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  • * [[Kingdom]] * [[Dragons]]
    8 KB (1,010 words) - 22:44, 24 February 2024
  • *Dragons *Kingdom locations
    12 KB (1,669 words) - 23:52, 25 July 2016
  • ...t on Rituals, fund or slay Dragons while under protection. However, if the kingdom the new province is created in is at war, the protection period will last 3
    2 KB (317 words) - 13:19, 20 February 2023
  • ...er and is used to aid/fund other provinces in its' kingdom as well as slay dragons. Colloquially known as cow. | Kingdoms || '''BF''' || Brute Force - a well known old kingdom
    13 KB (1,979 words) - 13:20, 20 February 2023
  • ...Age were Multi-Kingdom Wars. It was needed just to declare a War to any [[Kingdom]] (any size). Other participants could join the War. * If both Kingdom was in '''Peace''', both of them have '''Binding Peace''', which has same e
    9 KB (1,296 words) - 20:14, 29 May 2017
  • '''Dragons''' are creatures that help to disrupt the target Kingdom. [[Monarch]] and [[Stewards]] can choose which Dragon type and the target Kingdom.
    5 KB (685 words) - 22:07, 6 March 2024
  • =Dragons= At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon.
    3 KB (454 words) - 14:33, 20 February 2023
  • [[Military#Understanding_Attacks|Attacking]] another kingdom affects the relations between the two kingdoms. By continually attacking, your kingdom's conflict level against the opposing kingdom will elevate, thereby changing the relation type; first from '''Normal''' t
    19 KB (2,937 words) - 01:47, 21 April 2024
  • When a party hits '''15 points''' they become Unfriendly to the Kingdom which they hit/opped. Hostile status requires '''30 points''' to achieve. If both Kingdoms reach Hostile relations, the kingdom with fewer meter points may declare war. When '''90 points''' are reached b
    5 KB (644 words) - 23:06, 6 May 2024
  • ...ry|thievery ops]] or [[Spells|magic]]. Quite often you will work with your kingdom and other players to provide cover in areas others are lacking. ...you decide. It is always a good idea to ask for advice and input from your kingdom when it comes to deciding what you're going to focus on in the coming age.
    7 KB (1,206 words) - 22:34, 28 May 2017
  • ...ency =</b> ( 33 + 67 * ( Effective Wage Rate / 100 ) <sup>0.25</sup> ) * [[Dragons#Ruby|Ruby Dragon]] * [[Multi-Attack Protection (MAP)|Multi-Attack Protectio <!--===Kingdom Networth Factor===
    11 KB (1,337 words) - 20:38, 3 April 2024
  • ...' (KR) are a new mechanic introduced in [[Age_72|Age 72]] that serves as a kingdom-wide bonus. The [[Monarch]] or [[Steward]] can begin a ritual. ==Kingdom Ritual Page==
    4 KB (614 words) - 18:51, 6 May 2024
  • Monarchs can invite people to join their kingdom from the Invitations page. This page is accessible via the Invite tab under * Kingdom Invitations - to move into a free space in a kingdom
    4 KB (604 words) - 23:47, 25 June 2022
  • ...xposure to the game world. Provinces under Protection are displayed on the Kingdom Page in green text, and with a trailing ^ after their province names. Provinces joining a kingdom during war will be subject to a [[Freeze time]] which lasts 72 hours. You w
    659 bytes (112 words) - 21:09, 1 September 2019
  • ...kingdom when attacked by larger kingdoms will be removed when the smaller kingdom reaches 50 points on the meter. * Towards a similar end, when both kingdom reach max hostility the option to declare will appear regardless of the kin
    10 KB (1,418 words) - 17:06, 10 September 2013
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    9 KB (1,218 words) - 21:15, 28 May 2017
  • ...more expensive it will be to explore. If you are the only province in your kingdom it will be more expensive. ...war and selecting land as a reward will grant a minimum of 5k acres to the kingdom.
    11 KB (1,510 words) - 17:06, 10 September 2013
  • ...h a kingdom it will not be possible to create a random province in another kingdom. To opposite Kingdom :
    12 KB (1,643 words) - 19:20, 19 August 2012
  • ***Minimum duration 24 ticks, maximum duration 48 ticks. A Kingdom will automatically revert to Normal after 48 ticks *[[Dragons]]
    81 KB (12,686 words) - 04:04, 24 February 2024
  • ...24 hours unless its updated. You can see this information in a tab on the kingdom page of your enemy. To opposite Kingdom :
    10 KB (1,433 words) - 17:07, 10 September 2013
  • **Immune to Dragons To opposite Kingdom :
    10 KB (1,388 words) - 09:46, 13 May 2012
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    10 KB (1,406 words) - 08:43, 9 May 2012
  • * Dragons changes: ** All dragons result in 10% lower income and the loss of 20% of new draftees
    10 KB (1,352 words) - 21:14, 28 May 2017
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    9 KB (1,240 words) - 21:15, 28 May 2017
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    11 KB (1,471 words) - 17:04, 10 September 2013
  • *Intra-Kingdom attacks will deal significantly more damage (double) and remove a minimum 5 *Dragons will generate 8 hostility points
    6 KB (967 words) - 23:13, 5 June 2021
  • ...Increases and reductions to cost based on a provinces size relative to the kingdom are still in effect. To opposite Kingdom :
    11 KB (1,558 words) - 02:42, 1 September 2015
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    11 KB (1,511 words) - 02:43, 1 September 2015
  • *Dragons: ...ed by 50% to 5 credits. Added additional checks to avoid taunting your own kingdom.
