Difference between revisions of "Magic Formulas"
From The Utopian Encyclopedia
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Revision as of 22:59, 5 February 2023
Contents
Wizards Per Acre
The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.
Raw WPA
Raw WPA = Number of Wizards / Acres
Mod WPA
Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod
Limit Wizard training
Guilds train wizards if it allowed and number of wizards a less then Maximum Allowed
Maximum Wizards Allowed to Train = Peasants * 2
Runes Cost Formula
Runes cost = ROUNDDOWN ( (0.6 * Size + 200) * Spell Cost Multiplier * 1.5 )
The Spell Book
Main article The Spell Book
Spell Table [Self Spells]
Spell | Description | Spell-Bonus | Difficulty | Cost Multiplier | Duration (Average) | Support Spell | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Cleric | Heretic | Merchant | Mystic | Rogue | Sage | Shepherd | Tactician | War Hero | Warrior |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Minor Protection | Increases Defensive Military Efficiency by 5% (multiplicative). Stacks with Greater Protection.
|
105% | 0.017 | 0.35 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Greater Protection | Increases Defensive Military Efficiency by 5%. Stacks (multiplicative) with Minor Protection.
|
105% | 0.019 | 0.45 | 24 | Yes | No | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Magic Shield | Increases Defensive Magic Effectiveness by 20%.
|
120% | 0.022 | 0.5 | 14 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Mystic Aura | Makes the next spell cast on you fail automatically.
|
0.022 | 0.5 | N/A | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | |
Fertile Lands | Increases Food production by 25%
|
125% | 0.022 | 0.5 | 16 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Nature's Blessing | Grants immunity to Storms and Droughts. Has a 33% chance to cure the Plague on a successful cast.
|
100% | 0.023 | 0.6 | 16 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Love & Peace | Increases Birth Rate by +0.85% and War Horse production rate by 40%.
|
+0.85% | 0.024 | 0.7 | 14 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Divine Shield | Decreases Instant Spell Damage taken by 20%.
|
80% | 0.024 | 0.8 | 12 | Yes | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No |
Quick Feet | Decreases Attack Time by 15%.
|
85% | 0.026 | 0.8 | 2 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No |
Builder's Boon | Reduces Construction Time by 25%.
|
75% | 0.027 | 1 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Inspire Army | Reduces wages by 15% and decreases training time by 20%.
|
85% / 80% | 0.028 | 1.1 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Hero's Inspiration | Reduces Military Wages by 30% and Training Time by 30%.
|
70% / 70% | 0.017 | 1.1 | 14 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Scientific Insights | Increases Science Efficiency by 10%.
|
110% | 0.019 | 1.25 | 9 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No |
Anonymity | Hides province name in the next attack, but reveals Kingdom location. No Honor gains when active. Reduces attack gains by 15%. Grants Ambush Immunity for this attack.
|
0.04 | 1.3 | N/A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Illuminate Shadows | Reduces damage taken from Thievery Operations by 20%.
|
80% | 0.02 | 1.3 | 8 | Yes | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No |
Salvation | Reduces all Military Casualties by 10%.
|
90% | 0.02 | 1.3 | 8 | Yes | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No |
Wrathful Smite | Increases the Military Casualties of attacking provinces by 20%.
|
120% | 0.021 | 1.35 | 8 | Yes | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No |
Invisibility | Increases Offensive Thievery Effectiveness (Offensive TPA) by 10%. Reduce Thieves lost during Thievery Operations by 20%.
|
110%/80% | 0.032 | 1.35 | 12 | No | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Clear Sight | Gives a 25% chance to catch enemy thieves.
|
75% | 0.033 | 1.4 | 16 | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No |
Mage's Fury | Magic Effectiveness 25% higher for Offense, 25% lower for Defense.
|
125% / 75% | 0.033 | 1.4 | 6 | No | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
War Spoils | While the spell is active, you immediately take control of Land gained on Attacks.
