Difference between revisions of "Magic Formulas"

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m (Spell Table [Offensive Spells])
(Spell Table [Self Spells])
Line 28: Line 28:
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
 
|- {{OrangeTable}}
 
|- {{OrangeTable}}
! Spell !! Spell-Bonus !! Difficulty !! Cost Multiplier !! Avian !! Dark Elf !! Dryad !! Dwarf !! Elf !! Faery !! Gnome !! Halfling !! Human !! Orc !! Undead !! Duration (Average) !! Support Spell !! class="unsortable"|Description
+
! Spell !! class="unsortable"|Description !! Spell-Bonus !! Difficulty !! Cost Multiplier !! Duration (Average) !! Support Spell !! Avian <!--!! Dark Elf !! Dryad--> !! Dwarf !! Elf !! Faery <!--!! Gnome--> !! Halfling !! Human !! Orc !! Undead !! Cleric !! Heretic !! Merchant !! Mystic !! Rogue !! Sage !! Shepherd !! Tactician !! War Hero !! Warrior 
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Minor Protection
 
! valign="middle" {{OrangeTable}}|Minor Protection
 +
| <div class="mw-collapsible mw-collapsed">Increases Defensive Military Efficiency by 5% (multiplicative). Stacks with Greater Protection.</div>
 
| align="center" valign="middle"| 105%
 
| align="center" valign="middle"| 105%
 
| align="center" valign="middle"| 0.017  
 
| align="center" valign="middle"| 0.017  
 
| align="center" valign="middle"| 0.35  
 
| align="center" valign="middle"| 0.35  
 +
| align="center" valign="middle"| 12
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Increases Defensive Military Efficiency by 5% (multiplicative). Stacks with Greater Protection.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
! valign="middle" {{OrangeTable}}|Greater Protection  
+
! valign="middle" {{OrangeTable}}|Greater Protection
 +
| <div class="mw-collapsible mw-collapsed">Increases Defensive Military Efficiency by 5%. Stacks (multiplicative) with Minor Protection.</div>
 
| align="center" valign="middle"| 105%  
 
| align="center" valign="middle"| 105%  
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 0.45  
 
| align="center" valign="middle"| 0.45  
 +
| align="center" valign="middle"| 24
 +
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 24
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Increases Defensive Military Efficiency by 5%. Stacks (multiplicative) with Minor Protection.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Magic Shield  
 
! valign="middle" {{OrangeTable}}|Magic Shield  
 +
| <div class="mw-collapsible mw-collapsed">Increases Defensive Magic Effectiveness by 20%.</div>
 
| align="center" valign="middle"| 120%  
 
| align="center" valign="middle"| 120%  
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.5  
 
| align="center" valign="middle"| 0.5  
 +
| align="center" valign="middle"| 14
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 14
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Increases defensive Magic Effectiveness by 20%
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Mystic Aura  
 
! valign="middle" {{OrangeTable}}|Mystic Aura  
 +
| <div class="mw-collapsible mw-collapsed">Makes the next spell cast on you fail automatically.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.5  
 
| align="center" valign="middle"| 0.5  
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
| {{NoCell}}    <!-- Dwarf -->
+
| {{YesCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
| {{YesCell}}    <!-- Halfling -->
+
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Makes the next spell cast on you fail automatically.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Fertile Lands  
 
! valign="middle" {{OrangeTable}}|Fertile Lands  
 +
| <div class="mw-collapsible mw-collapsed">Increases Food production by 25%</div>
 
| align="center" valign="middle"| 125%  
 
| align="center" valign="middle"| 125%  
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.5  
 
| align="center" valign="middle"| 0.5  
 +
| align="center" valign="middle"| 16
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 16
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Increases Food production by 25%
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Nature's Blessing  
 
! valign="middle" {{OrangeTable}}|Nature's Blessing  
 +
| <div class="mw-collapsible mw-collapsed">Grants immunity to Storms and Droughts. Has a 33% chance to cure the Plague on a successful cast.</div>
 
| align="center" valign="middle"| 100%  
 
| align="center" valign="middle"| 100%  
 
| align="center" valign="middle"| 0.023
 
| align="center" valign="middle"| 0.023
 
| align="center" valign="middle"| 0.6  
 
| align="center" valign="middle"| 0.6  
 +
| align="center" valign="middle"| 16
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 16
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Grants immunity to Storms and Droughts. Has a 33% chance to cure the Plague on a successful cast.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Love & Peace  
 
! valign="middle" {{OrangeTable}}|Love & Peace  
 +
| <div class="mw-collapsible mw-collapsed">Increases Birth Rate by +0.85% and War Horse production rate by 40%.</div>
 
| align="center" valign="middle"| +0.85%
 
| align="center" valign="middle"| +0.85%
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 0.7  
 
| align="center" valign="middle"| 0.7  
 +
| align="center" valign="middle"| 14
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 14
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Increases Birth Rate by +0.85% and War Horse production rate by 40%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Divine Shield  
 
