicated to Game Administration and News Reporters. The provinces in this Kingdom will remain in protection for the duration of the age. These provinces should not be messaged to replace the use of the Utopia Support e-mail or for reporting violations of the Game Rules. | ||
+ | |||
+ | === Miscellaneous === | ||
+ | * Employed peasants will produce 3.0 gc per job (up from 2.75) | ||
+ | * Daily acre bonus of 5 acres will be moved to the 1st of each month and increased to 10 acres | ||
=== Gold Status === | === Gold Status === | ||
− | * Benefits of a Gold Account | + | * Benefits of a Gold Account (15 credits for 1 month or 35 credits for 3 months) |
* Ad-Block Active | * Ad-Block Active | ||
− | * | + | * Hostile Meter Active |
− | + | * Free Sitting Credits (3 for 1 month and 9 for 3 months) | |
− | + | * Ability to mentor another Province for 4 hours with a 24-hour cooldown (in the same Kingdom and can't be combined with regular sitting) | |
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Rituals === | === Rituals === | ||
Stats listed here considered 'base effectiveness' | Stats listed here considered 'base effectiveness' | ||
* Affluent: Income +20% & Draft Speed +25% | * Affluent: Income +20% & Draft Speed +25% | ||
− | * Barrier: +10% DME & - | + | * Barrier: +10% DME & -15% Spell/Thief damage & +15% Defensive TPA & +15% Defensive WPA |
* Expedient: -20% Military Train time & -25% Training Costs (including Thieves) & -20% Construction Time & -25% Construction Costs | * Expedient: -20% Military Train time & -25% Training Costs (including Thieves) & -20% Construction Time & -25% Construction Costs | ||
− | * Expropriation: +10% Combat Gains & +20% Honor Gains on Attacks | + | * Expropriation: +10% Combat Gains & +20% Honor Gains on Attacks & +20% Credits gained in combat |
− | * Godspeed: 10% Reduced Attack Time & 15% Less Military Casualties | + | * Godspeed: 10% Reduced Attack Time & 15% Less Military Casualties |
− | * Havoc: +30% Offensive TPA & +30% Offensive WPA & + | + | * Havoc: +30% Offensive TPA & +30% Offensive WPA & +15% Spell/Thief damage |
* Onslaught: +10% OME & +15% enemy casualties on attacks | * Onslaught: +10% OME & +15% enemy casualties on attacks | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
= Races = | = Races = | ||
Line 117: | Line 98: | ||
When listing advantages/disadvantages, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting. | When listing advantages/disadvantages, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting. | ||
--> | --> | ||
− | {{rtt | + | {{rtt 9 |
| 1a = Avian | | 1a = Avian | ||
| 1b = | | 1b = | ||
− | * - | + | * -15% Attack Time |
− | * + | + | * +40% Birth Rate |
− | * - | + | * -25% Military Train Time |
− | |||
| 1c = | | 1c = | ||
− | * | + | * Can't use Stables |
− | |||
− | |||
− | | 1d = | + | | 1d = Greater Protection, Fanaticism |
− | | 1e = Elite: | + | | 1e = Elite: 16/6, 975gc, 8.5 NW |
− | | 2a = | + | | 2a = Dark Elf |
| 2b = | | 2b = | ||
− | * + | + | * +2 Offensive Specialist Strength |
− | * | + | * +50% Runes Refunded on Spell Success |
− | * + | + | * +20% Sabotage Damage |
| 2c = | | 2c = | ||
− | * | + | * -10 Building Efficiency |
− | | 2d = | + | | 2d = Pitfalls, Reflect Magic |
− | | 2e = Elite: | + | | 2e = Elite: 9/12, 1100gc, 8.75 NW |
− | | 3a = | + | | 3a = Dwarf |
| 3b = | | 3b = | ||
− | * + | + | * +30% Building Efficiency |
− | * + | + | * -75% Construction Cost |
− | + | * +5% Military Efficiency | |
| 3c = | | 3c = | ||
− | * + | + | * +100% Food consumption |
− | | 3d = | + | | 3d = Gluttony |
− | | 3e = Elite: | + | | 3e = Elite: 12/8, 1050gc, 8.0 NW |
− | | 4a = | + | | 4a = Elf |
| 4b = | | 4b = | ||
− | * | + | * +2 Defensive Specialist Strength |
− | * + | + | * +20% Combat Instant Spell Damage |
+ | * -1 Mana Self Spell Cost | ||
| 4c = | | 4c = | ||
− | * | + | * +20% Explore Costs |
− | * | + | * Can't use Dungeons |
− | | 4d = | + | | 4d = Mystic Aura, Chastity |
