Difference between revisions of "Age 76"
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{{Infobox_Age | {{Infobox_Age | ||
− | |name= The Age of | + | |name= The Age of the Empyrean Advent |
− | |number= | + | |number= 76 |
− | |status= | + | |status= Finished |
|owner= [[Muga Gaming]] | |owner= [[Muga Gaming]] | ||
− | |start= | + | |start= 21 Apr 2018 |
− | |end= | + | |end= 14 Jul 2018 |
|duration= 12 weeks | |duration= 12 weeks | ||
}} | }} | ||
− | '''The Age of | + | '''The Age of the Empyrean Advent ''' (Age 76) - completed [[Age]] on [[World of Legends]] server. |
= Mechanics Changes = | = Mechanics Changes = | ||
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=== Attacks & Relations === | === Attacks & Relations === | ||
− | * | + | * Exploration Costs |
− | * | + | ** Explore costs during End of War Cease-Fire will be the same as during war |
− | * | + | * Provinces below Median will have reduced explore costs during End of War Cease-Fire |
− | + | * Attacks - Intra-Island attacks will no longer have reduced attack times | |
− | * | + | * Attack Gains Formula - Land component of gains formula will be removed and revert to a Networth based gains formula only |
− | + | * Dragons - Dragons will not be allowed to be started or sent during an unbreakable Cease-Fire (End of War Cease-Fire included) | |
− | * | + | * Conquest - Meter will work more consistently with attack mechanics |
− | + | * Multi-Attack Protection (MAP) - Will no longer increase from failed attacks | |
− | + | * War Win Points - Bonus war win points will be scaled in through Yr1. Currently points are calculated normally through Yr0 and bonus points are awarded beginning in Yr1,instead we will scale this transition evenly through Yr1 with full points being awarded beginning in Yr2. | |
− | * | ||
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− | * | ||
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=== Science === | === Science === | ||
− | *Scientists - | + | *Scientists - Scientists required for soft cap will be the same number for all categories |
+ | === Rituals === | ||
+ | Stats listed here considered 'base effectiveness' | ||
+ | * Affluent -> Income +20%, Draft Speed +25%, Birth Rate +25% | ||
+ | * Barrier -> +10% DME & -20% Spell/Thief damage & +15% Defensive TPA & +15% Defensive WPA | ||
+ | * Havoc -> +25% Offensive TPA & +25% Offensive WPA & +10% Spell/Thief damage | ||
+ | * Onslaught -> +10% OME, +15% enemy casualties on attacks & +30% honor gains | ||
+ | * Resilient -> -35% Gains on attacks into your Kingdom & -40% Gains on attacks you make & -25% Military Casualties on defense | ||
+ | * Godspeed -> -10% Attack Time & +10% Battle Gains & 15% Less Military Casualties on Offense | ||
+ | * Expedient -> -20% Military Train time & -25% Training Costs (including Thieves) & -20% Construction Time & -25% Construction Costs | ||
=== Miscellaneous === | === Miscellaneous === | ||
− | * | + | * Inactive Removal - The days required for a Monarch to have the option to remove provinces will be reduced from 5 to 4 |
− | * | + | * Stewards - Monarch will be allowed to elect 2 Stewards instead of 1 |
− | * | + | * Networth - Wizard's and thief's Networth will be increased from 4 to 6 |
