Difference between revisions of "Honor"

From The Utopian Encyclopedia
Jump to: navigation, search
m (Created page with '{| width="100%" border="0" cellpadding="3px" cellspacing="2px" |- align="center" bgcolor="#889eb0" ! width="100%" colspan="3" | ''Honour Ranks'' |- align="top" bgcolor="#e8e2d9...')
 
m
 
(65 intermediate revisions by 15 users not shown)
Line 1: Line 1:
 +
'''Honor''' is a measure of a player's playstyle. Honor is earned by doing "noble" deeds such as competing against players your own size and working with your kingdom.
 +
 +
Achieving Honor Points is a process - you gain honor by taking risks and capturing it. As you begin your fledgling province in Utopia, you will gain some honor just for surviving in the harsh world around you. After this initial period, Honor can be gained through successful attacks, spells, and thievery operations. It is important to understand, however, that notoriety only comes by taking risks - and succeeding. You will not gain honor for taking advantage of smaller, weaker enemies, or by being a pest towards substantially larger opponents.
 +
 +
As Honor can be gained, it can also be lost. Because Honor is captured and not created, if you are defeated by a worthy adversary, not only will he or she gain Honor, but you will lose it. Anonymity does not destroy honor during war and the attacker will not gain honor at any time when uses anonymity.
 +
 +
=Titles of Nobility=
 
{| width="100%" border="0" cellpadding="3px" cellspacing="2px"  
 
{| width="100%" border="0" cellpadding="3px" cellspacing="2px"  
 
|- align="center" bgcolor="#889eb0"  
 
|- align="center" bgcolor="#889eb0"  
! width="100%" colspan="3" | ''Honour Ranks''
+
! width="20%" colspan="3" | ''Honor Ranks''
 +
! width="80%" colspan="8" | ''Effects''
 
|- align="top" bgcolor="#e8e2d9" border="1px solid #000000"
 
|- align="top" bgcolor="#e8e2d9" border="1px solid #000000"
! width="33%" | '''Rank'''
+
! width="9%" | '''♂'''         '''Rank'''         '''♀'''
! width="33%" | '''Lower Range'''
+
! width="9%" | '''Lower Range'''
! width="33%" | '''Upper Limit'''
+
! width="9%" | '''Upper Limit'''
 +
! width="9%" | '''Population'''
 +
! width="9%" | '''Offensive Military Efficiency'''
 +
! width="9%" | '''Income'''
 +
! width="9%" | '''Food'''
 +
! width="9%" | '''Runes'''
 +
! width="9%" | '''Mod WPA'''
 +
! width="9%" | '''Mod TPA'''
 +
! width="9%" | '''Votes'''  
 
|- bgcolor="#fbfaf9" border="1" bordercolor="#BFB1A3" cellpadding="3px" cellspacing="2px" valign="top"  
 
|- bgcolor="#fbfaf9" border="1" bordercolor="#BFB1A3" cellpadding="3px" cellspacing="2px" valign="top"  
|  
+
| align = "center" |
'''Peasant'''
+
{| border="0" style="background:transparent"
 +
! colspan=3 align="center" | Peasant
 +
|-
 +
! align = "left" |
 +
'''Knight'''
 +
 
