Difference between revisions of "Age 97"
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Revision as of 14:06, 8 March 2024
Age 97 | |
Name: |
Age 97 |
---|---|
Number: |
97 |
Official Information | |
Server: | |
Status: |
Current |
Owner: | |
Dates | |
Start: |
Wednesday June 29, 2022 @ 18:00 GMT |
End: |
Saturday, September 3, 2022 @ 00:00 GMT |
Duration (in days): |
67 |
Age 97
Original details can be found in the forums here: http://forums.utopia-game.com/showthread.php?640273-Age-97-Final-Changes
Contents
Mechanical Changes
- Specialists once again convert to Elite Units on successful Traditional March Attacks for all Races
- Military Wages penalty from the Kingdom Wall removed
- Daily Activity Bonus will be calculated from the average Income of the last ingame Month
- Provinces will no longer be affected by Dragons during Protection
- An indicator for current MAP (Multi-Attack Protection) level will be visible on State Council
- Out of Range Wars will no longer transfer War Score
- Aggressive FCF will no longer transfer War Score
Buildings
- Farms production reduced from 70 to 60 bushels per tick
- Training Grounds now also reduce Mercenary costs by 2% (max 50%)
- Universities now increase Science Book generation of all Categories; base Book generation effect reduced to from 2% to 1% (max 25%)
Science
- Cunning Science has been split into Sorcery:'Increased Instant Spell Damage' and Cunning:'Increased Sabotage Operation Damage'
- Cunning Science efficiency scaling reduced to ~2/3 of current
- Sorcery Science efficiency scaling reduced to ~2/3 of current
- All Personalities will generate bonus Science Books based on their area of focus (see Personalities section for more information)
Relations
- Military Casualties will be proportionally reduced by the scaling Effectiveness penalty for hitting into/out of War
- Points needed for reaching War Tiers have been adjusted (each tier provides additional bonuses to the winning Kingdom of a War)
- War Score Tiers
- Tier 1: 120
- Tier 2: 140
- Tier 3: 165
- Tier 4: 190
- Tier 5: 220
Rituals
- Number of Casts needed to start a 100% strength Ritual changed from 80 to 3 times the number of provinces in the Kingdom (to a minimum 45 Casts for 15 provinces or fewer)
- Undercasting a Ritual has been removed
- The overcast Ritual efficiency formula has been adjusted to account for the new requirement
- Ritual effects have been adjusted
- Rituals
- Affluent: +15% Income, +20% Draft Rate
- Barrier: -20% Damage from Enemy Instant Magic & Thievery Operations, -10% Combat (Resource) Losses
- Expedient: -20% Training Time, -20% Training Cost, -20% Construction Time, -20% Construction Cost
- Expropriation: removed
- Godspeed: -10% Attack Time, +20% Honor Gained in Combat, +20% Credits Gained in Combat
- Havoc: +20% Offensive WPA & TPA, +5% Instant Spell Damage, +5% Sabotage Damage
- Onslaught: +10% Offensive Military Efficiency, +15% Enemy Military Casualties on Attacks
- Stalwart: +10% Defensive Military Efficiency, -15% Military Casualties
Spells
- Returning Spell - Miner's Mystique: Peasants provide a stable, supplemental source of Income from mining precious metals, generating an extra 0.3gc each (medium duration)
- New Spell - Salvation: protects military in battle, reducing all Military Casualties by 10% (medium duration)
- Abolish Ritual - Rune Cost reduced
- Amnesia - availability changed to limited (Heretic)
- Bloodlust - Self and Enemy Military Casualties adjusted to +15%/+15%
- Chastity - effect changed to -50% Birth Rate
- Divine Shield - average duration reduced by ~15%
- Expose Thieves - effect has been changed to -1 Stealth Recovery per Tick (short duration); difficulty and cost increased
- Fanaticism - average duration reduced by ~25%
- Invisibility - TPA bonus reduced to +10%
- Meteor Showers - availability changed to War only
- Support Spells list has been updated
- Support Spells
- Minor Protection
- Greater Protection
- Fertile Lands
- Magic Shield
- Natures Blessing
- Love and Peace
- Builders Boon
- Inspire Army
- Patriotism
- Illuminate Shadows
- Wrathful Smite
