Difference between revisions of "Dragons, Aid & Stances"

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=Stances=
 
'''As of [[Age 74]], stances have been removed from the game and have been replaced by [[Ritual|Rituals]]. This information, though outdated, will be retained for historical purposes.'''
 
 
You may not change your stance if you have changed it within the last 24 hours. 24 full ticks must pass before it can be changed. A kingdom in Prosperous stance will automatically revert to normal at the expiration of the 72nd tick.
 
 
* Stance Effects are negated in [[war]].
 
* Stances may not be changed during [[protection]].
 
 
{| {{GreenTable}}
 
|- {{DarkGreenRow}}
 
! width="100%" colspan="3" | Stances
 
 
|- {{LightGreenCell}}
 
! width="25%" | Normal
 
! width="25%" | Aggressive
 
! width="25%" | Prosperous
 
 
|- bgcolor="#f9fafb" style="vertical-align: top; text-align:left"
 
|
 
* No Effects
 
|
 
* +10% Combat Gains
 
* -15% Lower Attack Time
 
<br>
 
* +30% Military Wages
 
* +10% Military losses
 
|
 
* -40% Military training time and cost
 
* +40% draft speed
 
* -50% Construction time and cost
 
* +200% Birth Rate
 
<br>
 
* 72 hours maximum duration (with 96 hour cooldown)
 
* -20% gains hitting out
 
* -20% gains on magic and thievery ops out
 
* +500% Explore costs
 
* No Paradise spell available
 
 
|}
 
 
 
=Dragons=
 
=Dragons=
  
 
At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon.
 
At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon.
  
 
+
<!--
 
{| {{GreenTable}}
 
{| {{GreenTable}}
 
|-  
 
|-  
! {{DarkGreenRow}} colspan="4" | Dragon Type
+
! {{DarkGreenRow}} colspan="5" | Dragon Type
  
 
|- {{LightGreenCell}}
 
|- {{LightGreenCell}}
! width="25%" | Emerald
+
! width="20%" | Amethyst
! width="25%" | Sapphire
+
! width="20%" | Emerald
! width="25%" | Gold
+
! width="20%" | Ruby
! width="25%" | Ruby
+
! width="20%" | Sapphire
 +
! width="20%" | Topaz
 +
 
  
 
|- bgcolor="#f9fafb" style="vertical-align:top"
 
|- bgcolor="#f9fafb" style="vertical-align:top"
 +
|
 +
-25% Science Efficiency
 
|  
 
|  
+20% Military losses in combat
+
+20% Military Casualties &
-15% Attack Gains
+
-15% Attack gains
 +
|
 +
-10% Military Efficiency
 
|
 
|
 
-25% Thievery & Magic Effectiveness
 
-25% Thievery & Magic Effectiveness
 
|
 
|
-25% from Building Efficiency
+
-25% Building Efficiency
|
 
-10% from Military Efficiency
 
  
 
|-
 
|-
| bgcolor="#f9fafb" colspan="4" | All dragons result in 10% lower income and the loss of 20% of new draftees.  
+
| bgcolor="#f9fafb" colspan="5" | All dragons result in 10% lower income, 10% lower food production, the loss of 20% of new draftees, and destroy 3% of buildings every 6 ticks.  
 
|}
 
|}
  
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* Dragon Cost is determined at the time the dragon is started.
 
* Dragon Cost is determined at the time the dragon is started.
 
  <b>Dragon Cost =</b> Dragon Type Cost Mod * Cost Metric
 
  <b>Dragon Cost =</b> Dragon Type Cost Mod * Cost Metric
<b>Cost Metric =</b> ''MAX'' ( Target Kingdom NW , Your Kingdom NW ) * 0.656
+
<!-- <b>Cost Metric =</b> ''MAX'' ( Target Kingdom NW , Your Kingdom NW ) * 0.656 -->
 +
<b>Cost Metric =</b> Target Kingdom NW * 0.656
  
 
{| cellpadding="4"  
 
{| cellpadding="4"  
Line 80: Line 45:
 
|-
 
|-
 
|-
 
|-
| '''Sapphire || 1
+
| '''Sapphire || 2
 
|-
 
|-
| '''Gold || 2
+
| '''Topaz || 2
 +
|-
 +
| '''Amethyst || 2.4
 
|-
 
|-
 
| '''Ruby || 2.4
 
| '''Ruby || 2.4
Line 88: Line 55:
 
| '''Emerald  || 3
 
| '''Emerald  || 3
 
|-
 
|-
 +
|}
  
 
===Dragon HP===
 
===Dragon HP===
 
* Dragon HP is determined at the time the dragon is sent.
 