! valign="middle" {{OrangeTable}}|Divine Shield  
 +
| <div class="mw-collapsible mw-collapsed">Decreases Instant Spell Damage taken by 20%.</div>
 
| align="center" valign="middle"| 80%  
 
| align="center" valign="middle"| 80%  
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 0.8
 
| align="center" valign="middle"| 0.8
 +
| align="center" valign="middle"| 12
 +
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
| {{YesCell}}    <!-- Halfling -->
+
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{YesCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
| valign="middle"| Decreases Instant Spell Damage taken by 20%. <!--Only available to [[Personality#The_Cleric|Cleric]].-->
+
| {{NoCell}}   <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Quick Feet  
 
! valign="middle" {{OrangeTable}}|Quick Feet  
 +
| <div class="mw-collapsible mw-collapsed">Decreases Attack Time by 15%.</div>
 
| align="center" valign="middle"| 85%  
 
| align="center" valign="middle"| 85%  
 
| align="center" valign="middle"| 0.026
 
| align="center" valign="middle"| 0.026
 
| align="center" valign="middle"| 0.8  
 
| align="center" valign="middle"| 0.8  
 +
| align="center" valign="middle"| 2
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 2
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Decreases Attack Time by 15%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{YesCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Builder's Boon  
 
! valign="middle" {{OrangeTable}}|Builder's Boon  
 +
| <div class="mw-collapsible mw-collapsed">Reduces Construction Time by 25%.</div>
 
| align="center" valign="middle"| 75%  
 
| align="center" valign="middle"| 75%  
 
| align="center" valign="middle"| 0.027
 
| align="center" valign="middle"| 0.027
 
| align="center" valign="middle"| 1  
 
| align="center" valign="middle"| 1  
 +
| align="center" valign="middle"| 12
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Reduces construction time by 25%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Inspire Army  
 
! valign="middle" {{OrangeTable}}|Inspire Army  
 +
| <div class="mw-collapsible mw-collapsed">Reduces wages by 15% and decreases training time by 20%.</div>
 
| align="center" valign="middle"| 85% / 80%
 
| align="center" valign="middle"| 85% / 80%
 
| align="center" valign="middle"| 0.028
 
| align="center" valign="middle"| 0.028
 
| align="center" valign="middle"| 1.1
 
| align="center" valign="middle"| 1.1
 +
| align="center" valign="middle"| 12
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Reduces wages by 15% and decreases training time by 20%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Hero's Inspiration
 
! valign="middle" {{OrangeTable}}|Hero's Inspiration
 +
| <div class="mw-collapsible mw-collapsed">Reduces Military Wages by 30% and Training Time by 30%.</div>
 
| align="center" valign="middle"| 70% / 70%
 
| align="center" valign="middle"| 70% / 70%
 
| align="center" valign="middle"| 0.017
 
| align="center" valign="middle"| 0.017
 
| align="center" valign="middle"| 1.1
 
| align="center" valign="middle"| 1.1
 +
| align="center" valign="middle"| 14
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 14
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Reduces Military Wages by 30% and Training Time by 30%. <!--Only available to [[Race#|]].-->
+
| {{NoCell}}   <!-- Merchant -->
|-class="sortbottom"  {{OrangeTable}}
+
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}   <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Scientific Insights
 
! valign="middle" {{OrangeTable}}|Scientific Insights
 +
| <div class="mw-collapsible mw-collapsed">Increases Science Efficiency by 10%.</div>
 
| align="center" valign="middle"| 110%
 
| align="center" valign="middle"| 110%
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 1.25
 
| align="center" valign="middle"| 1.25
 +
| align="center" valign="middle"| 9
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 9
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases Science Efficiency by 10%. <!--Only available to [[Personality#The_Sage|Sage]].-->
+
| {{NoCell}}   <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{YesCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Anonymity  
 
! valign="middle" {{OrangeTable}}|Anonymity  
 +
| <div class="mw-collapsible mw-collapsed">Hides province name in the next attack, but reveals Kingdom location. No Honor gains when active. Reduces attack gains by 15%. Grants Ambush Immunity for this attack.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| 1.3
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Hides province name in the next attack, but reveals kingdom location. No honor gains when active. Reduces attack gains by 15%. Grants Ambush Immunity for this attack.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Illuminate Shadows
 
! valign="middle" {{OrangeTable}}|Illuminate Shadows
 +
| <div class="mw-collapsible mw-collapsed">Reduces damage taken from Thievery Operations by 20%.</div>
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| 1.3
 +
| align="center" valign="middle"| 8
 +
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
| {{YesCell}}    <!-- Dwarf -->
+
| {{NoCell}}    <!-- Dwarf -->
| {{YesCell}}    <!-- Elf -->
+
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 8
+
| {{YesCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Reduces damage taken from Thievery Operations by 20%. <!--Only available to [[Personality#The_Cleric|Cleric]].-->
+
| {{NoCell}}   <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}| Salvation
 
