Difference between revisions of "Magic Formulas"
From The Utopian Encyclopedia
m (→Spell Table [Self Spells]) |
m (→Spell Table [Self Spells]) |
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| align="center" valign="middle"| 0.45 | | align="center" valign="middle"| 0.45 | ||
| {{YesCell}} <!-- Avian --> | | {{YesCell}} <!-- Avian --> | ||
− | | {{ | + | | {{YesCell}} <!-- Dwarf --> |
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
| {{YesCell}} <!-- Faery --> | | {{YesCell}} <!-- Faery --> | ||
| {{NoCell}} <!-- Halfling --> | | {{NoCell}} <!-- Halfling --> | ||
− | | {{ | + | | {{YesCell}} <!-- Human --> |
| {{NoCell}} <!-- Orc --> | | {{NoCell}} <!-- Orc --> | ||
| {{NoCell}} <!-- Undead --> | | {{NoCell}} <!-- Undead --> | ||
Line 72: | Line 72: | ||
| {{YesCell}} <!-- Undead --> | | {{YesCell}} <!-- Undead --> | ||
| align="center" valign="middle"| 14 | | align="center" valign="middle"| 14 | ||
− | | {{ | + | | {{NoCell}} <!--Support--> |
| valign="middle"| Increases defensive Magic Effectiveness by 20% | | valign="middle"| Increases defensive Magic Effectiveness by 20% | ||
|- | |- | ||
Line 148: | Line 148: | ||
| align="center" valign="middle"| N/A | | align="center" valign="middle"| N/A | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Gives 26.66 to 53.33% of daily income. | + | || Gives 26.66 to 53.33% of daily income. Only available to [[Race#faeries|Faery]]. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Quick Feet | ! valign="middle" {{OrangeTable}}|Quick Feet | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| 90% |
| align="center" valign="middle"| 0.8 | | align="center" valign="middle"| 0.8 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
Line 166: | Line 166: | ||
|- | |- | ||
! valign="middle" {{OrangeTable}}|Builder's Boon | ! valign="middle" {{OrangeTable}}|Builder's Boon | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| 75% |
| align="center" valign="middle"| 1 | | align="center" valign="middle"| 1 | ||
| {{YesCell}} <!-- Avian --> | | {{YesCell}} <!-- Avian --> | ||
Line 181: | Line 181: | ||
|- | |- | ||
! valign="middle" {{OrangeTable}}|Inspire Army | ! valign="middle" {{OrangeTable}}|Inspire Army | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| 85% / 80% |
| align="center" valign="middle"| 1.1 | | align="center" valign="middle"| 1.1 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
Line 229: | Line 229: | ||
| align="center" valign="middle"| 1.4 | | align="center" valign="middle"| 1.4 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
− | | {{ | + | | {{NoCell}} <!-- Dwarf --> |
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
| {{NoCell}} <!-- Faery --> | | {{NoCell}} <!-- Faery --> | ||
Line 238: | Line 238: | ||
| align="center" valign="middle"| 16 | | align="center" valign="middle"| 16 | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Gives a 25% chance to catch thieves in addition to the normal chance. Only available to [[ | + | || Gives a 25% chance to catch thieves in addition to the normal chance. Only available to [[Personality#The_Tactician|Tactician]]. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Fanaticism | ! valign="middle" {{OrangeTable}}|Fanaticism | ||
Line 244: | Line 244: | ||
| align="center" valign="middle"| 1.5 | | align="center" valign="middle"| 1.5 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
− | | {{ | + | | {{YesCell}} <!-- Dwarf --> |
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
− | | {{ | + | | {{YesCell}} <!-- Faery --> |
| {{NoCell}} <!-- Halfling --> | | {{NoCell}} <!-- Halfling --> | ||
− | | {{ | + | | {{YesCell}} <!-- Human --> |
| {{NoCell}} <!-- Orc --> | | {{NoCell}} <!-- Orc --> | ||
| {{NoCell}} <!-- Undead --> | | {{NoCell}} <!-- Undead --> | ||
| align="center" valign="middle"| 8 | | align="center" valign="middle"| 8 | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 3%. | + | || Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 3%. Also available to [[Personality#The_Tactician|Tactician]]. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Mage's Fury | ! valign="middle" {{OrangeTable}}|Mage's Fury | ||
