Difference between revisions of "Age 59"
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|name= An Honorable Proposition | |name= An Honorable Proposition | ||
|number= 59 | |number= 59 | ||
− | |status= | + | |status= finished |
|owner= [[Arcadia Games]] | |owner= [[Arcadia Games]] | ||
|start= 13 September 2013 | |start= 13 September 2013 | ||
− | |end= | + | |end=13 December 2013 |
|duration= | |duration= | ||
}} | }} | ||
− | '''An Honorable Proposition''' (Age 59) - | + | '''An Honorable Proposition''' (Age 59) - finished [[Age]] on [[World of Legends]] server. |
=Changes in brief= | =Changes in brief= | ||
− | Race Changes | + | == Race's Changes == |
− | Avians | + | * Avians |
− | + | ** +30% Birth Rate (was +25%) | |
− | + | ** lost - 25% Birth Rate | |
+ | ** Spells: Fanaticism, Greater Protection | ||
+ | ** Elite: 6/2, 525gc, 5NW | ||
− | + | * Dwarves | |
+ | ** +30% Building Efficiency (was +25%) | ||
+ | ** lost + 20% Spell Damage (Instant Spells) | ||
+ | ** lost + 50% Food Consumption | ||
+ | ** new -10% attack gains | ||
+ | ** Spells: Fools Gold, Quick Feet | ||
+ | ** Elite: 6/3, 700gc, 5.25NW | ||
− | + | * Elf | |
− | + | ** +30% wpa (was + 50 %) | |
+ | ** new Revives dead troops | ||
+ | ** new -50% defensive losses | ||
+ | ** lost + 1 Defence Specialist Strength | ||
+ | ** lost + 1 Mana Recovery / Tick in war | ||
+ | ** Spells: Nightmares, Amnesia, Pitfalls, Mages Fury | ||
+ | ** Elite: 5/3, 600gc, 5NW | ||
+ | * Faery | ||
+ | ** +20% Spell damage (instant spells) | ||
+ | ** +20% Sabotage damage | ||
+ | ** lost + 10% TPA | ||
+ | ** lost + 10% WPA | ||
+ | ** lost - 50% effects from honor | ||
+ | ** lost - 3 Generals | ||
+ | ** Elite: 3/5, 800gc, 5.25NW | ||
− | + | * Halflings | |
− | + | ** new +10% population | |
− | + | ** lost + 1 Stealth Recovery / Tick | |
− | + | ** -20% Birth Rate (was -15%) | |
+ | ** lost - 15 % Attack Gains | ||
+ | ** Soldiers: 2/2 Elite: 4/4, 300gc, 4NW | ||
− | + | * Human | |
− | + | ** new +30% Science Effectiveness | |
+ | ** new -10% population | ||
+ | ** lost + 8 % Population | ||
+ | ** lost + 30 % Sabotage Damage | ||
+ | ** lost + 30 % Spell Damage (Instant Spells) | ||
+ | ** lost + 1 Offense Specialist Strength | ||
+ | ** Spells: Tree of Gold, Fountain of Knowledge, Clear Sight | ||
+ | ** Elite: 6/4, 1000gc 5.5NW | ||
− | + | * Orcs | |
− | + | ** new Free draft | |
+ | ** new +15% Enemy casualties when attacking | ||
+ | ** new + 15% Enemy casualties when attacking | ||
+ | ** new -20% science effectiveness | ||
+ | ** lost Earns Elite Credits | ||
+ | ** lost - 50 % Combat Instant Spell Damage and Duration | ||
+ | ** lost - 50 % Sabotage Damage | ||
+ | ** Spells: Reflect Magic | ||
+ | ** Elite: 7/1, 700gc, 5.75NW | ||
+ | * Undead | ||
+ | ** lost - 20% science effectiveness | ||
+ | ** new -1 General | ||
+ | ** Spells: Town Watch | ||
− | + | == Personality's Changes == | |
− | |||
− | |||
− | |||
− | + | * The Merchant | |
− | + | ** Gain 50% more Specialist and Building Credits (was 40%) | |
+ | ** lost - 50 % Money Losses from Plunders | ||
+ | * The Sage | ||
+ | ** new Every 4 acres generates 1 book | ||
+ | ** -50% cost of science (was -25%) | ||
+ | ** lost + 25 % Science Effectiveness | ||
+ | ** lost - 50 % Losses on Learn Attacks | ||
− | + | * The Rogue | |
− | + | ** lost Each Thieves' Den functions as Two | |
− | |||
− | + | * The Mystic | |
− | + | ** lost + 30 % Spell Duration (For Duration Spells Only) | |
+ | * The Warrior | ||
+ | ** new +1 General | ||
+ | ** +10% OME in war (was 15%) | ||
+ | ** lost Reawaken 30% Casualties | ||
− | + | * The Tactician | |
− | + | ** lost Ambush Immunity | |
− | |||
− | |||
− | + | * The Cleric | |
− | + | ** -50% Your Military Casualties (on attack or defense) (was 30%) | |
− | + | ** lost + 1 General | |
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− | The Cleric | ||
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+ | * The War Hero | ||
+ | ** lost + 50% more bonuses from honor | ||
==Game mechanic changes== | ==Game mechanic changes== |
Latest revision as of 02:42, 1 September 2015
Age 59 | |
Name: |
An Honorable Proposition |
---|---|
Number: |
59 |
Official Information | |
Server: | |
Status: |
finished |
Owner: | |
Dates | |
Start: |
13 September 2013 |
End: |
13 December 2013 |
Duration (in days): | |
An Honorable Proposition (Age 59) - finished Age on World of Legends server.