! valign="middle" {{OrangeTable}}| Salvation
 +
| <div class="mw-collapsible mw-collapsed">Reduces all Military Casualties by 10%.</div>
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| 1.3
 +
| align="center" valign="middle"| 8
 +
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
| {{YesCell}}    <!-- Human -->
+
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 8
+
| {{YesCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Reduces all Military Casualties by 10%. <!--Only available to [[Personality#The_Cleric|Cleric]].-->
+
| {{NoCell}}   <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Wrathful Smite
 
! valign="middle" {{OrangeTable}}|Wrathful Smite
 +
| <div class="mw-collapsible mw-collapsed">Increases the Military Casualties of attacking provinces by 20%.</div>
 
| align="center" valign="middle"| 120%
 
| align="center" valign="middle"| 120%
 
| align="center" valign="middle"| 0.021
 
| align="center" valign="middle"| 0.021
 
| align="center" valign="middle"| 1.35
 
| align="center" valign="middle"| 1.35
 +
| align="center" valign="middle"| 8
 +
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
| {{YesCell}}    <!-- Orc -->
+
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 8
+
| {{YesCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases the Military Casualties of attacking provinces by 20%. <!--Only available to [[Personality#The_Cleric|Cleric]].-->
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}   <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Invisibility  
 
! valign="middle" {{OrangeTable}}|Invisibility  
 +
| <div class="mw-collapsible mw-collapsed">Increases Offensive Thievery Effectiveness (Offensive TPA) by 10%. Reduce Thieves lost during Thievery Operations by 20%.</div>
 
| align="center" valign="middle"| 110%/80%
 
| align="center" valign="middle"| 110%/80%
 
| align="center" valign="middle"| 0.032
 
| align="center" valign="middle"| 0.032
 
| align="center" valign="middle"| 1.35
 
| align="center" valign="middle"| 1.35
 +
| align="center" valign="middle"| 12
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
| {{NoCell}}    <!-- Faery -->
+
| {{YesCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
| {{YesCell}}    <!-- Halfling -->
+
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases Offensive Thievery Effectiveness (Offensive TPA) by 10%. Reduce Thieves lost during Thievery Operations by 20%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Clear Sight  
 
! valign="middle" {{OrangeTable}}|Clear Sight  
 +
| <div class="mw-collapsible mw-collapsed">Gives a 25% chance to catch enemy thieves.</div>
 
| align="center" valign="middle"| 75%
 
| align="center" valign="middle"| 75%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| 1.4
 +
| align="center" valign="middle"| 16
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 16
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Gives a 25% chance to catch enemy thieves.
+
| {{YesCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Mage's Fury  
 
! valign="middle" {{OrangeTable}}|Mage's Fury  
 +
| <div class="mw-collapsible mw-collapsed">Magic Effectiveness 25% higher for Offense, 25% lower for Defense.</div>
 
| align="center" valign="middle"| 125% / 75%
 
| align="center" valign="middle"| 125% / 75%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.4  
 
| align="center" valign="middle"| 1.4  
 +
| align="center" valign="middle"| 6
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{YesCell}}    <!-- Elf -->
+
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 6
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Magic effectiveness 25% higher for offense, 25% lower for defense.
+
| {{NoCell}}   <!-- Merchant -->
 +
| {{YesCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|War Spoils  
 
! valign="middle" {{OrangeTable}}|War Spoils  
 +
| <div class="mw-collapsible mw-collapsed">While the spell is active, you immediately take control of Land gained on Attacks.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 1.45
 
| align="center" valign="middle"| 1.45
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Dark Elf -->
 
| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
 
| align="center" valign="middle"| 4  
 
| align="center" valign="middle"| 4  
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}} <!--Support-->
|| While the spell is active, you immediately take control of Land gained on Attacks.
+
| {{YesCell}}    <!-- Avian -->
 +
<!--| {{YesCell}}    <!-- Dark Elf -->
 +
<!--| {{YesCell}}    <!-- Dryad -->
 +
| {{YesCell}}    <!-- Dwarf -->
 +
| {{YesCell}}    <!-- Elf -->
 +
| {{YesCell}}    <!-- Faery -->
 +
<!--| {{YesCell}}    <!-- Gnome -->
 +
| {{YesCell}}    <!-- Halfling -->
 +
| {{YesCell}}    <!-- Human -->
 +
| {{YesCell}}    <!-- Orc -->
 +
| {{YesCell}}    <!-- Undead -->
 +
| {{NoCell}}    <!-- Cleric -->
 +
| {{NoCell}}    <!-- Heretic -->
 +
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Mind Focus
 
! valign="middle" {{OrangeTable}}|Mind Focus
 +
| <div class="mw-collapsible mw-collapsed">Increases Wizard production by 35%.</div>
 
| align="center" valign="middle"| 135%
 
| align="center" valign="middle"| 135%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.475
 
| align="center" valign="middle"| 1.475
 +
| align="center" valign="middle"| 12
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases Wizard production by 35%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Fanaticism  
 
! valign="middle" {{OrangeTable}}|Fanaticism  
 +
| <div class="mw-collapsible mw-collapsed">Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 5%.</div>
 
| align="center" valign="middle"| 105% / 95%
 
| align="center" valign="middle"| 105% / 95%
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 1.5
 
| align="center" valign="middle"| 1.5
 +
| align="center" valign="middle"| 6
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 6
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 5%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Guile
 