Line 276: | Line 276: | ||
| {{NoCell}} <!-- Dwarf --> | | {{NoCell}} <!-- Dwarf --> | ||
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
− | | {{ | + | | {{NoCell}} <!-- Faery --> |
| {{NoCell}} <!-- Halfling --> | | {{NoCell}} <!-- Halfling --> | ||
− | | {{ | + | | {{NoCell}} <!-- Human --> |
| {{NoCell}} <!-- Orc --> | | {{NoCell}} <!-- Orc --> | ||
| {{NoCell}} <!-- Undead --> | | {{NoCell}} <!-- Undead --> | ||
| align="center" valign="middle"| 8 | | align="center" valign="middle"| 8 | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Increases the spwan rate of new scientists by 30% while the spell is active. Available to Mystic and Rogue. | + | || Increases the spwan rate of new scientists by 30% while the spell is active. Available to [[Personality#the_heretic|Heretic]], [[Personality#the_mystic|Mystic]] and [[Personality#the_rogue|Rogue]]. |
+ | |- | ||
+ | ! valign="middle" {{OrangeTable}}|Fountain of Knowledge | ||
+ | | align="center" valign="middle"| 110% | ||
+ | | align="center" valign="middle"| 1.55 | ||
+ | | {{NoCell}} <!-- Avian --> | ||
+ | | {{NoCell}} <!-- Dwarf --> | ||
+ | | {{NoCell}} <!-- Elf --> | ||
+ | | {{NoCell}} <!-- Faery --> | ||
+ | | {{NoCell}} <!-- Halfling --> | ||
+ | | {{NoCell}} <!-- Human --> | ||
+ | | {{NoCell}} <!-- Orc --> | ||
+ | | {{NoCell}} <!-- Undead --> | ||
+ | | align="center" valign="middle"| 10 | ||
+ | | {{NoCell}} <!--Support--> | ||
+ | || Increases the Science book production by 10% while the spell is active. Available to [[race#human|Human]], [[Personality#the_artisan|Artisan]] and [[Personality#the_cleric|Cleric]] | ||
|- | |- | ||
! valign="middle" {{OrangeTable}}|Town Watch | ! valign="middle" {{OrangeTable}}|Town Watch | ||
Line 306: | Line 321: | ||
| {{NoCell}} <!-- Dwarf --> | | {{NoCell}} <!-- Dwarf --> | ||
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
− | | {{ | + | | {{YesCell}} <!-- Faery --> |
| {{NoCell}} <!-- Halfling --> | | {{NoCell}} <!-- Halfling --> | ||
− | | {{ | + | | {{YesCell}} <!-- Human --> |
| {{NoCell}} <!-- Orc --> | | {{NoCell}} <!-- Orc --> | ||
| {{NoCell}} <!-- Undead --> | | {{NoCell}} <!-- Undead --> | ||
| align="center" valign="middle"| 10 | | align="center" valign="middle"| 10 | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Lowers jobs required for maximum efficiency by 15%. | + | || Lowers jobs required for maximum efficiency by 15%. Also available to [[Personality#the_Artisan|Artisan]]. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Aggression | ! valign="middle" {{OrangeTable}}|Aggression | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| +1/-1 |
| align="center" valign="middle"| 1.65 | | align="center" valign="middle"| 1.65 | ||
− | | {{ | + | | {{NoCell}} <!-- Avian --> |
| {{NoCell}} <!-- Dwarf --> | | {{NoCell}} <!-- Dwarf --> | ||
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
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| align="center" valign="middle"| 12 | | align="center" valign="middle"| 12 | ||
| {{YesCell}} <!--Support--> | | {{YesCell}} <!--Support--> | ||
− | || Soldiers are +1/-1 for the duration of the spell. | + | || Soldiers are +1/-1 for the duration of the spell. Also available to [[Personality#the_Warrior|Warrior]] |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Animate Dead | ! valign="middle" {{OrangeTable}}|Animate Dead | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| 50% |
| align="center" valign="middle"| 1.7 | | align="center" valign="middle"| 1.7 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
Line 342: | Line 357: | ||
| {{YesCell}} <!-- Undead --> | | {{YesCell}} <!-- Undead --> | ||
| align="center" valign="middle"| N/A | | align="center" valign="middle"| N/A | ||
− | | {{ | + | | {{NoCell}} <!--Support--> |