- Divine Shield
- Fanaticism
- Mist
- Salvation
- Town Watch
- (note: in order to cast a particular Support Spell, you must have access to it)
Operations
- Sabotage Wizards Damage cap reduced by 50%
- Assassinate Wizards meter points value increased to .12
- Arson meter points value increased to .08
- Greater Arson meter points value increased to .1
Dragons
- Dragons no longer have baseline effects
- Dragons maximum duration reduced from 120 to 48 Ticks
- Dragons now also require an extra 1/10 of their GC cost as Food to launch
- Dragon page will now show Cost and HP w/o starting a project
- Dragon stats and effects have been adjusted
Dragons
- Amethyst Dragon: removed
- Emerald Dragon: (HP and Cost scaling reduced to Ruby's scaling)
- +15% Military Casualties
- -15% Combat Gains
- -50% Credits Gained in Combat
- Ruby Dragon:
- -10% Military Efficiency
- +20% Military Wages
- -25% New Draftees
- Sapphire Dragon:
- -25% WPA/TPA
- +10% Instant Spell and Sabotage Damage taken
- -25% Spell Duration
- Topaz Dragon:
- -25% Building Efficiency
- -15% Income
- Instantly Destroys 2% of Buildings, and then again every 6 Ticks
Ages | |
---|---|
Ages | 1998 - 1999 : The first generation of Utopia (1) • The Second Age of Utopia (2) • The Third Age of Utopia (3) • The Fourth Age of Utopia (4) • The Fifth Age of Utopia (5) • The Sixth Age of Utopia (6) •
2000 - 2001 : The Seventh Age of Utopia (7) • The Age of Chaos (8) • The Renaissance Age (9) • The Age of Conflict (10) • The Age of Nobility (11) • The Era of Magic (12) • The Era of Mystery (13) • The Era of Strife (14) • 2002 - 2003 : The Age of Valour (15) • The Age of Discovery (16) • The Age of the People (17) • The Age of Heroes (18) • An Era of Hope (19) • An Age of Dreams (20) • An Age of Wonders (21) • An Age of Conquerors (22) • The Revolution (23) • 2004 - 2005 : An Age of Glory (24) • An Age of Tranquility (25) • An Age of Turmoil (26) • An Age of Courage (27) • An Age of Intrigue (28) • An Age of War (29) • An Age of Unity (30) • 2006 - 2007 : An Age of Reason (31) • An Age of Kings (32) • An Age of Prosperity (33) • The Age of the Dragon (34) • An Age of Triumph (35) • An Age of Bravery (36) • The Age of Darkness (37) • 2008 - 2009 : The Age of Angels (38) • The Age of the Scholar (39) • The Awakening (40) • The Age of Renewal (41) • The Age of Hope (42) • The Age of Rebirth (43) • The Age of Change (44) • The Age of Light (45) • 2010 - 2011 : The Age of Distinction (46) • The Age of Justice (47) • The Age of Peril (48) • The Age of Conspiracy (49) • The Age of Resurrection (50) • The Age of Domination (51) • An Era of Supremacy (52) • 2012 - 2013 : The Age of Havoc (53) • A Call to Arms (54) • Veil of Shadows (55) • Strength in Union (56) • Relentless Onslaught (57) • Art of War (58) • An Honorable Proposition (59) • A Battle Joined (60) • 2014 - 2015 : Age of Destruction (61) • Books of War (62) • Iron Walls, Iron Heart (63) • The Spoils of War (64) • The Isles of Legion (65) • Thunder and Bedlam (66) • 2016 - 2017 : The Age of Perception (67) • The Age of Heresy (68) • The Age of Scholars and Scoundrels (69) • The Age of Daunting Judgement (70) • The Metamorphosis (71) • The Era of Venerated Bastions (72) • The Age of Tricksters and Mischief (73) • The Age of Affinity (74) • 2017 - 2018 : The Age of Empowering Enchantments (75) • The Age of the Empyrean Advent (76) • The Age of Accession and Abrogation (77) • The Age of Insight (78) • The Age of Vanguards Acquiescence (79) • 2019 - 2020 : The Age of Reconnaissance (80) • The Emergence (81) • The Grimoires of Glory (82) • Age of Adjudication (83) • Bethink the Fray (84) • Intuition (85) • Global Viction (86) • Age of the Sword (87) • Swift Strife (88) • Reformation (89) 2021 - 2022 : Age of Exile 90 • Age of Remembrance 91 • Age of Ancestry 92 • Occult Ordination 93 • Ascent 94 • Age of the Omen 95 • The Eternal Rift 96 • Dominance 97 • Keen Transformation 98 • 2023 - 2024 : Crossing Boundaries 99 • Equilibrium 100 • Crusades 101 • Godsend 102 • Unbound Dominion 103 • Renascence 104 • Devout Fervor 105 |