! valign="middle" {{OrangeTable}}|Guile
 +
| <div class="mw-collapsible mw-collapsed">Increases Instant Spell Damage and Sabotage Operation Damage by 15% for the duration.</div>
 
| align="center" valign="middle"| 115%
 
| align="center" valign="middle"| 115%
 
| align="center" valign="middle"| 0.039
 
| align="center" valign="middle"| 0.039
 
| align="center" valign="middle"| 1.5
 
| align="center" valign="middle"| 1.5
 +
| align="center" valign="middle"| 8
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 8
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases Instant Spell Damage and Sabotage Operation Damage by 15% for the duration. <!--Only available to [[Personality#the_heretic|Heretic]]-->
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}   <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Revelation
 
! valign="middle" {{OrangeTable}}|Revelation
 +
| <div class="mw-collapsible mw-collapsed">Increases the Spawn Rate of new Scientists by 30% while the spell is active.</div>
 
| align="center" valign="middle"| 130%
 
| align="center" valign="middle"| 130%
 
| align="center" valign="middle"| 0.035
 
| align="center" valign="middle"| 0.035
 
| align="center" valign="middle"| 1.55
 
| align="center" valign="middle"| 1.55
 +
| align="center" valign="middle"| 8
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 8
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases the Spawn Rate of new Scientists by 30% while the spell is active. <!--Available to [[Personality#the_heretic|Heretic]], [[Personality#the_mystic|Mystic]] and [[Personality#the_rogue|Rogue]].-->
+
| {{NoCell}}   <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{YesCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Fountain of Knowledge
 
! valign="middle" {{OrangeTable}}|Fountain of Knowledge
 +
| <div class="mw-collapsible mw-collapsed">Increases the Science Book production by 10% while the spell is active.</div>
 
| align="center" valign="middle"| 110%
 
| align="center" valign="middle"| 110%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.55
 
| align="center" valign="middle"| 1.55
 +
| align="center" valign="middle"| 10
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
| {{YesCell}}    <!-- Human -->
+
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 10
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases the Science Book production by 10% while the spell is active.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{YesCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Tree of Gold
 
! valign="middle" {{OrangeTable}}|Tree of Gold
 +
| <div class="mw-collapsible mw-collapsed">Instantly generates 26.66% to 53.33% of daily Income.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"| 0.025
 
| align="center" valign="middle"| 0.025
 
| align="center" valign="middle"| 1.6  
 
| align="center" valign="middle"| 1.6  
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
| {{NoCell}}    <!-- Human -->
+
| {{YesCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Instantly generates 26.66% to 53.33% of daily Income.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Town Watch  
 
! valign="middle" {{OrangeTable}}|Town Watch  
 +
| <div class="mw-collapsible mw-collapsed">Every 5 Peasants defend with 1 strength, but suffer high Casualties.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"| 0.037
 
| align="center" valign="middle"| 0.037
 
| align="center" valign="middle"| 1.6
 
| align="center" valign="middle"| 1.6
 +
| align="center" valign="middle"| 10
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{YesCell}}    <!-- Elf -->
+
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
| {{NoCell}}    <!-- Halfling -->
+
| {{YesCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 10
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Every 5 Peasants defend with 1 strength, but suffer high casualties.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Aggression  
 
! valign="middle" {{OrangeTable}}|Aggression  
 +
| <div class="mw-collapsible mw-collapsed">Soldiers are +2/-2 strength for the duration of the spell.</div>
 
| align="center" valign="middle"| +2/-2
 
| align="center" valign="middle"| +2/-2
 
| align="center" valign="middle"| 0.037
 
| align="center" valign="middle"| 0.037
 
| align="center" valign="middle"| 1.625
 
| align="center" valign="middle"| 1.625
| {{NoCell}}    <!-- Avian -->
+
| align="center" valign="middle"| 12
| {{NoCell}}    <!-- Dark Elf -->
+
| {{NoCell}} <!--Support-->
| {{NoCell}}    <!-- Dryad -->
+
| {{YesCell}}    <!-- Avian -->
 +
<!--| {{NoCell}}    <!-- Dark Elf -->
 +
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
| {{YesCell}}    <!-- Orc -->
+
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Soldiers are +2/-2 strength for the duration of the spell.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Miner's Mystique
 
! valign="middle" {{OrangeTable}}|Miner's Mystique
 +
| <div class="mw-collapsible mw-collapsed">Peasants generate an extra 0.3gc per tick.</div>
 
| align="center" valign="middle"| +0.3
 
| align="center" valign="middle"| +0.3
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.65
 
| align="center" valign="middle"| 1.65
 +
| align="center" valign="middle"| 14
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 14
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases gold generated by Peasants by 0.3 per tick
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Ghost Workers
 
