Difference between revisions of "Age 97"

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{{Infobox_Age
 
{{Infobox_Age
|name= Age 97
+
|name= Dominance
 
|number= 97
 
|number= 97
|status= Current
+
|status= Ended
 
|owner= [[Muga Gaming]]
 
|owner= [[Muga Gaming]]
 
|start= Wednesday June 29, 2022 @ 18:00 GMT
 
|start= Wednesday June 29, 2022 @ 18:00 GMT
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}}
 
}}
  
'''Age 97 '''
+
=Dominance=
  
 
Original details can be found in the forums here: http://forums.utopia-game.com/showthread.php?640273-Age-97-Final-Changes
 
Original details can be found in the forums here: http://forums.utopia-game.com/showthread.php?640273-Age-97-Final-Changes
  
 
+
==== Mechanical Changes ====  
 
 
 
 
= Mechanical Changes =  
 
 
*Specialists once again convert to Elite Units on successful Traditional March Attacks for all Races
 
*Specialists once again convert to Elite Units on successful Traditional March Attacks for all Races
 
*Military Wages penalty from the Kingdom Wall removed
 
*Military Wages penalty from the Kingdom Wall removed
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*Out of Range Wars will no longer transfer War Score
 
*Out of Range Wars will no longer transfer War Score
 
*Aggressive FCF will no longer transfer War Score
 
*Aggressive FCF will no longer transfer War Score
 
  
 
=== [[Growth|Buildings]] ===  
 
=== [[Growth|Buildings]] ===  
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*Training Grounds now also reduce Mercenary costs by 2% (max 50%)
 
*Training Grounds now also reduce Mercenary costs by 2% (max 50%)
 
*Universities now increase Science Book generation of all Categories; base Book generation effect reduced to from 2% to 1% (max 25%)
 
*Universities now increase Science Book generation of all Categories; base Book generation effect reduced to from 2% to 1% (max 25%)
 
  
 
=== [[Science]] ===
 
=== [[Science]] ===
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*All Personalities will generate bonus Science Books based on their area of focus (see Personalities section for more information)
 
*All Personalities will generate bonus Science Books based on their area of focus (see Personalities section for more information)
  
 
+
=== [[Relations]] ===
 
 
=== [[Relations#War|War]] ===
 
 
*Military Casualties will be proportionally reduced by the scaling Effectiveness penalty for hitting into/out of War
 
*Military Casualties will be proportionally reduced by the scaling Effectiveness penalty for hitting into/out of War
 
*Points needed for reaching War Tiers have been adjusted (each tier provides additional bonuses to the winning Kingdom of a War)
 
*Points needed for reaching War Tiers have been adjusted (each tier provides additional bonuses to the winning Kingdom of a War)
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:*Onslaught: +10% Offensive Military Efficiency, +15% Enemy Military Casualties on Attacks
 
:*Onslaught: +10% Offensive Military Efficiency, +15% Enemy Military Casualties on Attacks
 
:*Stalwart: +10% Defensive Military Efficiency, -15% Military Casualties
 
:*Stalwart: +10% Defensive Military Efficiency, -15% Military Casualties
 
  
 
=== [[Mystics|Spells]] ===
 
=== [[Mystics|Spells]] ===
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::*-15% Income
 
::*-15% Income
 
::*Instantly Destroys 2% of Buildings, and then again every 6 Ticks
 
::*Instantly Destroys 2% of Buildings, and then again every 6 Ticks
 +
 +
 +
{{ages}}

Latest revision as of 17:15, 8 March 2024

Age 97
Name:

Dominance

Number:

97

Official Information
Server:

World of Legends

Status:

Ended

Owner:

Muga Gaming

Dates
Start:

Wednesday June 29, 2022 @ 18:00 GMT

End:

Saturday, September 3, 2022 @ 00:00 GMT

Duration (in days):

67


Dominance

Original details can be found in the forums here: http://forums.utopia-game.com/showthread.php?640273-Age-97-Final-Changes

Mechanical Changes

  • Specialists once again convert to Elite Units on successful Traditional March Attacks for all Races
  • Military Wages penalty from the Kingdom Wall removed
  • Daily Activity Bonus will be calculated from the average Income of the last ingame Month
  • Provinces will no longer be affected by Dragons during Protection
  • An indicator for current MAP (Multi-Attack Protection) level will be visible on State Council
  • Out of Range Wars will no longer transfer War Score
  • Aggressive FCF will no longer transfer War Score

