Difference between revisions of "Honor"

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(Honor when province is created)
 
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'''Honor''' is a measure of a player's playstyle. Honor is earned by doing "noble" deeds such as competing against players your own size and working with your kingdom.
  
 +
Achieving Honor Points is a process - you gain honor by taking risks and capturing it. As you begin your fledgling province in Utopia, you will gain some honor just for surviving in the harsh world around you. After this initial period, Honor can be gained through successful attacks, spells, and thievery operations. It is important to understand, however, that notoriety only comes by taking risks - and succeeding. You will not gain honor for taking advantage of smaller, weaker enemies, or by being a pest towards substantially larger opponents.
 +
 +
As Honor can be gained, it can also be lost. Because Honor is captured and not created, if you are defeated by a worthy adversary, not only will he or she gain Honor, but you will lose it. Anonymity does not destroy honor during war and the attacker will not gain honor at any time when uses anonymity.
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=Titles of Nobility=
 
{| width="100%" border="0" cellpadding="3px" cellspacing="2px"  
 
{| width="100%" border="0" cellpadding="3px" cellspacing="2px"  
 
|- align="center" bgcolor="#889eb0"  
 
|- align="center" bgcolor="#889eb0"  
! width="50%" colspan="3" | ''Honour Ranks''
+
! width="20%" colspan="3" | ''Honor Ranks''
! width="50%" colspan="6" | ''Effects''
+
! width="80%" colspan="8" | ''Effects''
 
|- align="top" bgcolor="#e8e2d9" border="1px solid #000000"
 
|- align="top" bgcolor="#e8e2d9" border="1px solid #000000"
! width="20%" | '''Rank'''
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! width="9%" | '''♂'''         '''Rank'''         '''♀'''
! width="10%" | '''Lower Range'''
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! width="9%" | '''Lower Range'''
! width="10%" | '''Upper Limit'''
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! width="9%" | '''Upper Limit'''
! width="10%" | '''Pop'''
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! width="9%" | '''Population'''
! width="10%" | '''OME'''
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! width="9%" | '''Military Efficiency'''
! width="10%" | '''Income'''
+
! width="9%" | '''Income'''
! width="10%" | '''Mod WPA'''
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! width="9%" | '''Food'''
! width="10%" | '''Mod TPA'''
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! width="9%" | '''Runes'''
! width="10%" | '''Votes'''
+
! width="9%" | '''Mod WPA'''
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! width="9%" | '''Mod TPA'''
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! width="9%" | '''Votes'''  
 
|- bgcolor="#fbfaf9" border="1" bordercolor="#BFB1A3" cellpadding="3px" cellspacing="2px" valign="top"  
 
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==Honour Effects==
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<b>Effects of Honour =</b> Above Effect from table * Race Modifier
 
  
{{Mods}}
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|-
 
| '''Race: [[Race#Orcs|Orc]]''' || 0.5 || 1
 
|}
 
  
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9
  
==Notes==
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If a province is [[Creating_a_province|created]] when the [[age]] begins, the honour value is initialized to 0. Additionally, over a period of fifteen days, honour is raised 5 points per [[Utopia Time|tick]], resulting in a total of 1800 honour points.
 
  
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10 </div>
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|}
  
Bonuses are awarded upon receiving the title Lord or Noble Lady. For every title change after Lord or Noble Lady the following bonuses are added upon any previously awarded bonuses:
+
<!--* War Heroes receive double effects of the above table and up to double votes for monarch.-->
  
*2% Increase in your maximum population
+
==Honor when province is created==
*2% Increase in your income
+
If a Province is [[Creating_a_province|created]] when the [[age]] begins, the Honor value is initialized to 0. Additionally, over a period of 3 days, Honor is raised 20 points per [[Utopia Time|Tick]], resulting in a total of 1440 Honor points added.
*2% Increase in your offensive military efficiency
 
*3% Increase in your magic effectiveness
 
*3% Increase in your thievery effectiveness
 
*One additional vote for your Kingdom's Monarchy
 
Note: these bonuses can be modified by Race modifiers.
 
  
 +
==Honor Effects==
 +
<b>Effects of Honor =</b> Above Effect from table * Race Modifier * Personality Modifier
  
 +
'''
 +
=== Bonuses from Knight/Lady to Viscount/Viscountess===
 +
Bonuses are initially awarded upon receiving the title Knight or Lady. For titles after Knight or Lady the following bonuses are added upon any previously awarded bonuses until Count/Countess at which point the bonuses change:
 +
'''
  
Upon receiving the title Count or Countess the bonuses are slightly modified:
+
1% Increase in your maximum population
 +
1% Increase in your military efficiency
 +
2% Increase in your income
 +
2% Increase in your food production
 +
2% Increase in your rune production
 +
3% Increase in your magic effectiveness
 +
3% Increase in your thievery effectiveness
 +
One additional vote for your Kingdom's Monarchy
 +
  *'''''Note: these bonuses are modified by Race and Personality modifiers.'''''
  