− | *Game | + | *Game Administration Kingdom (restated) - Kingdom 1:1 will be dedicated to Game Administration and Utopia News Reporters. The provinces in this Kingdom will remain in protection for the duration of the age. These provinces should not be messaged to replace the use of Utopia Support e-mail or for reporting violations of the Game Rules. Utopia News Reporters will have a dedicated province in this Kingdom to enable them a safe and secure place to message Kingdoms with privacy for their in-game accounts and Forum accounts. Kingdoms or players that receive messages from these Reporter accounts can be assured the person they are speaking with is who they say they are and not some random person scamming for information. |
− | * | + | |
+ | === Bug Fixes === | ||
+ | * Rituals were not allowed to have the 'Complete Ritual' button pressed unless you had sufficient mana/runes. This will be fixed. | ||
+ | * Various issues with Espionage page will be fixed (random things when provinces die or defect and reflected spells showing incorrectly) | ||
= Races = | = Races = | ||
Line 87: | Line 68: | ||
When listing advantages/disadvantages, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting. | When listing advantages/disadvantages, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting. | ||
--> | --> | ||
− | {{rtt | + | {{rtt 10 |
| 1a = Avians | | 1a = Avians | ||
| 1b = | | 1b = | ||
* -30% Attack travel time | * -30% Attack travel time | ||
− | * + | + | * +20% Birth Rate |
+ | * +25% Specialist Credits from Attacks | ||
| 1c = | | 1c = | ||
* Cannot Use War Horses or Stables | * Cannot Use War Horses or Stables | ||
− | | 1d = Fanaticism, Greater Protection, Aggression | + | | 1d = Fanaticism, Greater Protection, Aggression, Bloodlust |
− | | 1e = Elite: | + | | 1e = Elite: 8/2, 850gc, 8.5 NW |
| 2a = Bocans | | 2a = Bocans | ||
| 2b = | | 2b = | ||
− | * +20% | + | * +20% Sabotage Damage |
* +50% Honor Bonuses | * +50% Honor Bonuses | ||
− | * | + | * Can Train Thieves using Specialist Credits |
| 2c = | | 2c = | ||
− | | 2d = Invisibility, Inspire Army | + | | 2d = Invisibility, Inspire Army, Nightmare |
− | | 2e = Elite: | + | | 2e = Elite: 5/8, 1000gc, 9.5 NW |
| 3a = Dark Elves | | 3a = Dark Elves | ||
| 3b = | | 3b = | ||
* +25% Instant Spell Damage | * +25% Instant Spell Damage | ||
− | * +2 Offensive Specialist | + | * +2 Offensive Specialist Strength |
* Converts Specialists into Elites on successful [[War Room|Traditional Marches]] | * Converts Specialists into Elites on successful [[War Room|Traditional Marches]] | ||
| 3c = | | 3c = | ||
Line 117: | Line 99: | ||
| 3d = Nightmare | | 3d = Nightmare | ||
− | | 3e = | + | | 3e = 4/8, 1050gc, 10.5 NW |
| 4a = Dryads | | 4a = Dryads | ||
| 4b = | | 4b = | ||
* All land produces food | * All land produces food | ||
− | * - | + | * -30% Military Train Time |
* Mercenaries & Prisoners 7/0 | * Mercenaries & Prisoners 7/0 | ||
− | * War Horses | + | * War Horses 3/0 |
| 4c = | | 4c = | ||
* +15% Attack Travel Time | * +15% Attack Travel Time | ||
* -15% Enemy Military Casualties | * -15% Enemy Military Casualties | ||
− | | 4d = | + | | 4d = Inspire Army |
− | | 4e = Elite: | + | | 4e = Elite: 10/1, 950gc, 9 NW |
| 5a = Dwarves | | 5a = Dwarves | ||
| 5b = | | 5b = | ||
− | * + | + | * +20% Building Efficiency |
* Free Building Construction | * Free Building Construction | ||
* -50% Building Construction Time | * -50% Building Construction Time | ||
| 5c = | | 5c = | ||
* Can't use Accelerated Construction | * Can't use Accelerated Construction | ||
− | * + | + | * +75% Food consumption |
| 5d = Mystic Aura, Inspire Army | | 5d = Mystic Aura, Inspire Army | ||
− | | 5e = Elite: | + | | 5e = Elite: 7/5, 950gc, 9.0 NW |
| 6a = Elves | | 6a = Elves | ||
| 6b = | | 6b = | ||
− | * +35% WPA | + | * +35% Wizardry Effectiveness (WPA) |
− | * + | + | * +25% Tower Effectiveness |
− | * + | + | * +2 Defensive Specialist Strength |