− | || In your next defensive battle, half your army casualties are returned as soldiers. Also available to [[Personality# | + | || In your next defensive battle, half your army casualties are returned as soldiers. Also available to [[Personality#The_Cleric|Cleric]] |
|- | |- | ||
! valign="middle" {{OrangeTable}}|War Spoils | ! valign="middle" {{OrangeTable}}|War Spoils | ||
Line 358: | Line 373: | ||
| align="center" valign="middle"| 4 | | align="center" valign="middle"| 4 | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || While the spell is active, land gained in attacks are taken control of immediately. Only available to [[Personality# | + | || While the spell is active, land gained in attacks are taken control of immediately. Only available to [[Personality#The_War_Hero|War Hero]]. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Reflect Magic | ! valign="middle" {{OrangeTable}}|Reflect Magic | ||
Line 364: | Line 379: | ||
| align="center" valign="middle"| 1.8 | | align="center" valign="middle"| 1.8 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
− | | {{ | + | | {{YesCell}} <!-- Dwarf --> |
| {{NoCell}} <!-- Elf --> | | {{NoCell}} <!-- Elf --> | ||
| {{YesCell}} <!-- Faery --> | | {{YesCell}} <!-- Faery --> | ||
Line 391: | Line 406: | ||
|- | |- | ||
! valign="middle" {{OrangeTable}}|Bloodlust | ! valign="middle" {{OrangeTable}}|Bloodlust | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| 110%, 110%/ 120% |
| align="center" valign="middle"| 2.0 | | align="center" valign="middle"| 2.0 | ||
| {{YesCell}} <!-- Avian --> | | {{YesCell}} <!-- Avian --> | ||
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| align="center" valign="middle"| 6 | | align="center" valign="middle"| 6 | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Increases Offensive Military Efficiency by | + | || Increases Offensive Military Efficiency by 10%, enemy casualties by 10%, but suffer 20% higher losses. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Patriotism | ! valign="middle" {{OrangeTable}}|Patriotism | ||
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| align="center" valign="middle"| | | align="center" valign="middle"| | ||
| align="center" valign="middle"| 3.0 | | align="center" valign="middle"| 3.0 | ||
− | | {{ | + | | {{YesCell}} <!-- Avian --> |
− | | {{ | + | | {{YesCell}} <!-- Dwarf --> |
− | | {{ | + | | {{YesCell}} <!-- Elf --> |
− | | {{ | + | | {{YesCell}} <!-- Faery --> |
− | | {{ | + | | {{YesCell}} <!-- Halfling --> |
− | | {{ | + | | {{YesCell}} <!-- Human --> |
− | | {{ | + | | {{YesCell}} <!-- Orc --> |
− | | {{ | + | | {{YesCell}} <!-- Undead --> |
| align="center" valign="middle"| N/A | | align="center" valign="middle"| N/A | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Creates a few acres of land (consumes explore pool). | + | || Creates a few acres of land (consumes explore pool). Available to everyone. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Cast Ritual | ! valign="middle" {{OrangeTable}}|Cast Ritual | ||
Line 448: | Line 463: | ||
| align="center" valign="middle"| N/A | | align="center" valign="middle"| N/A | ||
| {{NoCell}} <!--Support--> | | {{NoCell}} <!--Support--> | ||
− | || Increases progress towards the chosen ritual for each cast. Only available | + | || Increases progress towards the chosen ritual for each cast. Only available on the [[Ritual]] tab. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Scientific Insights | ! valign="middle" {{OrangeTable}}|Scientific Insights | ||
− | | align="center" valign="middle"| | + | | align="center" valign="middle"| 105% |
| align="center" valign="middle"| 1.25 | | align="center" valign="middle"| 1.25 | ||
| {{NoCell}} <!-- Avian --> | | {{NoCell}} <!-- Avian --> | ||
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| align="center" valign="middle"| 8 | | align="center" valign="middle"| 8 | ||
| {{YesCell}} <!--Support--> | | {{YesCell}} <!--Support--> | ||
− | || Increases science effectiveness of target province by | + | || Increases science effectiveness of target province by 5%. Only available to [[Personality#The_Cleric|Cleric]]. |
