Difference between revisions of "Age 55"
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|name= Veil of Shadows | |name= Veil of Shadows | ||
|number= 55 | |number= 55 | ||
− | |status= | + | |status= finished |
|owner= [[Arcadia Games]] | |owner= [[Arcadia Games]] | ||
|start= 10 August 2012 | |start= 10 August 2012 | ||
− | |end= | + | |end= 13 November 2012 |
− | |duration= | + | |duration= 95 |
}} | }} | ||
− | Veil of Shadows - | + | '''Veil of Shadows''' (Age 55) - finished [[Age]] on [[World of Legends]] server. |
=Changes in brief= | =Changes in brief= | ||
− | == | + | ==Race's Changes== |
− | |||
− | + | * Avians | |
− | + | **- 30% attack time (was -25%) | |
+ | ** +20% Sabotage damage (was 40%) | ||
+ | ** Elite: 6/3, 700gc, 5.25NW | ||
− | + | * Dwarves | |
− | + | ** + 20% Building Efficiency (was +15%) | |
− | + | ** Elite: 6/2, 650gc, 5NW | |
− | |||
+ | * Elves | ||
+ | ** Elite: 5/3, 650gc, 4.75NW | ||
+ | * Faeries | ||
+ | ** - 3 generals (was -2) | ||
+ | ** Lost Offensive Specialist Strength -2 | ||
+ | ** - 5% population (was -10%) | ||
+ | ** Elite: 3/6, 800gc, 6NW | ||
− | + | * Halflings | |
+ | ** Elite: 4/5, 550gc, 5NW | ||
− | + | * Humans | |
− | + | ** +5% Population (was +10%) | |
− | + | ** + 30% Sabotage damage (was +50%) | |
− | + | ** + 40% Spell Damage (Instant Spells) (was +50%) | |
− | + | ** Elite: 4/4, 600gc, 4NW | |
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+ | * Orcs | ||
+ | ** Elite: 7/1, 850gc, 5.75NW | ||
+ | * Undead | ||
+ | ** Elite: 7/2, 1000gc, 6NW | ||
+ | ==Personality's Changes== | ||
− | + | * The Sage | |
− | + | ** + 30% Science effectiveness (was +25%) | |
− | The | ||
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+ | ==Game mechanic changes== | ||
− | + | * Specialists now defend and attack at 4 points respectively. | |
− | + | * The explore formula is revised. It is now significantly cheaper to explore at smaller sizes compared to both previous ages. | |
− | + | * The reduced gains protection afforded to smaller kingdom when attacked by larger kingdoms will be removed when the smaller kingdom reaches 50 points on the meter. | |
− | + | * Towards a similar end, when both kingdom reach max hostility the option to declare will appear regardless of the kingdoms networth. | |
− | + | * Winning a war will not grant any honor taken from your opponents honor pool. Monarchs will instead be able to set a kingdom reward for winning wars, this reward will be honor or land and will be a combination based on both kingdoms relevant resources. | |
− | + | * Intra kingdom hits will remove some honor from the attacked province. | |
− | + | * Attacks in war will not take extra acres from the exploration pool. | |
− | + | * Entering Fortified stance will result in -50% magic and thief operation gains. This kicks in immediately for the fortified kingdom and slides in over 24 hours for the rest. | |
− | + | * Sabotage damage mods will increase the thievery damage cap, watchtowers will decrease it. | |
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=Races= | =Races= | ||
Line 501: | Line 372: | ||
=Dragon's Table= | =Dragon's Table= | ||
+ | |||
+ | {| {{GreenTable}} | ||
+ | |- | ||
+ | ! {{DarkGreenRow}} colspan="4" | Dragon Type | ||
+ | |||
+ | |- {{LightGreenCell}} | ||
+ | ! width="25%" | Emerald | ||
+ | ! width="25%" | Sapphire | ||
+ | ! width="25%" | Gold | ||
+ | ! width="25%" | Ruby | ||
+ | |||
+ | |- bgcolor="#f9fafb" style="vertical-align:top" | ||
+ | | | ||
+ | +15% Combat Losses | ||
+ | -15% Gains | ||
+ | | | ||
+ | -30% Thievery & Magic Effectiveness | ||
+ | | | ||
+ | -25% from Building Efficiency | ||
+ | | | ||
+ | -8% from Military Efficiency | ||
+ | |||
+ | |- | ||
+ | | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees. | ||
+ | |} | ||
+ | |||
+ | |||
{{Ages}} | {{Ages}} |
Latest revision as of 17:06, 10 September 2013
Age 55 | |
Name: |
Veil of Shadows |
---|---|
Number: |
55 |
Official Information | |
Server: | |
Status: |
finished |
Owner: | |
Dates | |
Start: |
10 August 2012 |
End: |
13 November 2012 |
Duration (in days): |
95 |
Veil of Shadows (Age 55) - finished Age on World of Legends server.
