Difference between revisions of "Aid"

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*Soldiers: 100gc
 
*Soldiers: 100gc
 
*Runes: 3gc
 
*Runes: 3gc
*Land: 500gc (Pulled from explorable acres but 50% will be destroyed)
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*Land: 500gc (Pulled from explore pool acres, but 50% will be destroyed)
  
 
Each day, a small portion of your trade balance will naturally be forgiven so that aid will be forgotten over time.
 
Each day, a small portion of your trade balance will naturally be forgiven so that aid will be forgotten over time.

Revision as of 13:51, 29 December 2023

As you grow in Utopia, you will find that your Kingdom is like family. You share a special bond with them that makes their success just as important to you as your own might be. Provinces are welcome and encouraged to assist either other in times of need. Provinces can also use the Aid System to create their own barter commerce - trading food for runes or gold, and so on.

However, there are some taxes associated with Trade. Unfortunately, this is simply a reality of the Utopian World -- the Lords use these taxes to supply some of the services they offer and enforce the regulations they set. Your province maintains a Trade Balance that records the history of aid you have sent and received. Each time you send an Aid Shipment to a fellow province in your Kingdom, you will be given a Trade Surplus as described below, and the recipient will receive a Trade Deficit. Each day, a small portion of your trade balance will naturally be forgiven. You can find your current tax rate on shipments being received within your Aid Page.

Introduced in Age 68, sending aid counts as an aggressive action. Certain actions (such as accepting an invitation) requires at least 24 hours since the last aggressive action.

Aid: The Trade Balance

Your province maintains a Trade Balance that records the history of aid you have sent and received. Each time you send an Aid Shipment to a fellow province in your Kingdom, you will be given a Trade Surplus, and the recipient will receive a Trade Deficit. Your Trade Balance is determined on this basis:

Resource Trade Value

  • Gold: 1gc
  • Food: 0.05gc
  • Soldiers: 100gc
  • Runes: 3gc
  • Land: 500gc (Pulled from explore pool acres, but 50% will be destroyed)

Each day, a small portion of your trade balance will naturally be forgiven so that aid will be forgotten over time.

Aid: The Trade Tax

Trade recipients are taxed based on their accumulated Trade Deficit - Trade Surpluses are not taxed. The Tax Rate is based on the province's relative Networth and Trade Balance, and will simply confiscate a portion of the traded goods. Tax takes effect once your negative Trade Balance reaches 400% of your Networth.

Aid to needy provinces is sometimes exempt from taxation. If the receiving province has been hurt significantly in recent days, aid may face a reduced tax rate (down to a minimum of 15%). This aid still accumulates in the Trade Balance of both parties. Also, if the province is below the average networth of the Kingdom, then the tax rate is calculated on the average kingdom province networth.

Aid & Tax Formulas

Max Shipment

Max Aid Shipment = Province Net Worth * 4

Tax

Base Tax Rate = -4 * (Trade Balance / MAX (Net Worth, KD Average Net Worth) + 4)

Tax Rate = DEPEND ( Base Tax Rate ) :
                    Base Tax Rate < 0    = 0
               0 <  Base Tax Rate < 98   = Base Tax Rate
                    Base Tax Rate > 98   = 98
  • Tax Rate is capped at 98% max.
  • If the province is below the average net worth of the Kingdom, then the tax rate is calculated on the average kingdom province net worth.
  • If receiving province has been hit significantly and is subject to Gangbang Protection:
    • Tax rate will be cut in half
    • Tax will be capped at 15% rather than the 98% max.
  • Taxes don't take effect until your negative trade balance reaches 400% of your net worth (equivalent to one maximum aid shipment).


Tax Rate Reduction

Tax Rate Reduction = Trade Balance * ((1 - 0.75) / 100)
It takes 11.5 real life days to halve your trade balance.


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