 +
'''Lord'''
 +
 
 +
'''Baron'''
 +
 
 +
'''Viscount'''
 +
 
 +
'''Count'''
 +
 
 +
'''Marquis'''
 +
 
 +
'''Duke'''
 +
 
 +
'''Prince'''
 +
! align = "center" width = "20%"|
 +
/
 +
 
 +
/
 +
 
 +
/
 +
 
 +
/
 +
 
 +
/
 +
 
 +
/
 +
 
 +
/
  
'''Knight/Lady'''
+
/
 +
! align = "left" |
 +
Lady
  
'''Lord/Noble Lady'''
+
Noble Lady
  
'''Baron/Baroness'''
+
Baroness
  
'''Viscount/Viscountess'''
+
Viscountess
  
'''Count/Countess'''
+
Countess
  
'''Marquis/Marchioness'''
+
Marchioness
  
'''Duke/Duchess'''
+
Duchess
  
'''Prince/Princess'''
+
Princess
 +
|}
 
|
 
|
<div align="center">0
+
<div align="center">
 +
0
  
801
+
751
  
 
1501
 
1501
Line 40: Line 92:
 
4501
 
4501
  
5501
+
5251
  
7000</div>
+
6001</div>
 
|  
 
|  
 
<div align="center">
 
<div align="center">
  
800
+
750
  
 
1500
 
1500
Line 58: Line 110:
 
4500
 
4500
  
5500
+
5250
 +
 
 +
6000
 +
 
 +
<font size=5>∞</font></div>
 +
|
 +
 
 +
<div align="center">
 +
1
 +
 
 +
1.01
 +
 
 +
1.02
 +
 
 +
1.03
 +
 
 +
1.04
 +
 
 +
1.06
 +
 
 +
1.08
 +
 
 +
1.1
 +
 
 +
1.12</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
1.01
 +
 
 +
1.02
 +
 
 +
1.03
 +
 
 +
1.04
 +
 
 +
1.06
 +
 
 +
1.08
 +
 
 +
1.1
 +
 
 +
1.12</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
1.02
 +
 
 +
1.04
 +
 
 +
1.06
 +
 
 +
1.08
 +
 
 +
1.12
 +
 
 +
1.16
 +
 
 +
1.2
 +
 
 +
1.24</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
1.02
 +
 
 +
1.04
 +
 
 +
1.06
 +
 
 +
1.08
 +
 
 +
1.12
 +
 
 +
1.16
 +
 
 +
1.2
 +
 
 +
1.24</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
1.02
 +
 
 +
1.04
 +
 
 +
1.06
 +
 
 +
1.08
 +
 
 +
1.12
 +
 
 +
1.16
 +
 
 +
1.2
 +
 
 +
1.24</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
1.03
 +
 
 +
1.06
 +
 
 +
1.09
 +
 
 +
1.12
 +
 
 +
1.18
 +
 
 +
1.24
 +
 
 +
1.3
 +
 
 +
1.36</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
1.03
 +
 
 +
1.06
 +
 
 +
1.09
 +
 
 +
1.12
 +
 
 +
1.18
 +
 
 +
1.24
 +
 
 +
1.3
 +
 
 +
1.36</div>
 +
|
 +
<div align="center">
 +
1
 +
 
 +
2
 +
 
 +
3
 +
 
 +
4
 +
 
 +
5
 +
 
 +
7
 +
 
 +
9
  
6999
+
10
  
+</div>
+
10 </div>
 
|}
 
|}
 +
 +
<!--* War Heroes receive double effects of the above table and up to double votes for monarch.-->
 +
 +
==Honor when province is created==
 +
If a Province is [[Creating_a_province|created]] when the [[age]] begins, the Honor value is initialized to 0. Additionally, over a period of 3 days, Honor is raised 20 points per [[Utopia Time|Tick]], resulting in a total of 1440 Honor points added.
 +
 +
==Honor Effects==
 +
<b>Effects of Honor =</b> Above Effect from table * Race Modifier * Personality Modifier
 +
 +
'''
 +
=== Bonuses from Knight/Lady to Viscount/Viscountess===
 +
Bonuses are initially awarded upon receiving the title Knight or Lady. For titles after Knight or Lady the following bonuses are added upon any previously awarded bonuses until Count/Countess at which point the bonuses change:
 +
'''
 +
 +
1% Increase in your maximum population
 +
1% Increase in your offensive military efficiency
 +
2% Increase in your income
 +
2% Increase in your food production
 +
2% Increase in your rune production
 +
3% Increase in your magic effectiveness
 +
3% Increase in your thievery effectiveness
 +
One additional vote for your Kingdom's Monarchy
 +
  *'''''Note: these bonuses are modified by Race and Personality modifiers.'''''
 +
 +
'''
 +
 +
=== Bonuses from Count/Countess===
 +
Upon receiving the title Count or Countess the following bonuses are added to any previously awarded bonuses until Prince, the highest title available:
 +
'''
 +
 +
2% Increase in your maximum population
 +
2% Increase in your offensive military efficiency
 +
4% Increase in your income
 +
4% Increase in food production
 +
4% Increase in rune production
 +
6% Increase in your magic effectiveness
 +
6% Increase in your thievery effectiveness
 +
One additional vote for your Kingdom's Monarchy
 +
  *'''''Note: these bonuses are modified by Race and Personality modifiers.'''''
 +
 +
==Honor & Vacation Mode==
 +
 +
If you enter vacation mode within the first days of the game you will not gain honor while in vacation mode. In addition, once you exit vacation mode your honor will not receive hourly increases unless it is still within the first days of the age. This can leave your province far below the normal for honor points.
 +
 +
{{Guide navigation}}
 +
 +
[[Category:Formulas]]

Latest revision as of 22:12, 9 October 2024

Honor is a measure of a player's playstyle. Honor is earned by doing "noble" deeds such as competing against players your own size and working with your kingdom.