| 6c = | | 6c = | ||
| 6d = Inspire Army, Mage's Fury, Chastity, | | 6d = Inspire Army, Mage's Fury, Chastity, | ||
− | | 6e = Elite: 7/ | + | | 6e = Elite: 7/5, 1025gc, 10.0 NW |
| 7a = Faeries | | 7a = Faeries | ||
Line 161: | Line 143: | ||
* -10% Income | * -10% Income | ||
− | | 7d = Fool's Gold, Greater Protection, Invisibility, Mystic Aura, Reflect Magic, Tree of Gold, Animate Dead | + | | 7d = Fool's Gold, Greater Protection, Invisibility, Mystic Aura, Reflect Magic, Tree of Gold, Animate Dead, Mage's Fury |
− | | 7e = Elite: | + | | 7e = Elite: 3/8, 1200gc, 11.0 NW |
− | | 8a = | + | | 8a = Halflings |
| 8b = | | 8b = | ||
+ | * +50% Thievery Effectiveness (TPA) | ||
+ | * +10% Population | ||
+ | * -50% Thief Costs | ||
+ | | 8c = | ||
+ | * -10% Building Effectiveness | ||
+ | |||
+ | | 8d = Aggression, Town Watch | ||
+ | | 8e = Elite: 5/7, 1000gc, 9.5 NW | ||
+ | |||
+ | | 9a = Humans | ||
+ | | 9b = | ||
* +30% Income | * +30% Income | ||
* +15% Credits (Building & Training) | * +15% Credits (Building & Training) | ||
− | * + | + | * +35% Scientist Spawn Rate |
− | | | + | | 9c = |
− | * -10% WPA | + | * -10% Wizardry Effectiveness (WPA) |
* +20% Rune Costs | * +20% Rune Costs | ||
− | | | + | | 9d = Greater Protection, Inspire Army, Quick Feet |
− | | | + | | 9e = Elite: 7/5, 1025gc, 10.5 NW |
− | | | + | | 10a = Orcs |
− | | | + | | 10b = |
* +15% Battle Gains | * +15% Battle Gains | ||
+ | * +15% Enemy casualties when attacking | ||
* Free draft | * Free draft | ||
− | + | | 10c = | |
− | | | ||
* +10% Military Casualties | * +10% Military Casualties | ||
− | * -15% TPA | + | * -15% Thievery Effectiveness (TPA) |
− | | | + | | 10d = Reflect Magic |
− | | | + | | 10e = Elite: 9/2, 950gc, 9.0 NW |
}} | }} | ||
+ | |||
<!-- IMPORTANT - DO NOT EDIT THE ABOVE TABLE WITHOUT READING THE NOTICE ABOVE --> | <!-- IMPORTANT - DO NOT EDIT THE ABOVE TABLE WITHOUT READING THE NOTICE ABOVE --> | ||
Line 213: | Line 207: | ||
| 1a = Heretic | | 1a = Heretic | ||
| 1b = | | 1b = | ||
+ | * +100% Guilds Effectiveness | ||
* Wizards do not die on failed spells | * Wizards do not die on failed spells | ||
* -66% Thieves lost on failed ops | * -66% Thieves lost on failed ops | ||
* +40% Magic and Thievery Science Effectiveness | * +40% Magic and Thievery Science Effectiveness | ||
− | |||
* +1 Mana per Tick | * +1 Mana per Tick | ||
− | |||
* Access to Blizzard and Revelation | * Access to Blizzard and Revelation | ||
Line 227: | Line 220: | ||
* +200% Guilds Effectiveness | * +200% Guilds Effectiveness | ||
* +100% Magic Science Effectiveness | * +100% Magic Science Effectiveness | ||
− | * + | + | * +20% Instant Spell Damage |
* Access to Meteor Showers, Chastity, Revelation and Paradise | * Access to Meteor Showers, Chastity, Revelation and Paradise | ||
Line 234: | Line 227: | ||
| 3a = Paladin | | 3a = Paladin | ||
| 3b = | | 3b = | ||
− | |||
− | |||
* +100% Guilds Effectiveness | * +100% Guilds Effectiveness | ||
+ | * +35% Dragon-slaying Unit Strength | ||
+ | * -20% Military Casualties | ||
* Immune to the Plague | * Immune to the Plague | ||
* Access to all Paladin-Only Spells, Fool's Gold, Town Watch | * Access to all Paladin-Only Spells, Fool's Gold, Town Watch | ||
Line 244: | Line 237: | ||
| 4a = Rogue | | 4a = Rogue | ||
| 4b = | | 4b = | ||
+ | * +50% Guilds Effectiveness | ||
+ | * +50% Thieves' Dens Effectiveness | ||
+ | * +50% Thievery Science Effectiveness | ||
* +1 Stealth per Tick | * +1 Stealth per Tick | ||