! valign="middle" {{OrangeTable}}|Ghost Workers
 +
| <div class="mw-collapsible mw-collapsed">Lowers Jobs required for maximum efficiency by 20%.</div>
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.65
 
| align="center" valign="middle"| 1.65
 +
| align="center" valign="middle"| 14
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 14
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Lowers Jobs required for maximum efficiency by 20%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Animate Dead  
 
! valign="middle" {{OrangeTable}}|Animate Dead  
 +
| <div class="mw-collapsible mw-collapsed">In your next defensive battle, 50% your Military Casualties are returned as Soldiers.</div>
 
| align="center" valign="middle"| 50%
 
| align="center" valign="middle"| 50%
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.7
 
| align="center" valign="middle"| 1.7
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| In your next defensive battle, 50% your Military Casualties are returned as Soldiers.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Mist
 
! valign="middle" {{OrangeTable}}|Mist
 +
| <div class="mw-collapsible mw-collapsed">10% lower resource losses in battle.</div>
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.7
 
| align="center" valign="middle"| 1.7
 +
| align="center" valign="middle"| 6
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 6
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| 10% lower resource losses in battle.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Reflect Magic  
 
! valign="middle" {{OrangeTable}}|Reflect Magic  
| align="center" valign="middle"| 25%
+
| <div class="mw-collapsible mw-collapsed">25% chance to reflect Offensive Spells back upon casters.</div>
 +
| align="center" valign="middle"| 25%
 
| align="center" valign="middle"| 0.4
 
| align="center" valign="middle"| 0.4
 
| align="center" valign="middle"| 1.8
 
| align="center" valign="middle"| 1.8
 +
| align="center" valign="middle"| 12
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Dark Elf -->
 
| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
| {{NoCell}}    <!-- Dwarf -->
+
<!--| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| 25% chance to reflect Offensive Spells back upon casters.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{YesCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Shadowlight  
 
! valign="middle" {{OrangeTable}}|Shadowlight  
 +
| <div class="mw-collapsible mw-collapsed">Reveals the origin Province for the next Thievery Operation on you. Makes the next Sabotage Operation targeting you fail automatically.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"| 0.042
 
| align="center" valign="middle"| 0.042
 
| align="center" valign="middle"| 1.9
 
| align="center" valign="middle"| 1.9
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Reveals the origin province for the next thievery operation on you. Makes the next sabotage operation targeting you fail automatically.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Bloodlust  
 
! valign="middle" {{OrangeTable}}|Bloodlust  
 +
| <div class="mw-collapsible mw-collapsed">Increases Offensive Military Efficiency by 10% and Enemy Military Casualties by 15%, but suffer 15% higher Military Casualties.</div>
 
| align="center" valign="middle"| 110%, 115% / 115%
 
| align="center" valign="middle"| 110%, 115% / 115%
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 2.0
 
| align="center" valign="middle"| 2.0
 +
| align="center" valign="middle"| 6
 +
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Avian -->
| {{NoCell}}    <!-- Dark Elf -->
+
<!--| {{NoCell}}    <!-- Dark Elf -->
| {{NoCell}}    <!-- Dryad -->
+
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Dwarf -->
| {{NoCell}}    <!-- Elf -->
+
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
| {{NoCell}}    <!-- Faery -->
| {{NoCell}}    <!-- Gnome -->
+
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Undead -->
| align="center" valign="middle"| 6
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases Offensive Military Efficiency by 10% and Enemy Military Casualties by 15%, but suffer 15% higher Military Casualties.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Patriotism  
 
! valign="middle" {{OrangeTable}}|Patriotism  
 +
| <div class="mw-collapsible mw-collapsed">Increases draft speed by 30%. Lowers Propaganda Damage taken by 30%.</div>
 
| align="center" valign="middle"| 130%
 
| align="center" valign="middle"| 130%
 
| align="center" valign="middle"| 0.045
 
| align="center" valign="middle"| 0.045
 
| align="center" valign="middle"| 2.0
 
| align="center" valign="middle"| 2.0
 +
| align="center" valign="middle"| 12
 +
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| 12
+
| {{NoCell}}    <!-- Cleric -->
| {{YesCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases draft speed by 30%. Lowers Propaganda Damage received by 30%.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}   <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-
 
|-
 
! valign="middle" {{OrangeTable}}|Paradise  
 
! valign="middle" {{OrangeTable}}|Paradise  
 +
| <div class="mw-collapsible mw-collapsed">Creates a few acres of land. Consumes explore pool. Not available during War or Protection.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"| 0.5
 
| align="center" valign="middle"| 0.5
 
| align="center" valign="middle"| 3.0
 
| align="center" valign="middle"| 3.0
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Creates a few acres of land. Consumes explore pool. Not available during War.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}   <!-- Shepherd -->
 +
| {{NoCell}}    <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-  
 
|-  
 
! valign="middle" {{OrangeTable}}|Cast Ritual  
 
! valign="middle" {{OrangeTable}}|Cast Ritual  
 +
| <div class="mw-collapsible mw-collapsed"> Increases progress towards the chosen ritual for each cast. Only available on the [[Ritual]] tab.</div>
 