* Dragon HP is determined at the time the dragon is sent.
  <b>Dragon HP =</b> Dragon Type HP Mod * Relations Modifier *( Receiving Kingdom NW / 132)
+
  <b>Dragon HP =</b> Dragon Type HP Mod * Relations Modifier * (Receiving Kingdom NW / 132)
  
 
{| cellpadding="4"  
 
{| cellpadding="4"  
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| '''Dragon Type''' || '''HP Mod'''  
 
| '''Dragon Type''' || '''HP Mod'''  
 
|-
 
|-
| '''Sapphire || 1
+
| '''Sapphire || 3.1875
 +
|-
 +
| '''Topaz  || 3.1875
 
|-
 
|-
| '''Gold  || 2.625
+
| '''Amethyst || 3.825
 
|-
 
|-
| '''Ruby || 4.5
+
| '''Ruby || 3.825
 
|-
 
|-
| '''Emerald  || 5.25
+
| '''Emerald  || 4.78125
 
|-
 
|-
 
+
|}
  
 
{| cellpadding="4"  
 
{| cellpadding="4"  
 
|-bgcolor="#dedeff"
 
|-bgcolor="#dedeff"
 
| '''Relations''' || '''Relations Modifier'''  
 
| '''Relations''' || '''Relations Modifier'''  
|-
 
| '''Relations: [[Relations#Ceasefire|Ceasefire]] || 0.25
 
 
|-
 
|-
 
| '''Relations: None || 0.5
 
| '''Relations: None || 0.5
Line 122: Line 90:
 
|-
 
|-
 
|}
 
|}
 
+
-->
 +
<!--
 
===Historical Dragon data===
 
===Historical Dragon data===
 
* Previously all dragons cost the same amount of GC and had the same Hit Points which were determined via:  
 
* Previously all dragons cost the same amount of GC and had the same Hit Points which were determined via:  
Line 128: Line 97:
  
 
  <b>Dragon HP =</b> ( Receiving Kingdom NW / ~44 ) * Relations Mod
 
  <b>Dragon HP =</b> ( Receiving Kingdom NW / ~44 ) * Relations Mod
 +
-->
 +
----
  
 +
<!--
 
=Aid & Tax=
 
=Aid & Tax=
 
===Max Shipment===
 
===Max Shipment===
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  <b>Tax Rate Reduction =</b> Trade Balance * ((1 - 0.75) / 100)
 
  <b>Tax Rate Reduction =</b> Trade Balance * ((1 - 0.75) / 100)
 
:It takes 11.5 real life days to halve your trade balance.
 
:It takes 11.5 real life days to halve your trade balance.
 +
----
 +
-->
 +
 +
<!--
 +
=Stances (retired)=
 +
As of [[Age 74]], stances have been removed from the game and have been replaced by [[Ritual|Rituals]]. This information, though outdated, will be retained for historical purposes here: '''[[Stances]]'''.
 +
-->
  
 +
{{Guide navigation}}
  
 
[[Category:Formulas]]
 
[[Category:Formulas]]

Latest revision as of 14:33, 20 February 2023

Dragons

At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon.

Cost Metric = Target Kingdom NW * 0.656
Dragon Type Cost Mod
Sapphire 2
Topaz 2
Amethyst 2.4
Ruby 2.4
Emerald 3

Dragon HP

  • Dragon HP is determined at the time the dragon is sent.
Dragon HP = Dragon Type HP Mod * Relations Modifier * (Receiving Kingdom NW / 132)
Dragon Type HP Mod
Sapphire 3.1875
Topaz 3.1875
Amethyst 3.825
Ruby 3.825
Emerald 4.78125
Relations Relations Modifier
Relations: None 0.5
Relations: Unfriendly 0.5
Relations: Hostile 0.75
Relations: War 1

-->



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