|- | |- | ||
! valign="middle" {{OrangeTable}}|Illuminate Shadows | ! valign="middle" {{OrangeTable}}|Illuminate Shadows | ||
Line 493: | Line 508: | ||
| align="center" valign="middle"| 8 | | align="center" valign="middle"| 8 | ||
| {{YesCell}} <!--Support--> | | {{YesCell}} <!--Support--> | ||
− | || Increases the enemy casualties of attacking provinces. Only available to [[Personality# | + | || Increases the enemy casualties of attacking provinces. Only available to [[Personality#The_warrior|Warrior]]. |
|-class="sortbottom" {{OrangeTable}} | |-class="sortbottom" {{OrangeTable}} |
Revision as of 21:57, 21 July 2019
Contents
Wizards Per Acre
The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.
Raw WPA
Raw WPA = Number of Wizards / Acres
Mod WPA
Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod
Limit Wizard training
Guilds train wizards if it allowed and number of wizards a less then Maximum Allowed
Maximum Wizards Allowed to Train = Peasants * 2
Runes Cost Formula
Runes cost = ROUNDDOWN ( (0.68 * Size + 680) * Spell Cost Multiplier )
The Spell Book
Main article The Spell Book
Spell Table [Self Spells]
Spell | Spell-Bonus | Cost Multiplier | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Duration (Average) | Support Spell | Description |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Minor Protection | 105% | 0.35 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Yes | Increases Defensive Military Efficiency by 5% (multiplicative, not additive). Stacks with Greater Protection. |
Greater Protection | 105% | 0.45 | Yes | Yes | No | Yes | No | Yes | No | No | 24 | Yes | Increases Defensive Military Efficiency by 5% (multiplicative, not additive). Stacks with Minor Protection. Also available to Cleric. |
Magic Shield | 120% | 0.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 14 | No | Increases defensive Magic Effectiveness by 20% |
Mystic Aura | 0.5 | No | Yes | Yes | Yes | No | No | No | No | N/A | Yes | Makes the next spell cast on you fail automatically. | |
Fertile Lands | 125% | 0.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 16 | Yes | Increases Food production by 25% |
Nature's Blessing | 100% | 0.6 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 16 | Yes | Grants immunity to Storms and Droughts. Has a 33% chance to cure the Plague on a successful cast. |
Love & Peace | +0.85% | 0.7 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 14 | Yes | Increases base population growth by 0.85% |
Tree of Gold | 0.8 | No | No | No | Yes | No | No | No | No | N/A | No | Gives 26.66 to 53.33% of daily income. Only available to Faery. | |
Quick Feet | 90% | 0.8 | No | No | No | Yes | No | Yes | No | No | N/A | No | Decreases the time for your next attack by 10%. |
Builder's Boon | 75% | 1 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Yes | Reduces construction time by 25%. |
Inspire Army | 85% / 80% | 1.1 | No | Yes | Yes | Yes | No | No | Yes | No | 12 | Yes | Reduces wages by 15% and decreases training time by 20%. |
Anonymity | 1.3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | No | Hides province name in the next attack, but reveals kingdom location. No honor gains when active. Reduces attack gains by 15%. Grants Ambush Immunity for this attack. | |
Invisibility | 110% | 1.35 | No | No | No | No | No | No | No | No | 12 | No | Increases offensive thievery offense (offensive TPA) by 10%. Only available to Rogue. |
Clear Sight | 75% | 1.4 | No | No | No | No | No | No | No | No | 16 | No | Gives a 25% chance to catch thieves in addition to the normal chance. Only available to Tactician. |
Fanaticism | 105% / 97% | 1.5 | No | Yes | No | Yes | No | Yes | No | No | 8 | No | Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 3%. Also available to Tactician. |
Mage's Fury | 120% / 80% | 1.4 | No | No | Yes | Yes | No | No | No | No | 8 | No | Magic effectiveness 20% higher for offense, 20% lower for defense. Also available to Mystic. |