| align="center" valign="middle"|  
 
| align="center" valign="middle"|  
| align="center" valign="middle"| N/A
+
| align="center" valign="middle"| N/A
 
| align="center" valign="middle"| 6.0
 
| align="center" valign="middle"| 6.0
 +
| align="center" valign="middle"| N/A
 +
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
| {{YesCell}}    <!-- Avian -->
| {{YesCell}}    <!-- Dark Elf -->
+
<!--| {{YesCell}}    <!-- Dark Elf -->
| {{YesCell}}    <!-- Dryad -->
+
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
| {{YesCell}}    <!-- Faery -->
| {{YesCell}}    <!-- Gnome -->
+
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Undead -->
| align="center" valign="middle"| N/A
+
| {{NoCell}}    <!-- Cleric -->
| {{NoCell}} <!--Support-->
+
| {{NoCell}}    <!-- Heretic -->
|| Increases progress towards the chosen ritual for each cast. Only available on the [[Ritual]] tab.
+
| {{NoCell}}    <!-- Merchant -->
 +
| {{NoCell}}    <!-- Mystic -->
 +
| {{NoCell}}    <!-- Rogue -->
 +
| {{NoCell}}    <!-- Sage -->
 +
| {{NoCell}}    <!-- Shepherd -->
 +
| {{NoCell}}   <!-- Tactician -->
 +
| {{NoCell}}    <!-- War Hero -->
 +
| {{NoCell}}    <!-- Warrior -->
 
|-class="sortbottom" {{OrangeTable}}
 
|-class="sortbottom" {{OrangeTable}}
! Spell !! Spell-Bonus !! Difficulty !! Cost Multiplier !! Avian !! Dark Elf !! Dryad !! Dwarf !! Elf !! Faery !! Gnome !! Halfling !! Human !! Orc !! Undead !! Duration (Average) !! Support Spell !! class="unsortable"|Description
+
! Spell !! class="unsortable"|Description !! Spell-Bonus !! Difficulty !! Cost Multiplier !! Duration (Average) !! Support Spell !! Avian <!--!! Dark Elf !! Dryad--> !! Dwarf !! Elf !! Faery <!--!! Gnome--> !! Halfling !! Human !! Orc !! Undead !! Cleric !! Heretic !! Merchant !! Mystic !! Rogue !! Sage !! Shepherd !! Tactician !! War Hero !! Warrior
 
|}
 
|}
  

Revision as of 22:56, 5 February 2023

Wizards Per Acre

The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.

Raw WPA

Raw WPA = Number of Wizards / Acres

Mod WPA

Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod

Limit Wizard training

Guilds train wizards if it allowed and number of wizards a less then Maximum Allowed

Maximum Wizards Allowed to Train = Peasants * 2

Runes Cost Formula

Runes cost = ROUNDDOWN ( (0.6 * Size + 200) * Spell Cost Multiplier * 1.5 )

The Spell Book

Main article The Spell Book

Spell Table [Self Spells]

