Difference between revisions of "Magic Formulas"

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Revision as of 22:59, 5 February 2023

Wizards Per Acre

The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.

Raw WPA

Raw WPA = Number of Wizards / Acres

Mod WPA

Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod

Limit Wizard training

Guilds train wizards if it allowed and number of wizards a less then Maximum Allowed

Maximum Wizards Allowed to Train = Peasants * 2

Runes Cost Formula

Runes cost = ROUNDDOWN ( (0.6 * Size + 200) * Spell Cost Multiplier * 1.5 )

The Spell Book

Main article The Spell Book

Spell Table [Self Spells]

Spell Description Spell-Bonus Difficulty Cost Multiplier Duration (Average) Support Spell Avian Dwarf Elf Faery Halfling Human Orc Undead Cleric Heretic Merchant Mystic Rogue Sage Shepherd Tactician War Hero Warrior
Minor Protection
[Expand]
105% 0.017 0.35 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Greater Protection
[Expand]
105% 0.019 0.45 24 Yes No No Yes No No No No No No No No No No No No No No No
Magic Shield
[Expand]
120% 0.022 0.5 14 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Mystic Aura
[Expand]
0.022 0.5 N/A No No Yes Yes No No No No No No No No No No No No No No No
Fertile Lands
[Expand]
125% 0.022 0.5 16 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Nature's Blessing
[Expand]
100% 0.023 0.6 16 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Love & Peace
[Expand]
+0.85% 0.024 0.7 14 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Divine Shield
[Expand]
80% 0.024 0.8 12 Yes No No No No No No No No Yes No No No No No No No No No
Quick Feet
[Expand]
85% 0.026 0.8 2 No No No No No No No No No No No No No No No No Yes No No
Builder's Boon
[Expand]
75% 0.027 1 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Inspire Army
[Expand]
85% / 80% 0.028 1.1 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Hero's Inspiration
[Expand]
70% / 70% 0.017 1.1 14 No No No No No No No No No No No No No No No No No No No
Scientific Insights
[Expand]
110% 0.019 1.25 9 No No No No No No No No No No No No No No Yes No No No No
Anonymity
[Expand]
0.04 1.3 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Illuminate Shadows
[Expand]
80% 0.02 1.3 8 Yes No No No No No No No No Yes No No No No No No No No No
Salvation
[Expand]
90% 0.02 1.3 8 Yes No No No No No No No No Yes No No No No No No No No No
Wrathful Smite
[Expand]
120% 0.021 1.35 8 Yes No No No No No No No No Yes No No No No No No No No No
Invisibility
[Expand]
110%/80% 0.032 1.35 12 No No No Yes Yes No No No No No No No No No No No No No No
Clear Sight
[Expand]
75% 0.033 1.4 16 No No No No No No No No No No No Yes No No No No No No No
Mage's Fury
[Expand]
125% / 75% 0.033 1.4 6 No No No No No No No No No No No No Yes No No No No No No
War Spoils
[Expand]
0.034 1.45 4 No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Mind Focus
[Expand]
135% 0.033 1.475 12 No No No No No No No No No No No No No No No No No No No
Fanaticism
[Expand]
105% / 95% 0.034 1.5 6 Yes Yes No No No No No No No No No No No No No No No No No
Guile
[Expand]
115% 0.039 1.5 8 No No No No No No No No No No No No No No No No No No No
Revelation
[Expand]
130% 0.035 1.55 8 No No No No No No No No No No No No No No Yes No No No No
Fountain of Knowledge
[Expand]
110% 0.033 1.55 10 No No No No No No No No No No No No No No Yes No No No No
Tree of Gold
[Expand]
0.025 1.6 N/A No No No Yes No No Yes No No No No No No No No No No No No
Town Watch
[Expand]
0.037 1.6 10 No No No No No Yes No No No No No No No No No No No No No
Aggression
[Expand]
+2/-2 0.037 1.625 12 No Yes No Yes No No No No No No No No No No No No No No No
Miner's Mystique
[Expand]
+0.3 0.038 1.65 14 No No Yes Yes No No No No No No No No No No No No No No No
Ghost Workers
[Expand]
80% 0.038 1.65 14 No No No Yes Yes No No No No No No No No No No No No No No
Animate Dead
[Expand]
50% 0.038 1.7 N/A No No No Yes No No No No Yes No No No No No No No No No No
Mist
[Expand]
90% 0.038 1.7 6 No No Yes Yes No No No No No No No No No No No No No No No
Reflect Magic
[Expand]
25% 0.4 1.8 12 No No No No No No No No No No No No No No No Yes No No No
Shadowlight
[Expand]
0.042 1.9 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Bloodlust
[Expand]
110%, 115% / 115% 0.04 2.0 6 No No No Yes No No No Yes No No No No No No No No No No No
Patriotism
[Expand]
130% 0.045 2.0 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Paradise
[Expand]
0.5 3.0 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Cast Ritual
[Expand]
N/A 6.0 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Spell Description Spell-Bonus Difficulty Cost Multiplier Duration (Average) Support Spell Avian Dwarf Elf Faery Halfling Human Orc Undead Cleric Heretic Merchant Mystic Rogue Sage Shepherd Tactician War Hero Warrior

Spell Table [Offensive Spells]