Buildings

  • Farms production reduced from 70 to 60 bushels per tick
  • Training Grounds now also reduce Mercenary costs by 2% (max 50%)
  • Universities now increase Science Book generation of all Categories; base Book generation effect reduced to from 2% to 1% (max 25%)

Science

  • Cunning Science has been split into Sorcery:'Increased Instant Spell Damage' and Cunning:'Increased Sabotage Operation Damage'
  • Cunning Science efficiency scaling reduced to ~2/3 of current
  • Sorcery Science efficiency scaling reduced to ~2/3 of current
  • All Personalities will generate bonus Science Books based on their area of focus (see Personalities section for more information)

Relations

  • Military Casualties will be proportionally reduced by the scaling Effectiveness penalty for hitting into/out of War
  • Points needed for reaching War Tiers have been adjusted (each tier provides additional bonuses to the winning Kingdom of a War)
War Score Tiers
  • Tier 1: 120
  • Tier 2: 140
  • Tier 3: 165
  • Tier 4: 190
  • Tier 5: 220

Rituals

  • Number of Casts needed to start a 100% strength Ritual changed from 80 to 3 times the number of provinces in the Kingdom (to a minimum 45 Casts for 15 provinces or fewer)
  • Undercasting a Ritual has been removed
  • The overcast Ritual efficiency formula has been adjusted to account for the new requirement
  • Ritual effects have been adjusted
Rituals
  • Affluent: +15% Income, +20% Draft Rate
  • Barrier: -20% Damage from Enemy Instant Magic & Thievery Operations, -10% Combat (Resource) Losses
  • Expedient: -20% Training Time, -20% Training Cost, -20% Construction Time, -20% Construction Cost
  • Expropriation: removed
  • Godspeed: -10% Attack Time, +20% Honor Gained in Combat, +20% Credits Gained in Combat
  • Havoc: +20% Offensive WPA & TPA, +5% Instant Spell Damage, +5% Sabotage Damage
  • Onslaught: +10% Offensive Military Efficiency, +15% Enemy Military Casualties on Attacks
  • Stalwart: +10% Defensive Military Efficiency, -15% Military Casualties

Spells

  • Returning Spell - Miner's Mystique: Peasants provide a stable, supplemental source of Income from mining precious metals, generating an extra 0.3gc each (medium duration)
  • New Spell - Salvation: protects military in battle, reducing all Military Casualties by 10% (medium duration)
  • Abolish Ritual - Rune Cost reduced
  • Amnesia - availability changed to limited (Heretic)
  • Bloodlust - Self and Enemy Military Casualties adjusted to +15%/+15%
  • Chastity - effect changed to -50% Birth Rate
  • Divine Shield - average duration reduced by ~15%
  • Expose Thieves - effect has been changed to -1 Stealth Recovery per Tick (short duration); difficulty and cost increased
  • Fanaticism - average duration reduced by ~25%
  • Invisibility - TPA bonus reduced to +10%
  • Meteor Showers - availability changed to War only
  • Support Spells list has been updated
Support Spells
  • Minor Protection
  • Greater Protection
  • Fertile Lands
  • Magic Shield
  • Natures Blessing
  • Love and Peace
  • Builders Boon
  • Inspire Army
  • Patriotism
  • Illuminate Shadows
  • Wrathful Smite
  • Divine Shield
  • Fanaticism
  • Mist
  • Salvation
  • Town Watch
  • (note: in order to cast a particular Support Spell, you must have access to it)

Operations

  • Sabotage Wizards Damage cap reduced by 50%
  • Assassinate Wizards meter points value increased to .12
  • Arson meter points value increased to .08
  • Greater Arson meter points value increased to .1

Dragons

  • Dragons no longer have baseline effects
  • Dragons maximum duration reduced from 120 to 48 Ticks
  • Dragons now also require an extra 1/10 of their GC cost as Food to launch
  • Dragon page will now show Cost and HP w/o starting a project
  • Dragon stats and effects have been adjusted