* Access to all thievery operations, including 3 unique to Rogues: Greater Arson, Assassinate Wizards and Propaganda | * Access to all thievery operations, including 3 unique to Rogues: Greater Arson, Assassinate Wizards and Propaganda | ||
− | |||
− | |||
* Spell Book: Gluttony, Paradise and Revelation | * Spell Book: Gluttony, Paradise and Revelation | ||
Line 254: | Line 248: | ||
| 5a = Sage | | 5a = Sage | ||
| 5b = | | 5b = | ||
− | * - | + | * -30% Losses from Abducts |
* +35% Science Effectiveness | * +35% Science Effectiveness | ||
* Access to Amnesia | * Access to Amnesia | ||
Line 271: | Line 265: | ||
| 7b = | | 7b = | ||
* Spreads and is Immune to The Plague | * Spreads and is Immune to The Plague | ||
− | * - | + | * -40% Offensive Casualties |
* Access to Greater Protection, Animate Dead | * Access to Greater Protection, Animate Dead | ||
Line 280: | Line 274: | ||
* Immune to Dragons | * Immune to Dragons | ||
* Immune to Income Penalty effects | * Immune to Income Penalty effects | ||
+ | * Converts Specialists into Elites on successful [[War Room|Traditional Marches]] | ||
* +100% Honor Bonuses | * +100% Honor Bonuses | ||
* Access to War Spoils, Pitfalls | * Access to War Spoils, Pitfalls | ||
Line 287: | Line 282: | ||
| 9a = Warrior | | 9a = Warrior | ||
| 9b = | | 9b = | ||
− | * + | + | * +10% Offensive Military Efficiency |
* +20% Military Science Effectiveness | * +20% Military Science Effectiveness | ||
* Full Conquest Access (Regardless of NW range) | * Full Conquest Access (Regardless of NW range) | ||
− | * Access to Fanaticism | + | * Access to Fanaticism |
* Starts with +800 soldiers and +800 specialist credits | * Starts with +800 soldiers and +800 specialist credits | ||
Line 308: | Line 303: | ||
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Affluent |
| align="left" | | | align="left" | | ||
− | *+20% Income, + | + | *+20% Income, +25% Draft Speed, +25% Birth Rate |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Barrier |
| align="left" | | | align="left" | | ||
*+10% Defensive Military Efficiency, -20% Enemy Spell/Op Damage, +15% Defensive WPA/TPA | *+10% Defensive Military Efficiency, -20% Enemy Spell/Op Damage, +15% Defensive WPA/TPA | ||
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Expedient |
| align="left" | | | align="left" | | ||
− | *- | + | *-20% Military Training Time, -25% Training Costs (includes Thieves), -20% Construction Times, -25% Construction Costs |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Godspeed |
| align="left" | | | align="left" | | ||
− | *- | + | *-10% Attack Time, -15% Offensive Casualties |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Havoc |
| align="left" | | | align="left" | | ||
− | *+ | + | *+30% Offensive WPA/TPA, +10% Spell/Op Damage |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Onslaught |
| align="left" | | | align="left" | | ||
− | *+10% Offensive Military Efficiency, +15% Offensive Enemy Casualties, + | + | *+10% Offensive Military Efficiency, +15% Offensive Enemy Casualties, +10% Battle Gains |
|- bgcolor="#f9fafb" | |- bgcolor="#f9fafb" | ||
− | | align=" | + | | align="left" | Resilient |
| align="left" | | | align="left" | | ||
− | *- | + | *-35% Gains on attacks into your Kingdom, -50% Gains on attacks you make, -30% Military Casualties on defense |
|} | |} | ||
Latest revision as of 18:02, 17 July 2018
Age 76 | |
Name: |
The Age of the Empyrean Advent |
---|---|
Number: |
76 |
Official Information | |
Server: | |
Status: |
Finished |
Owner: | |
Dates | |
Start: |
21 Apr 2018 |
End: |
14 Jul 2018 |
Duration (in days): |
12 weeks |
The Age of the Empyrean Advent (Age 76) - completed Age on World of Legends server.