Contents
Changes in brief
Race's Changes
- Avians
- +30% Birth Rate (was +25%)
- lost - 25% Birth Rate
- Spells: Fanaticism, Greater Protection
- Elite: 6/2, 525gc, 5NW
- Dwarves
- +30% Building Efficiency (was +25%)
- lost + 20% Spell Damage (Instant Spells)
- lost + 50% Food Consumption
- new -10% attack gains
- Spells: Fools Gold, Quick Feet
- Elite: 6/3, 700gc, 5.25NW
- Elf
- +30% wpa (was + 50 %)
- new Revives dead troops
- new -50% defensive losses
- lost + 1 Defence Specialist Strength
- lost + 1 Mana Recovery / Tick in war
- Spells: Nightmares, Amnesia, Pitfalls, Mages Fury
- Elite: 5/3, 600gc, 5NW
- Faery
- +20% Spell damage (instant spells)
- +20% Sabotage damage
- lost + 10% TPA
- lost + 10% WPA
- lost - 50% effects from honor
- lost - 3 Generals
- Elite: 3/5, 800gc, 5.25NW
- Halflings
- new +10% population
- lost + 1 Stealth Recovery / Tick
- -20% Birth Rate (was -15%)
- lost - 15 % Attack Gains
- Soldiers: 2/2 Elite: 4/4, 300gc, 4NW
- Human
- new +30% Science Effectiveness
- new -10% population
- lost + 8 % Population
- lost + 30 % Sabotage Damage
- lost + 30 % Spell Damage (Instant Spells)
- lost + 1 Offense Specialist Strength
- Spells: Tree of Gold, Fountain of Knowledge, Clear Sight
- Elite: 6/4, 1000gc 5.5NW
- Orcs
- new Free draft
- new +15% Enemy casualties when attacking
- new + 15% Enemy casualties when attacking
- new -20% science effectiveness
- lost Earns Elite Credits
- lost - 50 % Combat Instant Spell Damage and Duration
- lost - 50 % Sabotage Damage
- Spells: Reflect Magic
- Elite: 7/1, 700gc, 5.75NW
- Undead
- lost - 20% science effectiveness
- new -1 General
- Spells: Town Watch
Personality's Changes
- The Merchant
- Gain 50% more Specialist and Building Credits (was 40%)
- lost - 50 % Money Losses from Plunders
- The Sage
- new Every 4 acres generates 1 book
- -50% cost of science (was -25%)
- lost + 25 % Science Effectiveness
- lost - 50 % Losses on Learn Attacks
- The Rogue
- lost Each Thieves' Den functions as Two
- The Mystic
- lost + 30 % Spell Duration (For Duration Spells Only)
- The Warrior
- new +1 General
- +10% OME in war (was 15%)
- lost Reawaken 30% Casualties
- The Tactician
- lost Ambush Immunity
- The Cleric
- -50% Your Military Casualties (on attack or defense) (was 30%)
- lost + 1 General
- The War Hero
- lost + 50% more bonuses from honor
Game mechanic changes
- Explore formula: We've moved away from an exponential formula to something that is curved more gently. Increases and reductions to cost based on a provinces size relative to the kingdom are still in effect.
- Honor: The formulas have been changed significantly both in war and out of war and on ops and attacks. Honor gains and losses should be a less spikey and honor gains out of war are increased.
- [* ]Population mod on honor is reduced to 1%
- Attacking honor gains/losses in war have been reduced
- Attacking honor gains/losses out of war have been increased for normal relations with a further increase for hostile relations
- Op and spell honor gains/losses in war have been unchanged
- Op and spell honor gains/losses out of war have been increased for normal relations with a further increase for hostile relations
- The honor gains curve has been significantly changed to address top/bottom feeding issues
- TF/Intel display: Columns will be sortable where applicable and you can filter out provinces in war.
- Sitting: The minimum is changed from 3 days to 1 day.
- War Win Chart: New formula in effect that considers your opponents war wins.
- Hostile meter: Reduced to from 200 points to 150.