Spell Description Spell-Bonus Difficulty Cost Multiplier Duration (Average) Support Spell Avian Dwarf Elf Faery Halfling Human Orc Undead Cleric Heretic Merchant Mystic Rogue Sage Shepherd Tactician War Hero Warrior
Minor Protection
Increases Defensive Military Efficiency by 5% (multiplicative). Stacks with Greater Protection.
105% 0.017 0.35 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Greater Protection
Increases Defensive Military Efficiency by 5%. Stacks (multiplicative) with Minor Protection.
105% 0.019 0.45 24 Yes No No No No No No No No No No No No No No No No No No
Magic Shield
Increases Defensive Magic Effectiveness by 20%.
120% 0.022 0.5 14 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Mystic Aura
Makes the next spell cast on you fail automatically.
0.022 0.5 N/A No No Yes Yes No No No No No No No No No No No No No No No
Fertile Lands
Increases Food production by 25%
125% 0.022 0.5 16 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Nature's Blessing
Grants immunity to Storms and Droughts. Has a 33% chance to cure the Plague on a successful cast.
100% 0.023 0.6 16 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Love & Peace
Increases Birth Rate by +0.85% and War Horse production rate by 40%.
+0.85% 0.024 0.7 14 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Divine Shield
Decreases Instant Spell Damage taken by 20%.
80% 0.024 0.8 12 Yes No No No No No No No No Yes No No No No No No No No No
Quick Feet
Decreases Attack Time by 15%.
85% 0.026 0.8 2 No No No No No No No No No No No No No No No No Yes No No
Builder's Boon
Reduces Construction Time by 25%.
75% 0.027 1 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Inspire Army
Reduces wages by 15% and decreases training time by 20%.
85% / 80% 0.028 1.1 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Hero's Inspiration
Reduces Military Wages by 30% and Training Time by 30%.
70% / 70% 0.017 1.1 14 No No No No No No No No No No No No No No No No No No No
Scientific Insights
Increases Science Efficiency by 10%.
110% 0.019 1.25 9 No No No No No No No No No No No No No No Yes No No No No
Anonymity
Hides province name in the next attack, but reveals Kingdom location. No Honor gains when active. Reduces attack gains by 15%. Grants Ambush Immunity for this attack.
0.04 1.3 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Illuminate Shadows
Reduces damage taken from Thievery Operations by 20%.
80% 0.02 1.3 8 Yes No No No No No No No No Yes No No No No No No No No No
Salvation
Reduces all Military Casualties by 10%.
90% 0.02 1.3 8 Yes No No No No No No No No Yes No No No No No No No No No
Wrathful Smite
Increases the Military Casualties of attacking provinces by 20%.
120% 0.021 1.35 8 Yes No No No No No No No No Yes No No No No No No No No No
Invisibility
Increases Offensive Thievery Effectiveness (Offensive TPA) by 10%. Reduce Thieves lost during Thievery Operations by 20%.
110%/80% 0.032 1.35 12 No No No Yes Yes No No No No No No No No No No No No No No
Clear Sight
Gives a 25% chance to catch enemy thieves.
75% 0.033 1.4 16 No No No No No No No No No No No Yes No No No No No No No
Mage's Fury
Magic Effectiveness 25% higher for Offense, 25% lower for Defense.
125% / 75% 0.033 1.4 6 No No No No No No No No No No No No Yes No No No No No No
War Spoils
While the spell is active, you immediately take control of Land gained on Attacks.
0.034 1.45 4 No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Mind Focus
Increases Wizard production by 35%.
135% 0.033 1.475 12 No No No No No No No No No No No No No No No No No No No
Fanaticism
Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 5%.
105% / 95% 0.034 1.5 6 Yes Yes No No No No No No No No No No No No No No No No No
Guile
Increases Instant Spell Damage and Sabotage Operation Damage by 15% for the duration.
115% 0.039 1.5 8 No No No No No No No No No No No No No No No No No No No
Revelation
Increases the Spawn Rate of new Scientists by 30% while the spell is active.
130% 0.035 1.55 8 No No No No No No No No No No No No No No Yes No No No No
Fountain of Knowledge
Increases the Science Book production by 10% while the spell is active.
110% 0.033 1.55 10 No No No No No No No No No No No No No No Yes No No No No
Tree of Gold
Instantly generates 26.66% to 53.33% of daily Income.
0.025 1.6 N/A No No No Yes No No Yes No No No No No No No No No No No No
Town Watch
Every 5 Peasants defend with 1 strength, but suffer high Casualties.
0.037 1.6 10 No No No No No Yes No No No No No No No No No No No No No
Aggression
Soldiers are +2/-2 strength for the duration of the spell.
+2/-2 0.037 1.625 12 No Yes No Yes No No No No No No No No No No No No No No No
Miner's Mystique
Peasants generate an extra 0.3gc per tick.
+0.3 0.038 1.65 14 No No Yes Yes No No No No No No No No No No No No No No No
Ghost Workers
Lowers Jobs required for maximum efficiency by 20%.
80% 0.038 1.65 14 No No No Yes Yes No No No No No No No No No No No No No No
Animate Dead
In your next defensive battle, 50% your Military Casualties are returned as Soldiers.
50% 0.038 1.7 N/A No No No Yes No No No No Yes No No No No No No No No No No
Mist
10% lower resource losses in battle.
90% 0.038 1.7 6 No No Yes Yes No No No No No No No No No No No No No No No
Reflect Magic
25% chance to reflect Offensive Spells back upon casters.
25% 0.4 1.8 12 No No No No No No No No No No No No No No No Yes No No No
Shadowlight
Reveals the origin Province for the next Thievery Operation on you. Makes the next Sabotage Operation targeting you fail automatically.
0.042 1.9 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Bloodlust
Increases Offensive Military Efficiency by 10% and Enemy Military Casualties by 15%, but suffer 15% higher Military Casualties.
110%, 115% / 115% 0.04 2.0 6 No No No Yes No No No Yes No No No No No No No No No No No
Patriotism
Increases draft speed by 30%. Lowers Propaganda Damage taken by 30%.
130% 0.045 2.0 12 Yes Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Paradise
Creates a few acres of land. Consumes explore pool. Not available during War or Protection.
0.5 3.0 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Cast Ritual
Increases progress towards the chosen ritual for each cast. Only available on the Ritual tab.
N/A 6.0 N/A No Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Spell Description Spell-Bonus Difficulty Cost Multiplier Duration (Average) Support Spell Avian Dwarf Elf Faery Halfling Human Orc Undead Cleric Heretic Merchant Mystic Rogue Sage Shepherd Tactician War Hero Warrior

Spell Table [Offensive Spells]