|
0.034 | 1.45 | 4 | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Mind Focus | Increases Wizard production by 35%.
|
135% | 0.033 | 1.475 | 12 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Fanaticism | Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 5%.
|
105% / 95% | 0.034 | 1.5 | 6 | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Guile | Increases Instant Spell Damage and Sabotage Operation Damage by 15% for the duration.
|
115% | 0.039 | 1.5 | 8 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Revelation | Increases the Spawn Rate of new Scientists by 30% while the spell is active.
|
130% | 0.035 | 1.55 | 8 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No |
Fountain of Knowledge | Increases the Science Book production by 10% while the spell is active.
|
110% | 0.033 | 1.55 | 10 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No |
Tree of Gold | Instantly generates 26.66% to 53.33% of daily Income.
|
0.025 | 1.6 | N/A | No | No | No | Yes | No | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | |
Town Watch | Every 5 Peasants defend with 1 strength, but suffer high Casualties.
|
0.037 | 1.6 | 10 | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | |
Aggression | Soldiers are +2/-2 strength for the duration of the spell.
|
+2/-2 | 0.037 | 1.625 | 12 | No | Yes | No | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Miner's Mystique | Peasants generate an extra 0.3gc per tick.
|
+0.3 | 0.038 | 1.65 | 14 | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Ghost Workers | Lowers Jobs required for maximum efficiency by 20%.
|
80% | 0.038 | 1.65 | 14 | No | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Animate Dead | In your next defensive battle, 50% your Military Casualties are returned as Soldiers.
|
50% | 0.038 | 1.7 | N/A | No | No | No | Yes | No | No | No | No | Yes | No | No | No | No | No | No | No | No | No | No |
Mist | 10% lower resource losses in battle.
|
90% | 0.038 | 1.7 | 6 | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Reflect Magic | 25% chance to reflect Offensive Spells back upon casters.
|
25% | 0.4 | 1.8 | 12 | No | No | No | No | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No |
Shadowlight | Reveals the origin Province for the next Thievery Operation on you. Makes the next Sabotage Operation targeting you fail automatically.
|
0.042 | 1.9 | N/A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Bloodlust | Increases Offensive Military Efficiency by 10% and Enemy Military Casualties by 15%, but suffer 15% higher Military Casualties.
|
110%, 115% / 115% | 0.04 | 2.0 | 6 | No | No | No | Yes | No | No | No | Yes | No | No | No | No | No | No | No | No | No | No | No |
Patriotism | Increases draft speed by 30%. Lowers Propaganda Damage taken by 30%.
|
130% | 0.045 | 2.0 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Paradise | Creates a few acres of land. Consumes explore pool. Not available during War or Protection.
|
0.5 | 3.0 | N/A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Cast Ritual | Increases progress towards the chosen ritual for each cast. Only available on the Ritual tab.