Contents
Mechanics Changes
Attacks & Relations
- Exploration Costs
- Explore costs during End of War Cease-Fire will be the same as during war
- Provinces below Median will have reduced explore costs during End of War Cease-Fire
- Attacks - Intra-Island attacks will no longer have reduced attack times
- Attack Gains Formula - Land component of gains formula will be removed and revert to a Networth based gains formula only
- Dragons - Dragons will not be allowed to be started or sent during an unbreakable Cease-Fire (End of War Cease-Fire included)
- Conquest - Meter will work more consistently with attack mechanics
- Multi-Attack Protection (MAP) - Will no longer increase from failed attacks
- War Win Points - Bonus war win points will be scaled in through Yr1. Currently points are calculated normally through Yr0 and bonus points are awarded beginning in Yr1,instead we will scale this transition evenly through Yr1 with full points being awarded beginning in Yr2.
Science
- Scientists - Scientists required for soft cap will be the same number for all categories
Rituals
Stats listed here considered 'base effectiveness'
- Affluent -> Income +20%, Draft Speed +25%, Birth Rate +25%
- Barrier -> +10% DME & -20% Spell/Thief damage & +15% Defensive TPA & +15% Defensive WPA
- Havoc -> +25% Offensive TPA & +25% Offensive WPA & +10% Spell/Thief damage
- Onslaught -> +10% OME, +15% enemy casualties on attacks & +30% honor gains
- Resilient -> -35% Gains on attacks into your Kingdom & -40% Gains on attacks you make & -25% Military Casualties on defense
- Godspeed -> -10% Attack Time & +10% Battle Gains & 15% Less Military Casualties on Offense
- Expedient -> -20% Military Train time & -25% Training Costs (including Thieves) & -20% Construction Time & -25% Construction Costs
Miscellaneous
- Inactive Removal - The days required for a Monarch to have the option to remove provinces will be reduced from 5 to 4
- Stewards - Monarch will be allowed to elect 2 Stewards instead of 1
- Networth - Wizard's and thief's Networth will be increased from 4 to 6
- Game Administration Kingdom (restated) - Kingdom 1:1 will be dedicated to Game Administration and Utopia News Reporters. The provinces in this Kingdom will remain in protection for the duration of the age. These provinces should not be messaged to replace the use of Utopia Support e-mail or for reporting violations of the Game Rules. Utopia News Reporters will have a dedicated province in this Kingdom to enable them a safe and secure place to message Kingdoms with privacy for their in-game accounts and Forum accounts. Kingdoms or players that receive messages from these Reporter accounts can be assured the person they are speaking with is who they say they are and not some random person scamming for information.
Bug Fixes
- Rituals were not allowed to have the 'Complete Ritual' button pressed unless you had sufficient mana/runes. This will be fixed.
- Various issues with Espionage page will be fixed (random things when provinces die or defect and reflected spells showing incorrectly)
Races
Avians | Bocans | Dark Elves | Dryads |
---|---|---|---|
|
|
|
|
Fanaticism, Greater Protection, Aggression, Bloodlust |
Invisibility, Inspire Army, Nightmare |
Nightmare |
Inspire Army |
|
|
|
|
Elite: 8/2, 850gc, 8.5 NW |
Elite: 5/8, 1000gc, 9.5 NW |
4/8, 1050gc, 10.5 NW |
Elite: 10/1, 950gc, 9 NW |
Dwarves | Elves | Faeries | Halflings |
---|---|---|---|
|
|
|
|
Mystic Aura, Inspire Army |
Inspire Army, Mage's Fury, Chastity, |
Fool's Gold, Greater Protection, Invisibility, Mystic Aura, Reflect Magic, Tree of Gold, Animate Dead, Mage's Fury |
Aggression, Town Watch |
|
|
|
|
Elite: 7/5, 950gc, 9.0 NW |
Elite: 7/5, 1025gc, 10.0 NW |