Achieving Honor Points is a process - you gain honor by taking risks and capturing it. As you begin your fledgling province in Utopia, you will gain some honor just for surviving in the harsh world around you. After this initial period, Honor can be gained through successful attacks, spells, and thievery operations. It is important to understand, however, that notoriety only comes by taking risks - and succeeding. You will not gain honor for taking advantage of smaller, weaker enemies, or by being a pest towards substantially larger opponents.

As Honor can be gained, it can also be lost. Because Honor is captured and not created, if you are defeated by a worthy adversary, not only will he or she gain Honor, but you will lose it. Anonymity does not destroy honor during war and the attacker will not gain honor at any time when uses anonymity.

Titles of Nobility

Honor Ranks Effects
         Rank          Lower Range Upper Limit Population Offensive Military Efficiency Income Food Runes Mod WPA Mod TPA Votes
Peasant

Knight

Lord

Baron

Viscount

Count

Marquis

Duke

Prince

/

/

/

/

/

/

/

/

Lady

Noble Lady

Baroness

Viscountess

Countess

Marchioness

Duchess

Princess

0

751

1501

2251

3001

3751

4501

5251

6001

750

1500

2250

3000

3750

4500

5250

6000

1

1.01

1.02

1.03

1.04

1.06

1.08

1.1

1.12

1

1.01

1.02

1.03

1.04

1.06

1.08

1.1

1.12

1

1.02

1.04

1.06

1.08

1.12

1.16

1.2

1.24

1

1.02

1.04

1.06

1.08

1.12

1.16

1.2

1.24

1

1.02

1.04

1.06

1.08

1.12

1.16

1.2

1.24

1

1.03

1.06

1.09

1.12

1.18

1.24

1.3

1.36

1

1.03

1.06

1.09

1.12

1.18

1.24

1.3

1.36

1

2

3

4

5

7

9

10

10


Honor when province is created

If a Province is created when the age begins, the Honor value is initialized to 0. Additionally, over a period of 3 days, Honor is raised 20 points per Tick, resulting in a total of 1440 Honor points added.

Honor Effects

Effects of Honor = Above Effect from table * Race Modifier * Personality Modifier

Bonuses from Knight/Lady to Viscount/Viscountess

Bonuses are initially awarded upon receiving the title Knight or Lady. For titles after Knight or Lady the following bonuses are added upon any previously awarded bonuses until Count/Countess at which point the bonuses change:

1% Increase in your maximum population
1% Increase in your offensive military efficiency
2% Increase in your income
2% Increase in your food production
2% Increase in your rune production
3% Increase in your magic effectiveness
3% Increase in your thievery effectiveness
One additional vote for your Kingdom's Monarchy 
 *Note: these bonuses are modified by Race and Personality modifiers.

Bonuses from Count/Countess

Upon receiving the title Count or Countess the following bonuses are added to any previously awarded bonuses until Prince, the highest title available:

2% Increase in your maximum population
2% Increase in your offensive military efficiency
4% Increase in your income
4% Increase in food production
4% Increase in rune production
6% Increase in your magic effectiveness
6% Increase in your thievery effectiveness
One additional vote for your Kingdom's Monarchy
 *Note: these bonuses are modified by Race and Personality modifiers.

Honor & Vacation Mode

If you enter vacation mode within the first days of the game you will not gain honor while in vacation mode. In addition, once you exit vacation mode your honor will not receive hourly increases unless it is still within the first days of the age. This can leave your province far below the normal for honor points.

The Utopia Guide
Introduction Getting Started with Utopia  • Creating a province  • Race & Personality
The Menus Throne  • Kingdom  • News

Explore  • Growth  • Science  • Military

Mystics  • Thievery  • War Room • Aid  • Dragon  • Ritual  • Stances

Mail & Forums

Politics  • Relations  • Rankings  • Preferences

Advanced MunkBot  • Invitations  • Reservations  • Utopia  • Province  • World of Legends  • Formulas
Rules Game Rules