Difference between revisions of "Aid"
m |
m (→Aid: The Trade Tax) |
||
(16 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
As you grow in Utopia, you will find that your Kingdom is like family. You share a special bond with them that makes their success just as important to you as your own might be. Provinces are welcome and encouraged to assist either other in times of need. Provinces can also use the Aid System to create their own barter commerce - trading food for runes or gold, and so on. | As you grow in Utopia, you will find that your Kingdom is like family. You share a special bond with them that makes their success just as important to you as your own might be. Provinces are welcome and encouraged to assist either other in times of need. Provinces can also use the Aid System to create their own barter commerce - trading food for runes or gold, and so on. | ||
− | However, there are some taxes associated with Trade. Unfortunately, this is simply a reality of the Utopian World -- the Lords use these taxes to supply some of the services they offer and enforce the regulations they set. Your province maintains a Trade Balance that records the history of aid you have sent and received. Each time you send an Aid Shipment to a fellow province in your Kingdom, you will be given a Trade Surplus as described below, and the recipient will receive a Trade Deficit. Each day, a small portion of your trade balance will naturally be forgiven. You can find your current | + | However, there are some taxes associated with Trade. Unfortunately, this is simply a reality of the Utopian World -- the Lords use these taxes to supply some of the services they offer and enforce the regulations they set. Your province maintains a Trade Balance that records the history of aid you have sent and received. Each time you send an Aid Shipment to a fellow province in your Kingdom, you will be given a Trade Surplus as described below, and the recipient will receive a Trade Deficit. Each day, a small portion of your trade balance will naturally be forgiven. You can find your current Tax Rate on shipments being received within your Aid Page. |
+ | |||
+ | Starting [[Age 68]], sending Aid counts as an aggressive action. Certain actions (such as accepting an invitation) requires at least 24 hours since the last aggressive action. | ||
=== Aid: The Trade Balance === | === Aid: The Trade Balance === | ||
Line 13: | Line 15: | ||
*Soldiers: 100gc | *Soldiers: 100gc | ||
*Runes: 3gc | *Runes: 3gc | ||
+ | *Land: 1500gc (pulled from Explore Pool, but 1/3 will be destroyed) | ||
+ | |||
+ | Each Utopian Month, 10% of your Trade Balance will naturally decay, so that aid will be forgotten over time. This does not happen during War. | ||
+ | |||
+ | === Aid: The Trade Tax === | ||
+ | |||
+ | Trade recipients are taxed based on their accumulated Trade Deficit - Trade Surpluses are not taxed. The Tax Rate is based on the Province's relative Net Worth and Trade Balance, and will simply confiscate a portion of the traded goods. Tax takes effect once your negative Trade Balance reaches 400% of your Net Worth. If the Province is below the average Net Worth of the Kingdom, then the Tax Rate is calculated using the average instead. | ||
+ | |||
+ | Aid to needy Provinces is sometimes exempt from taxation. <!--If the receiving province has been hurt significantly in recent days, aid may face a reduced Tax Rate (down to a minimum of 15%). -->This aid still accumulates in the Trade Balance of both parties. | ||
+ | |||
+ | ==Aid & Tax Formulas== | ||
− | + | ===Max Shipment=== | |
+ | <b>Max Aid Shipment =</b> Province Net Worth * 4 | ||
+ | ===Tax=== | ||
+ | <b>Base Tax Rate =</b> -4 * (Trade Balance / MAX (Net Worth, KD Average Net Worth) + 4) | ||
+ | |||
+ | <b>Tax Rate =</b> ''DEPEND'' ( Base Tax Rate ) : | ||
+ | Base Tax Rate < 0 = 0 | ||
+ | 0 < Base Tax Rate < 80 = Base Tax Rate | ||
+ | Base Tax Rate > 80 = 80 | ||
− | + | * Tax Rate is capped at 80% max. | |
+ | * If the province is below the Kingdom's average Net Worth, its Tax Rate is calculated on the average Kingdom province Net Worth. | ||
+ | * If the province is below 25% of the Kingdom's median Acres, its Tax Rate is capped at 15%. | ||
+ | <!--* If receiving province has been hit significantly and is subject to [[Gangbang Protection|MAP/GBP]]: | ||
+ | ** Tax rate will be cut in half | ||
+ | ** Tax will be capped at 15% rather than the 98% max.--> | ||
+ | * Taxes don't take effect until your negative trade balance reaches 400% of your net worth (equivalent to one maximum aid shipment). | ||
− | + | <!-- | |
+ | ===Tax Rate Reduction=== | ||
+ | <b>Tax Rate Reduction =</b> Trade Balance * ((1 - 0.75) / 100) | ||
+ | :It takes 11.5 real life days to halve your trade balance.--> | ||
+ | ---- | ||
− | |||
− | [[ | + | {{PreviousNext| [[War Room]] | [[Ingame|Mail & Forum]]}} |
+ | {{Guide navigation}} |
Latest revision as of 06:10, 16 July 2024
As you grow in Utopia, you will find that your Kingdom is like family. You share a special bond with them that makes their success just as important to you as your own might be. Provinces are welcome and encouraged to assist either other in times of need. Provinces can also use the Aid System to create their own barter commerce - trading food for runes or gold, and so on.