− | | 4e = Elite: | + | | 4e = Elite: 13/7, 1000gc, 7.75 NW |
− | | 5a = | + | | 5a = Faery |
| 5b = | | 5b = | ||
− | + | * +25% Magic Effectiveness (WPA) | |
− | * +25% | + | * +50% Self-Spell Duration |
− | * | + | * +20% Rune Production |
− | * | + | * Access to All Racial Spells |
− | * | ||
− | |||
| 5c = | | 5c = | ||
− | * | + | * -10% Maximum Population |
− | | 5d = | + | | 5d = All Racial Spells, Tree of Gold |
− | | 5e = Elite: | + | | 5e = Elite: 6/13, 1200gc, 8.0 NW |
− | | 6a = | + | | 6a = Halfling |
| 6b = | | 6b = | ||
− | * + | + | * Homes hold 20 population |
− | + | * +25% Thievery Effectiveness (TPA) | |
− | * - | + | * -20% Military Training Cost |
| 6c = | | 6c = | ||
− | |||
− | | 6d = | + | | 6d = Town Watch, Vermin |
− | | 6e = Elite: | + | | 6e = Elite: 10/8, 850gc, 7.25 NW |
− | | 7a = | + | | 7a = Human |
| 7b = | | 7b = | ||
− | * + | + | * +25% Income |
− | * | + | * +20% Science Effectiveness |
− | * + | + | * +2 War Horse Strength |
| 7c = | | 7c = | ||
− | * 20% | + | * -20% Magic Effectiveness (WPA) |
− | * | + | * +25% Rune Cost |
− | + | ||
− | | 7d = | + | | 7d = Quick Feet, Fountain of Knowledge |
− | | 7e = Elite: | + | | 7e = Elite: 8/12, 1250gc, 8.25 NW |
− | | 8a = | + | | 8a = Orc |
| 8b = | | 8b = | ||
+ | * +20% Combat Gains | ||
+ | * +2/+2 Soldier Strength | ||
+ | * -50% Draft Costs | ||
+ | | 8c = | ||
+ | * +15% Damage taken from Instant Spells & Sabotage Operations | ||
+ | * -50% Honor Bonus | ||
+ | | 8d = Aggression, Bloodlust | ||
+ | | 8e = Elite: 14/6, 1000gc, 7.75 NW | ||
+ | |||
+ | | 9a = Undead | ||
+ | | 9b = | ||
* +10% Population | * +10% Population | ||
− | * - | + | * -50% Offensive Military Casualties |
+ | * No Food required | ||
+ | * Spreads and is immune to the Plague | ||
* Converts some Specialists to Elites on Successful Traditional Marches | * Converts some Specialists to Elites on Successful Traditional Marches | ||
− | + | | 9c = | |
− | |||
− | | | ||
* -35% Science Effectiveness | * -35% Science Effectiveness | ||
− | |||
− | |||
− | |||
* Cannot train Elites | * Cannot train Elites | ||
− | | | + | * No Access to Hospitals |
− | | | + | | 9d = Animate Dead, Chastity |
+ | | 9e = Elite: 16/7, -gc, 9.0 NW | ||
}} | }} | ||
Line 241: | Line 226: | ||
--> | --> | ||
− | {{ptt | + | {{ptt 9 |
| 1a = Artisan | | 1a = Artisan | ||
| 1b = | | 1b = | ||
− | * + | + | * +25% Economy book production |
− | * - | + | * -50% Build Time |
− | * | + | * +30% Flat Rate Building Production (Farms/Towers/Banks/Stables) |
− | * Access to | + | * +50% Building Credits gained in Combat |
− | Starts with + | + | * Immune to all Income Penalties |
+ | * Access to Ghost Workers | ||
+ | Starts with +600 soldiers and +600 specialist credits and +200 building credits | ||
| 2a = Cleric | | 2a = Cleric | ||
| 2b = | | 2b = | ||
+ | * +25% Economy book production | ||
* -30% Military Casualties in Combat | * -30% Military Casualties in Combat | ||
* Immune to The Plague | * Immune to The Plague | ||
* Can Cast Support Spells on Kingdom Members | * Can Cast Support Spells on Kingdom Members | ||
− | * Access to | + | * Access to Greater Protection, Fanaticism, Illuminate Shadows, Scientific Insight and Wrathful Smite |
− | * Starts with + | + | * Starts with +600 soldiers, +600 specialist credits and +200 wizards |
| 3a = Heretic | | 3a = Heretic | ||
| 3b = | | 3b = | ||
− | * + | + | * +25% Arcane book production |
− | * - | + | * +100% Wizard Production |
− | * | + | * -75% Thieves lost on failed Ops |
− | + | * No Wizards lost on failed spell casts | |
− | + | * Access to Blizzard, Fool's Gold, Gluttony, Nightmare and Revelation | |
− | * Access to | ||
* Starts with +400 wizards and +400 thieves | * Starts with +400 wizards and +400 thieves | ||
Line 273: | Line 260: | ||
| 4a = Mystic | | 4a = Mystic | ||
| 4b = | | 4b = | ||
− | * + | + | * +25% Arcane book production |
− | * + | + | * +150% Guilds Effectiveness |
− | * + | + | * +1 Mana Recovery per Tick |