Contents
Changes in brief
Race's Changes
- Avians
- - 30% attack time (was -25%)
- +20% Sabotage damage (was 40%)
- Elite: 6/3, 700gc, 5.25NW
- Dwarves
- + 20% Building Efficiency (was +15%)
- Elite: 6/2, 650gc, 5NW
- Elves
- Elite: 5/3, 650gc, 4.75NW
- Faeries
- - 3 generals (was -2)
- Lost Offensive Specialist Strength -2
- - 5% population (was -10%)
- Elite: 3/6, 800gc, 6NW
- Halflings
- Elite: 4/5, 550gc, 5NW
- Humans
- +5% Population (was +10%)
- + 30% Sabotage damage (was +50%)
- + 40% Spell Damage (Instant Spells) (was +50%)
- Elite: 4/4, 600gc, 4NW
- Orcs
- Elite: 7/1, 850gc, 5.75NW
- Undead
- Elite: 7/2, 1000gc, 6NW
Personality's Changes
- The Sage
- + 30% Science effectiveness (was +25%)
Game mechanic changes
- Specialists now defend and attack at 4 points respectively.
- The explore formula is revised. It is now significantly cheaper to explore at smaller sizes compared to both previous ages.
- The reduced gains protection afforded to smaller kingdom when attacked by larger kingdoms will be removed when the smaller kingdom reaches 50 points on the meter.
- Towards a similar end, when both kingdom reach max hostility the option to declare will appear regardless of the kingdoms networth.
- Winning a war will not grant any honor taken from your opponents honor pool. Monarchs will instead be able to set a kingdom reward for winning wars, this reward will be honor or land and will be a combination based on both kingdoms relevant resources.
- Intra kingdom hits will remove some honor from the attacked province.
- Attacks in war will not take extra acres from the exploration pool.
- Entering Fortified stance will result in -50% magic and thief operation gains. This kicks in immediately for the fortified kingdom and slides in over 24 hours for the rest.
- Sabotage damage mods will increase the thievery damage cap, watchtowers will decrease it.
Races
Avians | Dwarves | Elves | Faeries |
---|---|---|---|
|
|
|
|
Town Watch, Vermin, Mystic Aura |
Quick Feet, Fanaticism, Fools Gold, Clearsight |
Pitfalls, Mages Fury, Amnesia, Nightmare |
Access to All Racial Spells |
|
|
|
|
Elite: 6/3, 700gc, 5.25NW |
Elite: 6/2, 650gc, 5NW |
Elite: 5/3, 650gc, 4.75NW |
Elite: 3/6, 800gc, 6NW |
Halflings | Humans | Orcs | Undead |
---|---|---|---|
|
|
|
|
Invisibility, Town Watch |
Tree of Gold, Fountain of Knowledge, War Spoils |
Bloodlust, Fanaticism, Aggression, Reflect Magic |
Greater Protection, Town Watch, Animate Dead, Chastity |
|
|
|
|
Elite: 4/5, 550gc, 5NW |
Elite: 4/4, 600gc, 4NW |
Elite: 7/1, 850gc, 5.75NW |
Elite: 7/2, 1000gc, 6NW |
Personalities
Merchant | Sage | Rogue | Mystic |
---|---|---|---|
|
|
|
|
Warrior | Tactician | Cleric | War Hero |
---|---|---|---|
|
|
|
|
Stances
Stances | ||
---|---|---|
Normal | Aggressive | Fortified |
|
|
|
Relations
Inter-Kingdoms' Relations | ||||
---|---|---|---|---|
Ceasefire | Normal | Unfriendly | Hostile | War |
+
|
|
To opposite Kingdom :
|
|
Immediate Effects
Benefits
Penalties
After 12 Hours (12 Utopian Days) Benefits
After 24 Hours (1 Utopian Month) Benefits
|
Dragon's Table
Dragon Type | |||
---|---|---|---|
Emerald | Sapphire | Gold | Ruby |