    12 KB (1,617 words) - 19:28, 28 May 2017
  • *Kingdom and Islands ** Kingdom allocation per island will increase
    12 KB (1,597 words) - 23:52, 25 July 2016
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    13 KB (1,699 words) - 06:01, 1 September 2015
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    12 KB (1,625 words) - 19:29, 28 May 2017
  • ...fixes implemented for some issues with the shop, espionage page and intra-kingdom attacks (this one is speculative). To opposite Kingdom :
    11 KB (1,537 words) - 23:51, 25 July 2016
  • *Kingdom page: **Kingdom honor and rank will also be displayed to kingdom members.
    13 KB (1,713 words) - 06:13, 1 September 2015
  • **New monarch option to block randoms provinces from joining a kingdom. Causes kingdoms wages to increase by 20%. **Requires 2 different people from each kingdom to have attacked (in such a way that the meter is moved) before war can be
    13 KB (1,823 words) - 19:02, 5 August 2016
  • *Dragons To opposite Kingdom :
    17 KB (2,433 words) - 19:27, 28 May 2017
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    13 KB (1,730 words) - 19:27, 28 May 2017
  • To opposite Kingdom : | bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.
    15 KB (2,037 words) - 06:50, 20 May 2017
  • **Dragons ...of your province that records your casts and successful casts of spells on Kingdom mates
    14 KB (2,099 words) - 16:58, 29 January 2018
  • *Kingdom Rituals **Kingdom Rituals (KR) are a new mechanic that serves as a kingdom-wide bonus.
    13 KB (1,944 words) - 17:13, 11 August 2017
  • * Dragons - Dragons will not be allowed to be started or sent during an unbreakable Cease-Fire * Resilient -> -35% Gains on attacks into your Kingdom & -40% Gains on attacks you make & -25% Military Casualties on defense
    11 KB (1,552 words) - 18:02, 17 July 2018
  • ...Kingdom Monarchs will have a better opportunity to have players join their Kingdom that fit what they are looking for, and respectively new players will have ...require Paladins to have WPA but the new formula will make it so that all Kingdom members have an opportunity to receive the self spell bonuses from their Pa
    16 KB (2,293 words) - 17:10, 10 November 2017
  • * Dragons ** Dragon send range will be removed when targeting a Kingdom you are at war with
    9 KB (1,209 words) - 04:36, 19 October 2018
  • * Dragons * Can Cast Self Spells on Kingdom Members
    10 KB (1,366 words) - 20:24, 21 July 2019
  • ...ive KD Networth - Changed to be based on the average province size of your kingdom (more accurately represents overall KD strength) ...nces will have a chance to play with other active players in a normal size Kingdom. Kingdoms that will be merged will be handled on a case by case basis and c
    12 KB (1,775 words) - 16:07, 26 April 2018
  • ...een written for those that are new to Utopia, specifically for those in my kingdom. Although the official Utopian Guide presents a lot of great info, I have f ...possible. Kingdoms can get to 25 by inviting other provinces to join their kingdom.
    45 KB (7,607 words) - 08:59, 1 January 2021
  • ...aller Kingdom to automatically enter into a 7 day cease-fire with a larger Kingdom that has a large meter disparity will be removed * Kingdom vs Kingdom Gains Reduction
    13 KB (1,762 words) - 00:01, 17 November 2018
  • ** The throttle that was put in place to deter continued attacks on the same Kingdom by reducing gains based on Meter variance will be removed ** Unfriendly Thief/Sorcery Operations will require authorization by the Kingdom Monarch or Steward before those operations will become available
    12 KB (1,621 words) - 01:58, 5 February 2019
  • ...you are in war range (85-117.64%) when activating a Forced Cease-Fire your Kingdom will lose up to 3% honor at 95%+ and scale linearly to 1.5% at the bottom o ...the Kingdom pressing Force CF, it will not be transferred to the opponent Kingdom
    13 KB (1,773 words) - 04:09, 4 March 2020
  • ** Aggressor kingdoms can force CF after 24 hours of no attacks in kingdom news ** Support Category will include only the spells that are castable onto Kingdom Mates
    12 KB (1,602 words) - 04:04, 4 March 2020

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