− | * Access to | + | * Access to Expose Thieves, Mage's Fury, Meteor Showers and Revelation |
* Starts with +800 wizards | * Starts with +800 wizards | ||
Line 282: | Line 269: | ||
| 5a = Rogue | | 5a = Rogue | ||
| 5b = | | 5b = | ||
− | * + | + | * +25% Arcane book production |
− | * + | + | * +100% Thieves' Dens Effectiveness |
− | + | * +1 Stealth Recovery per Tick | |
− | * +1 Stealth per Tick | ||
* Access to all thievery operations, including 4 unique to Rogues: Assassinate Wizards, Greater Arson, Propaganda and Steal War Horses | * Access to all thievery operations, including 4 unique to Rogues: Assassinate Wizards, Greater Arson, Propaganda and Steal War Horses | ||
− | * Access to Expose Thieves, Invisibility and | + | * Access to Expose Thieves, Invisibility and Revelation |
* Starts with +800 thieves | * Starts with +800 thieves | ||
+ | |||
+ | | 6a = Sage | ||
+ | | 6b = | ||
+ | * +25% Economy book production | ||
+ | * +25% Science Book Production | ||
+ | * -50% Book Losses on Learn Attacks | ||
+ | * +25% Land Effect from Laboratories | ||
+ | * Access to Amnesia | ||
+ | * Starts with 5000 science books in each category | ||
− | | | + | | 7a = Tactician |
− | | | + | | 7b = |
+ | * +25% Warfare book production | ||
* -15% Attack Time | * -15% Attack Time | ||
− | * + | + | * +50% Ambush Protection |
− | |||
* Accurate Espionage | * Accurate Espionage | ||
− | * Access to | + | * Access to Clear Sight, Sacred Mist |
* Starts with +800 soldiers and +800 specialist credits | * Starts with +800 soldiers and +800 specialist credits | ||
− | | | + | | 8a = War Hero |
− | | | + | | 8b = |
+ | * +25% Warfare book production | ||
* +100% Honor Bonuses | * +100% Honor Bonuses | ||
− | * + | + | * +1 Strength to Offensive Specialists |
− | |||
* Immune to Dragons | * Immune to Dragons | ||
− | + | * Access to Paladin's Inspiration and War Spoils | |
− | * Access to | ||
* Starts with 800 elites | * Starts with 800 elites | ||
− | | | + | | 9a = Warrior |
− | | | + | | 9b = |
+ | * +25% Warfare book production | ||
* +10% Offensive Military Efficiency | * +10% Offensive Military Efficiency | ||
− | * + | + | * +15% Enemy Military Casualties in Combat |
− | * - | + | * -75% Mercenary Costs |
− | |||
* Starts with +800 soldiers and +800 specialist credits | * Starts with +800 soldiers and +800 specialist credits | ||
}} | }} | ||
Line 340: | Line 334: | ||
| align="left" | Barrier | | align="left" | Barrier | ||
| align="left" | | | align="left" | | ||
− | *+10% Defensive Military Efficiency, - | + | *+10% Defensive Military Efficiency, -15% Enemy Spell/Op Damage, +15% Defensive WPA/TPA |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
Line 350: | Line 344: | ||
| align="left" | Expropriation | | align="left" | Expropriation | ||
| align="left" | | | align="left" | | ||
− | * | + | *+10% Combat Gains, +20% Honor Gains on Attacks, +20% Credits gained in combat |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
| align="left" | Godspeed | | align="left" | Godspeed | ||
| align="left" | | | align="left" | | ||
− | *-10% Attack Time, -15% | + | *-10% Attack Time, -15% Military Casualties |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
| align="left" | Havoc | | align="left" | Havoc | ||
| align="left" | | | align="left" | | ||
− | *+30% Offensive WPA/TPA, + | + | *+30% Offensive WPA/TPA, +15% Spell/Op Damage |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
Line 392: | Line 386: | ||
|- | |- | ||
− | | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees. | + | | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and food, as well as the loss of 20% of new draftees. |
|} | |} | ||
Latest revision as of 14:03, 16 May 2020
Age 85 | |
Name: |
Intuition |
---|---|
Number: |
85 |
Official Information | |
Server: | |
Status: |
Finished |
Owner: | |
Dates | |
Start: |
4 Mar 2020 |
End: |
16 May 2020 |
Duration (in days): |
11 weeks |
Intuition - completed Age on World of Legends server.