Dragons

  • Amethyst Dragon: removed
  • Emerald Dragon: (HP and Cost scaling reduced to Ruby's scaling)
  • +15% Military Casualties
  • -15% Combat Gains
  • -50% Credits Gained in Combat
  • Ruby Dragon:
  • -10% Military Efficiency
  • +20% Military Wages
  • -25% New Draftees
  • Sapphire Dragon:
  • -25% WPA/TPA
  • +10% Instant Spell and Sabotage Damage taken
  • -25% Spell Duration
  • Topaz Dragon:
  • -25% Building Efficiency
  • -15% Income
  • Instantly Destroys 2% of Buildings, and then again every 6 Ticks


Ages
Ages 1998 - 1999 : The first generation of Utopia (1)  • The Second Age of Utopia (2)  • The Third Age of Utopia (3)  • The Fourth Age of Utopia (4)  • The Fifth Age of Utopia (5)  • The Sixth Age of Utopia (6)  •

2000 - 2001 : The Seventh Age of Utopia (7)  • The Age of Chaos (8)  • The Renaissance Age (9)  • The Age of Conflict (10)  • The Age of Nobility (11)  • The Era of Magic (12)  • The Era of Mystery (13)  • The Era of Strife (14)  •

2002 - 2003 : The Age of Valour (15)  • The Age of Discovery (16)  • The Age of the People (17)  • The Age of Heroes (18)  • An Era of Hope (19)  • An Age of Dreams (20)  • An Age of Wonders (21)  • An Age of Conquerors (22)  • The Revolution (23)  •

2004 - 2005 : An Age of Glory (24)  • An Age of Tranquility (25)  • An Age of Turmoil (26)  • An Age of Courage (27)  • An Age of Intrigue (28)  • An Age of War (29)  • An Age of Unity (30)  •

2006 - 2007 : An Age of Reason (31)  • An Age of Kings (32)  • An Age of Prosperity (33)  • The Age of the Dragon (34)  • An Age of Triumph (35)  • An Age of Bravery (36)  • The Age of Darkness (37)  •

2008 - 2009 : The Age of Angels (38)  • The Age of the Scholar (39)  • The Awakening (40)  • The Age of Renewal (41)  • The Age of Hope (42)  • The Age of Rebirth (43)  • The Age of Change (44)  • The Age of Light (45)  •

2010 - 2011 : The Age of Distinction (46)  • The Age of Justice (47)  • The Age of Peril (48)  • The Age of Conspiracy (49)  • The Age of Resurrection (50)  • The Age of Domination (51)  • An Era of Supremacy (52)  •

2012 - 2013 : The Age of Havoc (53)  • A Call to Arms (54)  • Veil of Shadows (55)  • Strength in Union (56)  • Relentless Onslaught (57)  • Art of War (58)  • An Honorable Proposition (59)  • A Battle Joined (60)  •

2014 - 2015 : Age of Destruction (61)  • Books of War (62)  • Iron Walls, Iron Heart (63)  • The Spoils of War (64)  • The Isles of Legion (65)  • Thunder and Bedlam (66)  •

2016 - 2017 : The Age of Perception (67)  • The Age of Heresy (68)  • The Age of Scholars and Scoundrels (69)  • The Age of Daunting Judgement (70)  • The Metamorphosis (71)  • The Era of Venerated Bastions (72)  • The Age of Tricksters and Mischief (73)  • The Age of Affinity (74)  •

2017 - 2018 : The Age of Empowering Enchantments (75)  • The Age of the Empyrean Advent (76)  • The Age of Accession and Abrogation (77)  • The Age of Insight (78)  • The Age of Vanguards Acquiescence (79)  •

2019 - 2020 : The Age of Reconnaissance (80)  • The Emergence (81)  • The Grimoires of Glory (82)  • Age of Adjudication (83)  • Bethink the Fray (84)  • Intuition (85)  • Global Viction (86)  • Age of the Sword (87)  • Swift Strife (88)  • Reformation (89)

2021 - 2022 : Age of Exile 90  • Age of Remembrance 91  • Age of Ancestry 92  • Occult Ordination 93  • Ascent 94  • Age of the Omen 95  • The Eternal Rift 96  • Dominance 97  • Keen Transformation 98  •

2023 - 2024 : Crossing Boundaries 99  • Equilibrium 100  • Crusades 101  • Godsend 102  • Unbound Dominion 103  • Renascence 104  • Devout Fervor 105