*4% Increase in your maximum population
+
'''
*4% Increase in your income
 
*4% Increase in your offensive military efficiency
 
*6% Increase in your magic effectiveness
 
*6% Increase in your thievery effectiveness
 
*One additional vote for your Kingdom's Monarchy
 
Note: these bonuses can be modified by Race modifiers.
 
  
Note: The modified bonuses do not affect any previously awarded bonuses from previous titles.
+
=== Bonuses from Count/Countess===
 +
Upon receiving the title Count or Countess the following bonuses are added to any previously awarded bonuses until Prince, the highest title available:
 +
'''
  
==Honour Bug==
+
2% Increase in your maximum population
 +
2% Increase in your military efficiency
 +
4% Increase in your income
 +
4% Increase in food production
 +
4% Increase in rune production
 +
6% Increase in your magic effectiveness
 +
6% Increase in your thievery effectiveness
 +
One additional vote for your Kingdom's Monarchy
 +
  *'''''Note: these bonuses are modified by Race and Personality modifiers.'''''
  
If you enter vacation mode within the first 8 days of the game you will not gain honour while in vacation mode. In addition, once you exit vacation mode your honour will not receive hourly increases unless it is still within the first 8 days of the age. This can leave your province far below the normal for honour points.
+
==Honor & Vacation Mode==
  
 +
If you enter vacation mode within the first days of the game you will not gain honor while in vacation mode. In addition, once you exit vacation mode your honor will not receive hourly increases unless it is still within the first days of the age. This can leave your province far below the normal for honor points.
  
 +
{{Guide navigation}}
  
 
[[Category:Formulas]]
 
[[Category:Formulas]]

Latest revision as of 05:53, 2 March 2023

Honor is a measure of a player's playstyle. Honor is earned by doing "noble" deeds such as competing against players your own size and working with your kingdom.

Achieving Honor Points is a process - you gain honor by taking risks and capturing it. As you begin your fledgling province in Utopia, you will gain some honor just for surviving in the harsh world around you. After this initial period, Honor can be gained through successful attacks, spells, and thievery operations. It is important to understand, however, that notoriety only comes by taking risks - and succeeding. You will not gain honor for taking advantage of smaller, weaker enemies, or by being a pest towards substantially larger opponents.

As Honor can be gained, it can also be lost. Because Honor is captured and not created, if you are defeated by a worthy adversary, not only will he or she gain Honor, but you will lose it. Anonymity does not destroy honor during war and the attacker will not gain honor at any time when uses anonymity.

Titles of Nobility

Honor Ranks Effects
         Rank          Lower Range Upper Limit Population Military Efficiency Income Food Runes Mod WPA Mod TPA Votes
Peasant

Knight

Lord

Baron

Viscount

Count

Marquis

Duke

Prince

/

/

/

/

/

/

/

/

Lady

Noble Lady

Baroness

Viscountess

Countess

Marchioness

Duchess

Princess

0

751

1501

2251

3001

3751

4501

5251

6001

750

1500

2250

3000

3750

4500

5250

6000

1

1.01

1.02

1.03

1.04

1.06

1.08

1.1

1.12

1

1.01

1.02

1.03

1.04

1.06

1.08

1.1

1.12

1

1.02

1.04

1.06

1.08

1.12

1.16

1.2

1.24

1

1.02

1.04

1.06

1.08

1.12

1.16

1.2

1.24

1

1.02

1.04

1.06

1.08

1.12

1.16

1.2

1.24

1

1.03

1.06

1.09

1.12

1.18

1.24

1.3

1.36

1

1.03

1.06

1.09

1.12

1.18

1.24

1.3

1.36

1

2

3

4

5

7

9

10

10


Honor when province is created

If a Province is created when the age begins, the Honor value is initialized to 0. Additionally, over a period of 3 days, Honor is raised 20 points per Tick, resulting in a total of 1440 Honor points added.

Honor Effects

Effects of Honor = Above Effect from table * Race Modifier * Personality Modifier

Bonuses from Knight/Lady to Viscount/Viscountess

Bonuses are initially awarded upon receiving the title Knight or Lady. For titles after Knight or Lady the following bonuses are added upon any previously awarded bonuses until Count/Countess at which point the bonuses change:

1% Increase in your maximum population
1% Increase in your military efficiency
2% Increase in your income
2% Increase in your food production
2% Increase in your rune production
3% Increase in your magic effectiveness
3% Increase in your thievery effectiveness
One additional vote for your Kingdom's Monarchy 
 *Note: these bonuses are modified by Race and Personality modifiers.

Bonuses from Count/Countess

Upon receiving the title Count or Countess the following bonuses are added to any previously awarded bonuses until Prince, the highest title available:

2% Increase in your maximum population
2% Increase in your military efficiency
4% Increase in your income
4% Increase in food production
4% Increase in rune production
6% Increase in your magic effectiveness
6% Increase in your thievery effectiveness
One additional vote for your Kingdom's Monarchy
 *Note: these bonuses are modified by Race and Personality modifiers.

Honor & Vacation Mode

If you enter vacation mode within the first days of the game you will not gain honor while in vacation mode. In addition, once you exit vacation mode your honor will not receive hourly increases unless it is still within the first days of the age. This can leave your province far below the normal for honor points.

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