Contents
Mechanics Changes
Attacks & Relations
- Dragons
- Food production will be reduced by 10% while a dragon is ravaging your lands
- War
- Gains going into or out of war are being reduced from -75% to -85%
- While in War income will be reduced by 10%
- Science
- Recruit Scientists will produce 100 books per tick
- Novice Scientists will produce 120 books per tick
- Graduate Scientists will produce 140 books per tick
- Professor Scientists will produce 160 books per tick
- Buildings
- Stables will produce 2 horses per tick (down from 3)
- Forts will increase defense by 1.5% (reduced from current amount of 2%)
Spells
- New (or revised) Spells:
- Sacred Mist - 10% reduced gains on the next attack made against you (will be triggered on fails)
- Invisibility - TPA bonus increased to 20%
- Mage's Fury - WPA bonus and penalty increased to 30%
- Spells Categories (restated):
- Currently there are:
- Fading (duration)
- Instant (one time effect)
- Support Category will include only the spells that are castable onto Kingdom Mates
- Support Spells will include (only available if your race/personality has access to them, i.e. having the ability to cast Support spells on Kingdom mates will not grant access to all of these spells)
- Minor Protection
- Greater Protection
- Fertile Lands
- Magic Shield
- Nature's Blessing
- Love and Peace
- Builder's Boon
- Inspire Army
- Patriotism
- Scientific Insight
- Illuminate Shadows
- Wrathful Smite
- Fanaticism
- Currently there are:
Game Administration Kingdom
- Kingdom 1:1 will be dedicated to Game Administration and News Reporters. The provinces in this Kingdom will remain in protection for the duration of the age. These provinces should not be messaged to replace the use of the Utopia Support e-mail or for reporting violations of the Game Rules.
Miscellaneous
- Employed peasants will produce 3.0 gc per job (up from 2.75)
- Daily acre bonus of 5 acres will be moved to the 1st of each month and increased to 10 acres
Gold Status
- Benefits of a Gold Account (15 credits for 1 month or 35 credits for 3 months)
- Ad-Block Active
- Hostile Meter Active
- Free Sitting Credits (3 for 1 month and 9 for 3 months)
- Ability to mentor another Province for 4 hours with a 24-hour cooldown (in the same Kingdom and can't be combined with regular sitting)
Rituals
Stats listed here considered 'base effectiveness'
- Affluent: Income +20% & Draft Speed +25%
- Barrier: +10% DME & -15% Spell/Thief damage & +15% Defensive TPA & +15% Defensive WPA
- Expedient: -20% Military Train time & -25% Training Costs (including Thieves) & -20% Construction Time & -25% Construction Costs
- Expropriation: +10% Combat Gains & +20% Honor Gains on Attacks & +20% Credits gained in combat
- Godspeed: 10% Reduced Attack Time & 15% Less Military Casualties
- Havoc: +30% Offensive TPA & +30% Offensive WPA & +15% Spell/Thief damage
- Onslaught: +10% OME & +15% enemy casualties on attacks
Races
Avian | Dark Elf | Dwarf |
---|---|---|
|
|
|
|
|
|
|
|
|
Elite: 16/6, 975gc, 8.5 NW |
Elite: 9/12, 1100gc, 8.75 NW |
Elite: 12/8, 1050gc, 8.0 NW |
Elf | Faery | Halfling |
---|---|---|
|
|
|
|
|
|
|
|
|
Elite: 13/7, 1000gc, 7.75 NW |
Elite: 6/13, 1200gc, 8.0 NW |
Elite: 10/8, 850gc, 7.25 NW |
Human | Orc | Undead |
---|---|---|
|
|
|
|
|
|
|
|
|
Elite: 8/12, 1250gc, 8.25 NW |
Elite: 14/6, 1000gc, 7.75 NW |
Elite: 16/7, -gc, 9.0 NW |
Personalities
Artisan | Cleric | Heretic |
---|---|---|
Starts with +600 soldiers and +600 specialist credits and +200 building credits |
|
|