Revelation | 130% | 1.55 | No | No | No | No | No | No | No | No | 8 | No | Increases the spwan rate of new scientists by 30% while the spell is active. Available to Heretic, Mystic and Rogue. |
Fountain of Knowledge | 110% | 1.55 | No | No | No | No | No | No | No | No | 10 | No | Increases the Science book production by 10% while the spell is active. Available to Human, Artisan and Cleric |
Town Watch | 1.6 | No | No | No | Yes | Yes | No | No | No | 10 | No | Peasants defend equal to 1/4 of a soldier but suffer high casualties. | |
Ghost Workers | 85% | No | No | No | Yes | No | Yes | No | No | 10 | No | Lowers jobs required for maximum efficiency by 15%. Also available to Artisan. | |
Aggression | +1/-1 | 1.65 | No | No | No | Yes | Yes | No | No | No | 12 | Yes | Soldiers are +1/-1 for the duration of the spell. Also available to Warrior |
Animate Dead | 50% | 1.7 | No | No | No | Yes | No | No | No | Yes | N/A | No | In your next defensive battle, half your army casualties are returned as soldiers. Also available to Cleric |
War Spoils | 1.45 | No | No | No | No | No | No | No | No | 4 | No | While the spell is active, land gained in attacks are taken control of immediately. Only available to War Hero. | |
Reflect Magic | 25% | 1.8 | No | Yes | No | Yes | No | No | No | No | 12 | No | Has a 25% chance to reflect offensive spells back upon the caster. |
Shadowlight | 1.9 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | No | Reveals the origin province for the next thievery op on you. | |
Bloodlust | 110%, 110%/ 120% | 2.0 | Yes | No | No | Yes | No | No | No | No | 6 | No | Increases Offensive Military Efficiency by 10%, enemy casualties by 10%, but suffer 20% higher losses. |
Patriotism | 130% | 2.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Yes | Increases draft speed by 30%. Lowers Propaganda Damage received by 30%. |
Paradise | 3.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | No | Creates a few acres of land (consumes explore pool). Available to everyone. | |
Cast Ritual | N/A | 6.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | No | Increases progress towards the chosen ritual for each cast. Only available on the Ritual tab. |
Scientific Insights | 105% | 1.25 | No | No | No | No | No | No | No | No | 8 | Yes | Increases science effectiveness of target province by 5%. Only available to Cleric. |
Illuminate Shadows | 80% | 1.3 | No | No | No | No | No | No | No | No | 8 | Yes | Reduces damage from thievery operations by 20%. Only available to Cleric. |
Wrathful Smite | 120% | 1.35 | No | No | No | No | No | No | No | No | 8 | Yes | Increases the enemy casualties of attacking provinces. Only available to Warrior. |
Spell | Spell-Bonus | Cost Multiplier | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Duration (Average) | Support Spell | Description |
Spell Table [Offensive Spells]
Spell | Spell-Bonus | Cost Multiplier | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Duration (Average) | Description |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Storms | 33% | 0.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Kills 1.5% of total population. Cancels Drought. |
Drought | 75% | 1.0 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Food production reduced by 25%. Draft Speed is also reduced by 15%. Even kills some horses. Cancels Storms. |
Gluttony | 1.25% | 1.2 | No | No | No | No | Yes | No | No | No | 12 | Increases food required by 25%. |
Expose Thieves | 93-66% | 1.2 | No | No | No | No | No | No | No | No | N/A | Unfriendly + Hostile + War: Reduces target province's stealth to between 93% to 66% of original stealth. Only available to Mystic and Rogue. |
Greed | 125% | 1.3 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | Increases military wages and draft costs of target province by 25%. |
Fools Gold | 75% | 1.4 | No | No | No | No | No | No | No | No | N/A | Unfriendly + Hostile + War: Converts 25% of equal sized opponent's gold into worthless lead. Only available to Heretic. |