However, there are some taxes associated with Trade. Unfortunately, this is simply a reality of the Utopian World -- the Lords use these taxes to supply some of the services they offer and enforce the regulations they set. Your province maintains a Trade Balance that records the history of aid you have sent and received. Each time you send an Aid Shipment to a fellow province in your Kingdom, you will be given a Trade Surplus as described below, and the recipient will receive a Trade Deficit. Each day, a small portion of your trade balance will naturally be forgiven. You can find your current Tax Rate on shipments being received within your Aid Page.
Starting Age 68, sending Aid counts as an aggressive action. Certain actions (such as accepting an invitation) requires at least 24 hours since the last aggressive action.
Contents
Aid: The Trade Balance
Your province maintains a Trade Balance that records the history of aid you have sent and received. Each time you send an Aid Shipment to a fellow province in your Kingdom, you will be given a Trade Surplus, and the recipient will receive a Trade Deficit. Your Trade Balance is determined on this basis:
Resource Trade Value
- Gold: 1gc
- Food: 0.05gc
- Soldiers: 100gc
- Runes: 3gc
- Land: 1500gc (pulled from Explore Pool, but 1/3 will be destroyed)
Each Utopian Month, 10% of your Trade Balance will naturally decay, so that aid will be forgotten over time. This does not happen during War.
Aid: The Trade Tax
Trade recipients are taxed based on their accumulated Trade Deficit - Trade Surpluses are not taxed. The Tax Rate is based on the Province's relative Net Worth and Trade Balance, and will simply confiscate a portion of the traded goods. Tax takes effect once your negative Trade Balance reaches 400% of your Net Worth. If the Province is below the average Net Worth of the Kingdom, then the Tax Rate is calculated using the average instead.
Aid to needy Provinces is sometimes exempt from taxation. This aid still accumulates in the Trade Balance of both parties.
Aid & Tax Formulas
Max Shipment
Max Aid Shipment = Province Net Worth * 4
Tax
Base Tax Rate = -4 * (Trade Balance / MAX (Net Worth, KD Average Net Worth) + 4) Tax Rate = DEPEND ( Base Tax Rate ) : Base Tax Rate < 0 = 0 0 < Base Tax Rate < 80 = Base Tax Rate Base Tax Rate > 80 = 80
- Tax Rate is capped at 80% max.
- If the province is below the Kingdom's average Net Worth, its Tax Rate is calculated on the average Kingdom province Net Worth.
- If the province is below 25% of the Kingdom's median Acres, its Tax Rate is capped at 15%.
- Taxes don't take effect until your negative trade balance reaches 400% of your net worth (equivalent to one maximum aid shipment).
« Previous: War Room | Next: Mail & Forum » |
The Utopia Guide | |
---|---|
Introduction | Getting Started with Utopia • Creating a province • Race & Personality |
The Menus | Throne • Kingdom • News
Explore • Growth • Science • Military Mystics • Thievery • War Room • Aid • Dragon • Ritual • Stances Politics • Relations • Rankings • Preferences |
Advanced | MunkBot • Invitations • Reservations • Utopia • Province • World of Legends • Formulas |
Rules | Game Rules |