Difference between revisions of "Age 104"

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(Created page with "{{Infobox_Age |name= Renascence |number= 100 |status= Ended |owner= Muga Gaming |start= Friday, December 8, 2024 @ 18:00 GMT |end= Saturday, February 17, 2024 @ 00:00 GMT...")
 
 
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{{Infobox_Age
 
{{Infobox_Age
 
|name= Renascence
 
|name= Renascence
|number= 100
+
|number= 104
 
|status= Ended
 
|status= Ended
 
|owner= [[Muga Gaming]]
 
|owner= [[Muga Gaming]]

Latest revision as of 15:57, 13 May 2024

Age 104
Name:

Renascence

Number:

104

Official Information
Server:

World of Legends

Status:

Ended

Owner:

Muga Gaming

Dates
Start:

Friday, December 8, 2024 @ 18:00 GMT

End:

Saturday, February 17, 2024 @ 00:00 GMT

Duration (in days):

72


Renascence

Original details can be found in the forums here: [104 Final Changes]

Mechanical Changes

  • All Espionage Operations now require 5% Thieves.
  • All Espionage Operations are now 100% accurate.
  • Support Spellcasting mechanic removed.
  • Provinces created/reset during War will start without Soldiers, Military & Building Credits.
  • Minimum EoWCF duration increased to 24 Ticks, 1000% Birthrate bonus reduced from 36 Ticks to 24 Ticks.
  • Reduced accelerated Training Cost from 2x to 1.5x.
  • Resources/Gains will be standardized:
  • Resources are defined as: Land, Gold Coins, Food, Runes, Science Books
  • All Attack modifiers that include 'Resource Gains' or 'Resource Losses' will apply to Resources: Race/Personality bonuses and penalties, Castles, Siege Science, Dragons, Rituals, Mist, Anonymity, etc.
  • Net Worth Range and GBP/MAP apply as normal, except noted:
  • Traditional March: affected by Resource modifiers
  • Raze: not affected by Resource modifiers, ignores Net Worth range
  • Plunder: affected by Resource modifiers
  • Learn: affected by Resource modifiers
  • Massacre: not affected by Resource modifiers
  • Conquest: affected by Resource modifiers
  • Ambush: ignores all Resource modifiers, except Ambush Protection


Buildings

  • Homes - racial Population bonus/penalty now applies to the Capacity bonus.
  • Castles - increased base effect from 1.5% to 2% (max 50%).
  • Universities - Scientist generation bonus reduced from 2% to 1.5% (max 37.5%).

Science

  • Science Book will no longer decay
  • Production Science effect modifier reduced by ~13% (it will be equal to 3x income scaling factor)
  • Invocation Science removed
  • New Arcane Science type added: Finesse - reduced Wizard and Thief losses on failure (this will scale equal to Artisan science with a maximum of 90%)
  • Amnesia and Learn attacks during war will remove books temporarily. These books will return evenly over time, similar to the way Nightmare currently works on Military, except Science book recovery will take place over 24 ticks
  • Learn Attack during War damage increased significantly (base book removal is ~24% before other factors)
  • Amnesia base book removal is ~5.5%
  • Learn Attack outside of War base Gains reduced from 3% of allocated books to 2% of allocated books
  • Scientist Generation per tick increased from 1.5% to 2%
  • Scientist Books per tick reduced from 100/120/140/160 to 70/80/90/100 respectively
  • Scientist production ranks occur at the following books: 1680/5520/12000

Military

  • Wizard Networth increased to 7
  • Base War Horse strength increased to 3

Rituals

Rituals
  • Barrier: -20% Damage from Enemy Instant Magic & Thievery Operations, -10% Battle (Resource) Losses
  • Expedient: +20% Draft Rate, +10% Building Efficiency
  • Haste: -10% Attack Time, -25% Training Time, -25% Construction Time
  • Havoc : +20% Offensive WPA, +20% Offensive TPA, +10% Spell Damage, +10% Sabotage Damage
  • Onslaught: +10% Offensive Military Efficiency, +15% Enemy Military Casualties on Attacks
  • Stalwart: +5% Defensive Military Efficiency, -20% Military Casualties

Spells

  • Fireball - damage reduced from ~7% to ~6%.
  • Guile - effect reduced from 15% to 10%.
  • Land Lust - Rune Cost modifier increased from 3.5 to 4; reduced maximum gains from 1.35% to 1.25%.
  • Meteor Showers - damage reduced by 25%, Rune Cost modifier increased from 2.8 to 3.5.
  • War Spoils - available to all provinces during War.