|
N/A | 6.0 | N/A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Spell | Description | Spell-Bonus | Difficulty | Cost Multiplier | Duration (Average) | Support Spell | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Cleric | Heretic | Merchant | Mystic | Rogue | Sage | Shepherd | Tactician | War Hero | Warrior |
Spell Table [Offensive Spells]
Spell | Spell-Bonus | Difficulty | Cost Multiplier | Avian | Dark Elf | Dryad | Dwarf | Elf | Faery | Gnome | Halfling | Human | Orc | Undead | Duration (Average) | Description |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crystal Ball | 0.004 | 0.35 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Reveals target's Throne, displaying Troops and Resources. Fully accurate. Costs 1 Mana. | |
Storms | 0.009 | 0.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Kills 1.5% of total Population. Cancels Drought. Increases Tornado damage taken by 15%. | |
Drought | 75% / 85% | 0.01 | 1.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Food production reduced by 25%. Draft Speed is also reduced by 15%. Kills some War Horses. Cancels Storms. Increases Arson damage taken by 15%. |
Magic Ward | 150% | 0.02 | 1.15 | No | No | No | No | No | No | No | No | No | No | No | 6 | Unfriendly + Hostile + War: Increases the Rune Costs of target province by 50%. |
Gluttony | 125% | 0.014 | 1.2 | No | No | No | No | No | Yes | No | No | No | No | No | 12 | Increases Food required by 25%. |
Vermin | 50% | 0.014 | 1.275 | No | No | No | No | No | No | No | No | No | No | No | 12 | Destroys on average about 50% of target's Food. |
Greed | 125% | 0.016 | 1.3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Increases military wages and draft costs of target province by 25%. |
Fool's Gold | 75% | 0.017 | 1.4 | No | No | No | No | No | No | No | No | No | No | No | N/A | Unfriendly + Hostile + War: Destroys up to 25% of target's Gold. |
Expose Thieves | -1 | 0.024 | 1.4 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 6 | Unfriendly + Hostile + War: Reduces target province's Stealth regeneration by 1% per Tick. |
Chastity | 50% | 0.024 | 1.4 | No | No | No | No | Yes | No | No | No | No | No | No | 6 | Reduces Birth Rate by 50%. |
Sloth | 50% | 0.024 | 1.4 | No | Yes | No | No | No | No | No | No | No | No | No | 6 | Unfriendly + Hostile + War: Reduces Drafting Rate of target province by 50%. |
Pitfalls | 125% | 0.019 | 1.5 | No | No | No | No | No | No | No | No | No | No | No | 12 | Causes opponent to suffer 25% higher Defensive Military Casualties. |
Fireball | 94% | 0.02 | 1.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Kills 4-7% of opponent's Peasants. |
Lightning Strike | 0.02 | 1.55 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Destroys up to 65% of opponent's Runes. | |
Explosions | 0.02 | 1.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | When sending aid if either the donor or the receiver are under the explosions spell, there is a 50% chance that the shipment will be reduced to 55%-80% of what it would have been otherwise. | |
Blizzard | 90% | 0.02 | 1.8 | No | No | No | No | Yes | No | No | No | No | No | No | 6 | Reduces the building effectiveness of target province by 10%. |
Nightmares | 98.5% | 0.039 | 2.2 | No | No | No | No | No | No | No | No | No | No | No | N/A | Unfriendly + Hostile + War: Roughly 1.5% of target's Troops are put back in Training over 8 ticks. |
Tornadoes | 0.03 | 2.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Destroys several of your opponent's Buildings. | |
Mystic Vortex | 50% | 0.031 | 2.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: For each active spell your opponent has, there's a 50% chance it's removed. |
Amnesia | 0.034 | 2.8 | No | No | No | No | No | Yes | No | No | No | No | No | N/A | War: Reduces the effectiveness of target's Science by ~2%. Effect removed upon entering End of War Cease-Fire. | |
Meteor Showers | 0.04 | 2.8 | No | No | No | No | No | No | No | No | No | No | No | 8 | Hostile + War: Kills Peasants and Troops every Tick. | |
Abolish Ritual | 0.032 | 2.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see Ritual tab for more details. | |
Land Lust | 0.04 | 3.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Captures between 1 acre and 1.35% of opponents land. | |
Spell | Spell-Bonus | Difficulty | Cost Multiplier | Avian | Dark Elf | Dryad | Dwarf | Elf | Faery | Gnome | Halfling | Human | Orc | Undead | Duration (Average) | Description |
Additional Information
Races & Personalities | |
---|---|
Races | Avians • Dark Elves • Dwarves • Elves • Faeries • Halflings • Humans • Orcs • Undead |
Extinct Races | Bocans • Dryads • Gnomes |
Personalities | The Artisan • The Cleric • The Heretic • The Merchant • The Mystic • The Rogue • The Sage • The Shepherd • The Tactician • The War Hero • The Warrior |
Extinct Personalities | The Freak • The General • The Paladin • The Raider • The Undead • The Necromancer |
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