Spell Spell-Bonus Difficulty Cost Multiplier Avian Dark Elf Dryad Dwarf Elf Faery Gnome Halfling Human Orc Undead Duration (Average) Description
Crystal Ball 0.004 0.35 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Reveals target's Throne, displaying Troops and Resources. Fully accurate. Costs 1 Mana.
Storms 0.009 0.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 Kills 1.5% of total Population. Cancels Drought. Increases Tornado damage taken by 15%.
Drought 75% / 85% 0.01 1.0 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 Food production reduced by 25%. Draft Speed is also reduced by 15%. Kills some War Horses. Cancels Storms. Increases Arson damage taken by 15%.
Magic Ward 150% 0.02 1.15 No No No No No No No No No No No 6 Unfriendly + Hostile + War: Increases the Rune Costs of target province by 50%.
Gluttony 125% 0.014 1.2 No No No No No Yes No No No No No 12 Increases Food required by 25%.
Vermin 50% 0.014 1.275 No No No No No No No No No No No 12 Destroys on average about 50% of target's Food.
Greed 125% 0.016 1.3 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 Increases military wages and draft costs of target province by 25%.
Fool's Gold 75% 0.017 1.4 No No No No No No No No No No No N/A Unfriendly + Hostile + War: Destroys up to 25% of target's Gold.
Expose Thieves -1 0.024 1.4 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 6 Unfriendly + Hostile + War: Reduces target province's Stealth regeneration by 1% per Tick.
Chastity 50% 0.024 1.4 No No No No Yes No No No No No No 6 Reduces Birth Rate by 50%.
Sloth 50% 0.024 1.4 No Yes No No No No No No No No No 6 Unfriendly + Hostile + War: Reduces Drafting Rate of target province by 50%.
Pitfalls 125% 0.019 1.5 No No No No No No No No No No No 12 Causes opponent to suffer 25% higher Defensive Military Casualties.
Fireball 94% 0.02 1.5 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Kills 4-7% of opponent's Peasants.
Lightning Strike 0.02 1.55 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Destroys up to 65% of opponent's Runes.
Explosions 0.02 1.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes 12 When sending aid if either the donor or the receiver are under the explosions spell, there is a 50% chance that the shipment will be reduced to 55%-80% of what it would have been otherwise.
Blizzard 90% 0.02 1.8 No No No No Yes No No No No No No 6 Reduces the building effectiveness of target province by 10%.
Nightmares 98.5% 0.039 2.2 No No No No No No No No No No No N/A Unfriendly + Hostile + War: Roughly 1.5% of target's Troops are put back in Training over 8 ticks.
Tornadoes 0.03 2.5 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Destroys several of your opponent's Buildings.
Mystic Vortex 50% 0.031 2.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: For each active spell your opponent has, there's a 50% chance it's removed.
Amnesia 0.034 2.8 No No No No No Yes No No No No No N/A War: Reduces the effectiveness of target's Science by ~2%. Effect removed upon entering End of War Cease-Fire.
Meteor Showers 0.04 2.8 No No No No No No No No No No No 8 Hostile + War: Kills Peasants and Troops every Tick.
Abolish Ritual 0.032 2.8 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see Ritual tab for more details.
Land Lust 0.04 3.5 Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes N/A Unfriendly + Hostile + War: Captures between 1 acre and 1.35% of opponents land.
Spell Spell-Bonus Difficulty Cost Multiplier Avian Dark Elf Dryad Dwarf Elf Faery Gnome Halfling Human Orc Undead Duration (Average) Description


Additional Information

The Spellbook
Self Spells Army Spells Defensive Spells Animate Dead  • Greater Protection  • Minor Protection  • Town Watch  • Wrathful Smite  • †Fog
Offensive Spells Aggression  • Anonymity  • Bloodlust  • Fanaticism  • Quick Feet  • War Spoils
Army Spells Inspire Army  • Hero's Inspiration  • Patriotism
Civil Spells Mystic Security Spells Divine Shield  • Mage's Fury  • Magic Shield  • Mystic Aura  • Nature's Blessing  • Reflect Magic
Thievery Spells Clear Sight  • Illuminate Shadows  • Invisibility  • Shadowlight
Economy Spells Builders' Boon  • Fertile Lands  • Fountain of Knowledge  • Love & Peace  • Mind Focus  • Paradise • Tree of Gold  • Revelation  • †Scientific Insights
Combat Spells Economy Damage Spells Friendly Blizzard  • Droughts  • Explosions  • Greed  • Gluttony  • Vermin
Unfriendly Amnesia  • Fool's Gold  • Land Lust  • Lightning Strike  • Magic Ward  • Sloth  • Tornadoes  • †Barrier of Integrity
Population Damage Spells Friendly Storms
Unfriendly Chastity  • Fireball  • Nightmares
Hostile Meteor Showers
Interaction Spells Friendly Crystal Ball  • Crystal Eye  • Pitfalls
Unfriendly Expose Thieves  • Mystic Vortex
Races & Personalities
Races Avians  • Dark Elves  • Dwarves  • Elves  • Faeries  • Halflings  • Humans  • Orcs  • Undead
Extinct Races Bocans  • Dryads  • Gnomes
Personalities The Artisan  • The Cleric  • The Heretic  • The Merchant  • The Mystic  • The Rogue  • The Sage  • The Shepherd  • The Tactician  • The War Hero  • The Warrior
Extinct Personalities The Freak  • The General  • The Paladin  • The Raider  • The Undead  • The Necromancer

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