Operations

  • Bribe Generals - added message when effect procs.
  • Kidnap - gains reduced by 20%.
  • Release Prisoners - gains increased by 20%.
  • Riots - effect reduced from -20% to -15%.
  • Spy on Military - greatly reduced difficulty.

Misc

  • Plague effect will be displayed on Throne even when Immune (slightly different message).
Ages
Ages 1998 - 1999 : The first generation of Utopia (1)  • The Second Age of Utopia (2)  • The Third Age of Utopia (3)  • The Fourth Age of Utopia (4)  • The Fifth Age of Utopia (5)  • The Sixth Age of Utopia (6)  •

2000 - 2001 : The Seventh Age of Utopia (7)  • The Age of Chaos (8)  • The Renaissance Age (9)  • The Age of Conflict (10)  • The Age of Nobility (11)  • The Era of Magic (12)  • The Era of Mystery (13)  • The Era of Strife (14)  •

2002 - 2003 : The Age of Valour (15)  • The Age of Discovery (16)  • The Age of the People (17)  • The Age of Heroes (18)  • An Era of Hope (19)  • An Age of Dreams (20)  • An Age of Wonders (21)  • An Age of Conquerors (22)  • The Revolution (23)  •

2004 - 2005 : An Age of Glory (24)  • An Age of Tranquility (25)  • An Age of Turmoil (26)  • An Age of Courage (27)  • An Age of Intrigue (28)  • An Age of War (29)  • An Age of Unity (30)  •

2006 - 2007 : An Age of Reason (31)  • An Age of Kings (32)  • An Age of Prosperity (33)  • The Age of the Dragon (34)  • An Age of Triumph (35)  • An Age of Bravery (36)  • The Age of Darkness (37)  •

2008 - 2009 : The Age of Angels (38)  • The Age of the Scholar (39)  • The Awakening (40)  • The Age of Renewal (41)  • The Age of Hope (42)  • The Age of Rebirth (43)  • The Age of Change (44)  • The Age of Light (45)  •

2010 - 2011 : The Age of Distinction (46)  • The Age of Justice (47)  • The Age of Peril (48)  • The Age of Conspiracy (49)  • The Age of Resurrection (50)  • The Age of Domination (51)  • An Era of Supremacy (52)  •

2012 - 2013 : The Age of Havoc (53)  • A Call to Arms (54)  • Veil of Shadows (55)  • Strength in Union (56)  • Relentless Onslaught (57)  • Art of War (58)  • An Honorable Proposition (59)  • A Battle Joined (60)  •

2014 - 2015 : Age of Destruction (61)  • Books of War (62)  • Iron Walls, Iron Heart (63)  • The Spoils of War (64)  • The Isles of Legion (65)  • Thunder and Bedlam (66)  •

2016 - 2017 : The Age of Perception (67)  • The Age of Heresy (68)  • The Age of Scholars and Scoundrels (69)  • The Age of Daunting Judgement (70)  • The Metamorphosis (71)  • The Era of Venerated Bastions (72)  • The Age of Tricksters and Mischief (73)  • The Age of Affinity (74)  •

2017 - 2018 : The Age of Empowering Enchantments (75)  • The Age of the Empyrean Advent (76)  • The Age of Accession and Abrogation (77)  • The Age of Insight (78)  • The Age of Vanguards Acquiescence (79)  •

2019 - 2020 : The Age of Reconnaissance (80)  • The Emergence (81)  • The Grimoires of Glory (82)  • Age of Adjudication (83)  • Bethink the Fray (84)  • Intuition (85)  • Global Viction (86)  • Age of the Sword (87)  • Swift Strife (88)  • Reformation (89)

2021 - 2022 : Age of Exile 90  • Age of Remembrance 91  • Age of Ancestry 92  • Occult Ordination 93  • Ascent 94  • Age of the Omen 95  • The Eternal Rift 96  • Dominance 97  • Keen Transformation 98  •

2023 - 2024 : Crossing Boundaries 99  • Equilibrium 100  • Crusades 101  • Godsend 102  • Unbound Dominion 103  • Renascence 104  • Devout Fervor 105