Pitfalls | 1.5 | No | No | No | No | No | No | No | No | 12 | Causes opponent to suffer higher losses. Only available to War Hero. | |
Fireball | 97% | 1.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Kills 3% of equal sized opponent's peasants. |
Chastity | 0.7 | No | No | No | No | No | No | No | Yes | 4 | Reduces Pop Growth Rate to 0. Also available to Mystic. | |
Lightning Strike | 75% | 1.55 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Destroys up to 65% of opponent's runes. |
Explosions | 1.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | 12 | When sending aid if either the donor or the receiver are under the explosions spell, then there is a 50% chance that the shipment will be reduce to 55%-80% of what it would have been otherwise. | |
Amnesia | 1.9 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | War: Reduces the effectiveness of target's science. Effect removed upon entering End of War Cease-Fire. | |
Nightmares | 97% | 2.2 | No | No | No | No | No | No | No | No | N/A | Unfriendly + Hostile + War: Makes roughly 1.5% of troops be put back in training over 8 hours. Soldiers will quit instead. Only available to Heretic. |
Mystic Vortex | 50% | 2.8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: For each active spell your opponent has, there's a 50% chance it's removed. |
Meteor Showers | 2.8 | No | No | No | No | No | No | No | No | 8 | Unfriendly + Hostile + War: Kills some peasants and troops. Only available to Mystic. | |
Tornadoes | 2.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Destroys several of your opponent's buildings. | |
Land Lust | 3.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Captures between 1 acre and 1% of opponents land. | |
Abolish Ritual | 3.5 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | Unfriendly + Hostile + War: Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see Ritual tab for more details. | |
Blizzard | 110% | No | No | No | No | No | No | No | No | 6 | Reduces the building effectiveness of target province by 10%. Only available to Heretic. | |
Magic Ward | 1.1 | No | No | No | No | No | No | No | No | 6 | Unfriendly + Hostile + War: Increases the rune costs of target province by 25%. Only available to Heretic. | |
Barrier of Integrity | 1.4 | No | No | No | No | No | No | No | No | 4 | Unfriendly + Hostile + War: Stops all drafting within target province. Only available to Heretic. | |
Spell | Spell-Bonus | Cost Multiplier | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Duration (Average) | Description |
Retired Spells
Spell | Spell-Bonus | Cost Multiplier | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Duration (Average) | Support Spell | Description |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fountain of Knowledge | 110% | 1.55 | No | No | No | Yes | No | Yes | No | No | 18 | No | Science points learned each turn are increased by 10% during the duration of the spell |
Vermin | 450% | 1.2 | No | No | No | No | No | No | No | No | 12 | N/A | Food decay increased to 4.5% (from 1%). Available to Rogue. |
Divine Shield | 120% | 0.5 | No | No | No | No | No | No | No | No | 14 | Yes | Increases defensive Magic Effectiveness by 20%. Only available to Paladin. |
Paladin's Inspiration | 130% / 125% | 1.1 | No | No | No | No | No | No | No | No | 14 | Yes | Reduces wages by 30% and training time by 25%. Only available to Paladin. |
Spell | Spell-Bonus | Cost Multiplier | Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Duration (Average) | Support Spell | Description |
Additional Information
Races & Personalities | |
---|---|
Races | Avians • Dark Elves • Dwarves • Elves • Faeries • Halflings • Humans • Orcs • Undead |
Extinct Races | Bocans • Dryads • Gnomes |
Personalities | The Artisan • The Cleric • The Heretic • The Merchant • The Mystic • The Rogue • The Sage • The Shepherd • The Tactician • The War Hero • The Warrior |
Extinct Personalities | The Freak • The General • The Paladin • The Raider • The Undead • The Necromancer |
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