Races
Avians | Dwarves | Elves | Faeries |
---|---|---|---|
|
|
|
|
Fanaticism, Greater Protection |
Fools Gold, Quick Feet |
Nightmares, Amnesia, Pitfalls, Mages Fury |
Access to All Racial Spells |
|
|
|
|
Elite: 6/2, 525gc, 5NW |
Elite: 6/3, 700gc, 5.25NW |
Elite: 5/3, 600gc, 5NW |
Elite: 3/5, 800gc, 5.25NW |
Halflings | Humans | Orcs | Undead |
---|---|---|---|
|
|
|
|
Invisibility, Town Watch, Aggression, Animate Dead |
Tree of Gold, Fountain of Knowledge, Clear Sight |
Reflect Magic |
Town Watch |
|
|
|
|
Elite: 4/4, 300gc, 4NW |
Elite: 6/4, 1000gc 5.5NW |
Elite: 7/1, 700gc, 5.75NW |
Elite: 7/2, 1000gc, 6NW |
Personalities
Merchant | Sage | Rogue | Mystic |
---|---|---|---|
|
|
|
|
Warrior | Tactician | Cleric | War Hero |
---|---|---|---|
|
|
|
|
Stances
Stances | ||
---|---|---|
Normal | Aggressive | Fortified |
|
|
|
Relations
Inter-Kingdoms' Relations | ||||
---|---|---|---|---|
Ceasefire | Normal | Unfriendly | Hostile | War |
+
|
|
To opposite Kingdom :
|
|
Immediate Effects
Benefits
Penalties
After 12 Hours (12 Utopian Days) Benefits
After 24 Hours (1 Utopian Month) Benefits
|
Dragon's Table
Dragon Type | |||
---|---|---|---|
Emerald | Sapphire* | Gold | Ruby |
+15% Combat Losses -15% Gains |
-30% Thievery & Magic Effectiveness |
-25% from Building Efficiency |
-8% from Military Efficiency |
All dragons result in 10% lower income and the loss of 20% of new draftees. |
Ages | |
---|---|
Ages | 1998 - 1999 : The first generation of Utopia (1) • The Second Age of Utopia (2) • The Third Age of Utopia (3) • The Fourth Age of Utopia (4) • The Fifth Age of Utopia (5) • The Sixth Age of Utopia (6) •
2000 - 2001 : The Seventh Age of Utopia (7) • The Age of Chaos (8) • The Renaissance Age (9) • The Age of Conflict (10) • The Age of Nobility (11) • The Era of Magic (12) • The Era of Mystery (13) • The Era of Strife (14) • 2002 - 2003 : The Age of Valour (15) • The Age of Discovery (16) • The Age of the People (17) • The Age of Heroes (18) • An Era of Hope (19) • An Age of Dreams (20) • An Age of Wonders (21) • An Age of Conquerors (22) • The Revolution (23) • 2004 - 2005 : An Age of Glory (24) • An Age of Tranquility (25) • An Age of Turmoil (26) • An Age of Courage (27) • An Age of Intrigue (28) • An Age of War (29) • An Age of Unity (30) • 2006 - 2007 : An Age of Reason (31) • An Age of Kings (32) • An Age of Prosperity (33) • The Age of the Dragon (34) • An Age of Triumph (35) • An Age of Bravery (36) • The Age of Darkness (37) • 2008 - 2009 : The Age of Angels (38) • The Age of the Scholar (39) • The Awakening (40) • The Age of Renewal (41) • The Age of Hope (42) • The Age of Rebirth (43) • The Age of Change (44) • The Age of Light (45) • 2010 - 2011 : The Age of Distinction (46) • The Age of Justice (47) • The Age of Peril (48) • The Age of Conspiracy (49) • The Age of Resurrection (50) • The Age of Domination (51) • An Era of Supremacy (52) • 2012 - 2013 : The Age of Havoc (53) • A Call to Arms (54) • Veil of Shadows (55) • Strength in Union (56) • Relentless Onslaught (57) • Art of War (58) • An Honorable Proposition (59) • A Battle Joined (60) • 2014 - 2015 : Age of Destruction (61) • Books of War (62) • Iron Walls, Iron Heart (63) • The Spoils of War (64) • The Isles of Legion (65) • Thunder and Bedlam (66) • 2016 - 2017 : The Age of Perception (67) • The Age of Heresy (68) • The Age of Scholars and Scoundrels (69) • The Age of Daunting Judgement (70) • The Metamorphosis (71) • The Era of Venerated Bastions (72) • The Age of Tricksters and Mischief (73) • The Age of Affinity (74) • 2017 - 2018 : The Age of Empowering Enchantments (75) • The Age of the Empyrean Advent (76) • The Age of Accession and Abrogation (77) • The Age of Insight (78) • The Age of Vanguards Acquiescence (79) • 2019 - 2020 : The Age of Reconnaissance (80) • The Emergence (81) • The Grimoires of Glory (82) • Age of Adjudication (83) • Bethink the Fray (84) • Intuition (85) • Global Viction (86) • Age of the Sword (87) • Swift Strife (88) • Reformation (89) 2021 - 2022 : Age of Exile 90 • Age of Remembrance 91 • Age of Ancestry 92 • Occult Ordination 93 • Ascent 94 • Age of the Omen 95 • The Eternal Rift 96 • Dominance 97 • Keen Transformation 98 • 2023 - 2024 : Crossing Boundaries 99 • Equilibrium 100 • Crusades 101 • Godsend 102 • Unbound Dominion 103 • Renascence 104 • Devout Fervor 105 |