Elite: 3/8, 1200gc, 11.0 NW |
Elite: 5/7, 1000gc, 9.5 NW |
Humans | Orcs | ||
---|---|---|---|
|
| ||
|
| ||
|
| ||
Elite: 7/5, 1025gc, 10.5 NW |
Elite: 9/2, 950gc, 9.0 NW |
Personalities
Heretic | Mystic | Paladin |
---|---|---|
|
|
|
Rogue | Sage | Tactician |
---|---|---|
|
|
|
Undead | War Hero | Warrior |
---|---|---|
|
|
|
Rituals
Kingdom Rituals | |
---|---|
Ritual | Description |
Affluent |
|
Barrier |
|
Expedient |
|
Godspeed |
|
Havoc |
|
Onslaught |
|
Resilient |
|
Dragons
Dragon Type | |||
---|---|---|---|
Emerald | Sapphire* | Gold | Ruby |
+20% Military losses in combat & -15% Attack gains |
-25% Thievery & Magic Effectiveness |
-25% from Building Efficiency |
-10% from Military Efficiency |
All dragons result in 10% lower income and the loss of 20% of new draftees. |
Ages | |
---|---|
Ages | 1998 - 1999 : The first generation of Utopia (1) • The Second Age of Utopia (2) • The Third Age of Utopia (3) • The Fourth Age of Utopia (4) • The Fifth Age of Utopia (5) • The Sixth Age of Utopia (6) •
2000 - 2001 : The Seventh Age of Utopia (7) • The Age of Chaos (8) • The Renaissance Age (9) • The Age of Conflict (10) • The Age of Nobility (11) • The Era of Magic (12) • The Era of Mystery (13) • The Era of Strife (14) • 2002 - 2003 : The Age of Valour (15) • The Age of Discovery (16) • The Age of the People (17) • The Age of Heroes (18) • An Era of Hope (19) • An Age of Dreams (20) • An Age of Wonders (21) • An Age of Conquerors (22) • The Revolution (23) • 2004 - 2005 : An Age of Glory (24) • An Age of Tranquility (25) • An Age of Turmoil (26) • An Age of Courage (27) • An Age of Intrigue (28) • An Age of War (29) • An Age of Unity (30) • 2006 - 2007 : An Age of Reason (31) • An Age of Kings (32) • An Age of Prosperity (33) • The Age of the Dragon (34) • An Age of Triumph (35) • An Age of Bravery (36) • The Age of Darkness (37) • 2008 - 2009 : The Age of Angels (38) • The Age of the Scholar (39) • The Awakening (40) • The Age of Renewal (41) • The Age of Hope (42) • The Age of Rebirth (43) • The Age of Change (44) • The Age of Light (45) • 2010 - 2011 : The Age of Distinction (46) • The Age of Justice (47) • The Age of Peril (48) • The Age of Conspiracy (49) • The Age of Resurrection (50) • The Age of Domination (51) • An Era of Supremacy (52) • 2012 - 2013 : The Age of Havoc (53) • A Call to Arms (54) • Veil of Shadows (55) • Strength in Union (56) • Relentless Onslaught (57) • Art of War (58) • An Honorable Proposition (59) • A Battle Joined (60) • 2014 - 2015 : Age of Destruction (61) • Books of War (62) • Iron Walls, Iron Heart (63) • The Spoils of War (64) • The Isles of Legion (65) • Thunder and Bedlam (66) • 2016 - 2017 : The Age of Perception (67) • The Age of Heresy (68) • The Age of Scholars and Scoundrels (69) • The Age of Daunting Judgement (70) • The Metamorphosis (71) • The Era of Venerated Bastions (72) • The Age of Tricksters and Mischief (73) • The Age of Affinity (74) • 2017 - 2018 : The Age of Empowering Enchantments (75) • The Age of the Empyrean Advent (76) • The Age of Accession and Abrogation (77) • The Age of Insight (78) • The Age of Vanguards Acquiescence (79) • 2019 - 2020 : The Age of Reconnaissance (80) • The Emergence (81) • The Grimoires of Glory (82) • Age of Adjudication (83) • Bethink the Fray (84) • Intuition (85) • Global Viction (86) • Age of the Sword (87) • Swift Strife (88) • Reformation (89) 2021 - 2022 : Age of Exile 90 • Age of Remembrance 91 • Age of Ancestry 92 • Occult Ordination 93 • Ascent 94 • Age of the Omen 95 • The Eternal Rift 96 • Dominance 97 • Keen Transformation 98 • 2023 - 2024 : Crossing Boundaries 99 • Equilibrium 100 • Crusades 101 • Godsend 102 • Unbound Dominion 103 • Renascence 104 • Devout Fervor 105 |