Spell Spell-Bonus Difficulty Cost Multiplier Avian Dark Elf Dryad Dwarf Elf Faery Gnome Halfling Human Orc Undead Duration (Average) Description
Crystal Ball 0.004 0.35 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Reveals target's Throne, displaying Troops and Resources. Fully accurate. Costs 1 Mana.
Storms 0.009 0.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 Kills 1.5% of total Population. Cancels Drought. Increases Tornado damage taken by 15%.
Drought 75% / 85% 0.01 1.0 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 Food production reduced by 25%. Draft Speed is also reduced by 15%. Kills some War Horses. Cancels Storms. Increases Arson damage taken by 15%.
Magic Ward 150% 0.02 1.15 No No No No No No No No No No No 6 Unfriendly + Hostile + War: Increases the Rune Costs of target province by 50%.
Gluttony 125% 0.014 1.2 No No No No No Yes No No No No No 12 Increases Food required by 25%.
Vermin 50% 0.014 1.275 No No No No No No No No No No No 12 Destroys on average about 50% of target's Food.
Greed 125% 0.016 1.3 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 Increases military wages and draft costs of target province by 25%.
Fool's Gold 75% 0.017 1.4 No No No No No No No No No No No N/A Unfriendly + Hostile + War: Destroys up to 25% of target's Gold.
Expose Thieves -1 0.024 1.4 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 6 Unfriendly + Hostile + War: Reduces target province's Stealth regeneration by 1% per Tick.
Chastity 50% 0.024 1.4 No No No No Yes No No No No No No 6 Reduces Birth Rate by 50%.
Sloth 50% 0.024 1.4 No Yes No No No No No No No No No 6 Unfriendly + Hostile + War: Reduces Drafting Rate of target province by 50%.
Pitfalls 125% 0.019 1.5 No No No No No No No No No No No 12 Causes opponent to suffer 25% higher Defensive Military Casualties.
Fireball 94% 0.02 1.5 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Kills 4-7% of opponent's Peasants.
Lightning Strike 0.02 1.55 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Destroys up to 65% of opponent's Runes.
Explosions 0.02 1.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 When sending aid if either the donor or the receiver are under the explosions spell, there is a 50% chance that the shipment will be reduced to 55%-80% of what it would have been otherwise.
Blizzard 90% 0.02 1.8 No No No No Yes No No No No No No 6 Reduces the building effectiveness of target province by 10%.
Nightmares 98.5% 0.039 2.2 No No No No No No No No No No No N/A Unfriendly + Hostile + War: Roughly 1.5% of target's Troops are put back in Training over 8 ticks.
Tornadoes 0.03 2.5 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Destroys several of your opponent's Buildings.
Mystic Vortex 50% 0.031 2.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: For each active spell your opponent has, there's a 50% chance it's removed.
Amnesia 0.034 2.8 No No No No No Yes No No No No No N/A War: Reduces the effectiveness of target's Science by ~2%. Effect removed upon entering End of War Cease-Fire.
Meteor Showers 0.04 2.8 No No No No No No No No No No No 8 Hostile + War: Kills Peasants and Troops every Tick.
Abolish Ritual 0.032 2.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see Ritual tab for more details.
Land Lust 0.04 3.5 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Captures between 1 acre and 1.35% of opponents land.
Spell Spell-Bonus Difficulty Cost Multiplier Avian Dark Elf Dryad Dwarf Elf Faery Gnome Halfling Human Orc Undead Duration (Average) Description


Additional Information

The Spellbook
Self Spells Army Spells Defensive Spells Animate Dead  • Greater Protection  • Minor Protection  • Town Watch  • Wrathful Smite  • †Fog
Offensive Spells Aggression  • Anonymity  • Bloodlust  • Fanaticism  • Quick Feet  • War Spoils
Army Spells Inspire Army  • †Hero's Inspiration  • Patriotism
Civil Spells Mystic Security Spells Divine Shield  • Mage's Fury  • Magic Shield  • †Mystic Aura  • Nature's Blessing  • Reflect Magic
Thievery Spells Clear Sight  • Illuminate Shadows  • Invisibility  • Shadowlight
Economy Spells Builders' Boon  • Fertile Lands  • Fountain of Knowledge  • Love & Peace  • Mind Focus  • Paradise • Tree of Gold  • Revelation  • †Scientific Insights
Combat Spells Economy Damage Spells Friendly Blizzard  • Droughts  • Explosions  • Greed  • Gluttony  • Vermin
Unfriendly Amnesia  • Fool's Gold  • Land Lust  • Lightning Strike  • Magic Ward  • Nightfall  • †Sloth  • Tornadoes  • †Barrier of Integrity
Population Damage Spells Friendly Storms
Unfriendly Chastity  • Fireball  • Nightmares
Hostile Meteor Showers
Interaction Spells Friendly Crystal Ball  • Crystal Eye  • Pitfalls
Unfriendly Expose Thieves  • Mystic Vortex
Races & Personalities
Races Avians  • Dark Elves  • Dryads  • Dwarves  • Elves  • Faeries  • Halflings  • Humans  • Orcs  • Undead
Extinct Races Bocans  • Gnomes
Personalities The Artisan  • The Cleric  • The General  • The Heretic  • The Mystic  • The Rogue  • The Tactician  • The Warrior
Extinct Personalities The Freak  • The Paladin  • The Raider  • The Undead  • The Necromancer  • The Merchant  • The Sage  • The Shepherd  • The War Hero

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