+15% Combat Losses -15% Gains |
-30% Thievery & Magic Effectiveness |
-25% from Building Efficiency |
-8% from Military Efficiency |
All dragons result in 10% lower income and the loss of 20% of new draftees. |
Ages | |
---|---|
Ages | 1998 - 1999 : The first generation of Utopia (1) • The Second Age of Utopia (2) • The Third Age of Utopia (3) • The Fourth Age of Utopia (4) • The Fifth Age of Utopia (5) • The Sixth Age of Utopia (6) •
2000 - 2001 : The Seventh Age of Utopia (7) • The Age of Chaos (8) • The Renaissance Age (9) • The Age of Conflict (10) • The Age of Nobility (11) • The Era of Magic (12) • The Era of Mystery (13) • The Era of Strife (14) • 2002 - 2003 : The Age of Valour (15) • The Age of Discovery (16) • The Age of the People (17) • The Age of Heroes (18) • An Era of Hope (19) • An Age of Dreams (20) • An Age of Wonders (21) • An Age of Conquerors (22) • The Revolution (23) • 2004 - 2005 : An Age of Glory (24) • An Age of Tranquility (25) • An Age of Turmoil (26) • An Age of Courage (27) • An Age of Intrigue (28) • An Age of War (29) • An Age of Unity (30) • 2006 - 2007 : An Age of Reason (31) • An Age of Kings (32) • An Age of Prosperity (33) • The Age of the Dragon (34) • An Age of Triumph (35) • An Age of Bravery (36) • The Age of Darkness (37) • 2008 - 2009 : The Age of Angels (38) • The Age of the Scholar (39) • The Awakening (40) • The Age of Renewal (41) • The Age of Hope (42) • The Age of Rebirth (43) • The Age of Change (44) • The Age of Light (45) • 2010 - 2011 : The Age of Distinction (46) • The Age of Justice (47) • The Age of Peril (48) • The Age of Conspiracy (49) • The Age of Resurrection (50) • The Age of Domination (51) • An Era of Supremacy (52) • 2012 - 2013 : The Age of Havoc (53) • A Call to Arms (54) • Veil of Shadows (55) • Strength in Union (56) • Relentless Onslaught (57) • Art of War (58) • An Honorable Proposition (59) • A Battle Joined (60) • 2014 - 2015 : Age of Destruction (61) • Books of War (62) • Iron Walls, Iron Heart (63) • The Spoils of War (64) • The Isles of Legion (65) • Thunder and Bedlam (66) • 2016 - 2017 : The Age of Perception (67) • The Age of Heresy (68) • The Age of Scholars and Scoundrels (69) • The Age of Daunting Judgement (70) • The Metamorphosis (71) • The Era of Venerated Bastions (72) • The Age of Tricksters and Mischief (73) • The Age of Affinity (74) • 2017 - 2018 : The Age of Empowering Enchantments (75) • The Age of the Empyrean Advent (76) • The Age of Accession and Abrogation (77) • The Age of Insight (78) • The Age of Vanguards Acquiescence (79) • 2019 - 2020 : The Age of Reconnaissance (80) • The Emergence (81) • The Grimoires of Glory (82) • Age of Adjudication (83) • Bethink the Fray (84) • Intuition (85) • Global Viction (86) • Age of the Sword (87) • Swift Strife (88) • Reformation (89) 2021 - 2022 : Age of Exile 90 • Age of Remembrance 91 • Age of Ancestry 92 • Occult Ordination 93 • Ascent 94 • Age of the Omen 95 • The Eternal Rift 96 • Dominance 97 • Keen Transformation 98 • 2023 - 2024 : Crossing Boundaries 99 • Equilibrium 100 • Crusades 101 • Godsend 102 • Unbound Dominion 103 • Renascence 104 • Devout Fervor 105 |