Mystic | Rogue | Sage |
---|---|---|
|
|
|
Tactician | War Hero | Warrior |
---|---|---|
|
|
|
Rituals
Kingdom Rituals | |
---|---|
Ritual | Description |
Affluent |
|
Barrier |
|
Expedient |
|
Expropriation |
|
Godspeed |
|
Havoc |
|
Onslaught |
|
Dragons
Dragon Type | |||
---|---|---|---|
Emerald | Sapphire* | Gold | Ruby |
+20% Military losses in combat & -15% Attack gains |
-25% Thievery & Magic Effectiveness |
-25% from Building Efficiency |
-10% from Military Efficiency |
All dragons result in 10% lower income and food, as well as the loss of 20% of new draftees. |
Ages | |
---|---|
Ages | 1998 - 1999 : The first generation of Utopia (1) • The Second Age of Utopia (2) • The Third Age of Utopia (3) • The Fourth Age of Utopia (4) • The Fifth Age of Utopia (5) • The Sixth Age of Utopia (6) •
2000 - 2001 : The Seventh Age of Utopia (7) • The Age of Chaos (8) • The Renaissance Age (9) • The Age of Conflict (10) • The Age of Nobility (11) • The Era of Magic (12) • The Era of Mystery (13) • The Era of Strife (14) • 2002 - 2003 : The Age of Valour (15) • The Age of Discovery (16) • The Age of the People (17) • The Age of Heroes (18) • An Era of Hope (19) • An Age of Dreams (20) • An Age of Wonders (21) • An Age of Conquerors (22) • The Revolution (23) • 2004 - 2005 : An Age of Glory (24) • An Age of Tranquility (25) • An Age of Turmoil (26) • An Age of Courage (27) • An Age of Intrigue (28) • An Age of War (29) • An Age of Unity (30) • 2006 - 2007 : An Age of Reason (31) • An Age of Kings (32) • An Age of Prosperity (33) • The Age of the Dragon (34) • An Age of Triumph (35) • An Age of Bravery (36) • The Age of Darkness (37) • 2008 - 2009 : The Age of Angels (38) • The Age of the Scholar (39) • The Awakening (40) • The Age of Renewal (41) • The Age of Hope (42) • The Age of Rebirth (43) • The Age of Change (44) • The Age of Light (45) • 2010 - 2011 : The Age of Distinction (46) • The Age of Justice (47) • The Age of Peril (48) • The Age of Conspiracy (49) • The Age of Resurrection (50) • The Age of Domination (51) • An Era of Supremacy (52) • 2012 - 2013 : The Age of Havoc (53) • A Call to Arms (54) • Veil of Shadows (55) • Strength in Union (56) • Relentless Onslaught (57) • Art of War (58) • An Honorable Proposition (59) • A Battle Joined (60) • 2014 - 2015 : Age of Destruction (61) • Books of War (62) • Iron Walls, Iron Heart (63) • The Spoils of War (64) • The Isles of Legion (65) • Thunder and Bedlam (66) • 2016 - 2017 : The Age of Perception (67) • The Age of Heresy (68) • The Age of Scholars and Scoundrels (69) • The Age of Daunting Judgement (70) • The Metamorphosis (71) • The Era of Venerated Bastions (72) • The Age of Tricksters and Mischief (73) • The Age of Affinity (74) • 2017 - 2018 : The Age of Empowering Enchantments (75) • The Age of the Empyrean Advent (76) • The Age of Accession and Abrogation (77) • The Age of Insight (78) • The Age of Vanguards Acquiescence (79) • 2019 - 2020 : The Age of Reconnaissance (80) • The Emergence (81) • The Grimoires of Glory (82) • Age of Adjudication (83) • Bethink the Fray (84) • Intuition (85) • Global Viction (86) • Age of the Sword (87) • Swift Strife (88) • Reformation (89) 2021 - 2022 : Age of Exile 90 • Age of Remembrance 91 • Age of Ancestry 92 • Occult Ordination 93 • Ascent 94 • Age of the Omen 95 • The Eternal Rift 96 • Dominance 97 • Keen Transformation 98 • 2023 - 2024 : Crossing Boundaries 99 • Equilibrium 100 • Crusades 101 • Godsend 102 • Unbound Dominion 103 • Renascence 104 • Devout Fervor 105 |