Difference between revisions of "Dragons, Aid & Stances"
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− | == | + | =Dragons= |
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+ | At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon. | ||
− | {| | + | <!-- |
− | |- | + | {| {{GreenTable}} |
− | ! | + | |- |
− | |- | + | ! {{DarkGreenRow}} colspan="5" | Dragon Type |
− | ! width=" | + | |
− | ! width=" | + | |- {{LightGreenCell}} |
− | ! width=" | + | ! width="20%" | Amethyst |
− | ! width=" | + | ! width="20%" | Emerald |
− | ! width=" | + | ! width="20%" | Ruby |
− | |- bgcolor="#f9fafb" | + | ! width="20%" | Sapphire |
− | | | + | ! width="20%" | Topaz |
− | + | ||
− | + | ||
+ | |- bgcolor="#f9fafb" style="vertical-align:top" | ||
+ | | | ||
+ | -25% Science Efficiency | ||
| | | | ||
− | + | +20% Military Casualties & | |
+ | -15% Attack gains | ||
| | | | ||
− | + | -10% Military Efficiency | |
− | |||
− | |||
− | |||
| | | | ||
− | + | -25% Thievery & Magic Effectiveness | |
− | |||
− | |||
− | |||
| | | | ||
− | + | -25% Building Efficiency | |
− | + | ||
− | + | |- | |
− | * | + | | bgcolor="#f9fafb" colspan="5" | All dragons result in 10% lower income, 10% lower food production, the loss of 20% of new draftees, and destroy 3% of buildings every 6 ticks. |
− | + | |} | |
− | + | ||
− | + | ||
− | + | ===Dragon Cost=== | |
− | + | * Dragon Cost is determined at the time the dragon is started. | |
− | + | <b>Dragon Cost =</b> Dragon Type Cost Mod * Cost Metric | |
− | + | <!-- <b>Cost Metric =</b> ''MAX'' ( Target Kingdom NW , Your Kingdom NW ) * 0.656 --> | |
− | + | <b>Cost Metric =</b> Target Kingdom NW * 0.656 | |
− | + | ||
+ | {| cellpadding="4" | ||
+ | |-bgcolor="#dedeff" | ||
+ | | '''Dragon Type''' || '''Cost Mod''' | ||
+ | |- | ||
+ | |- | ||
+ | | '''Sapphire || 2 | ||
+ | |- | ||
+ | | '''Topaz || 2 | ||
+ | |- | ||
+ | | '''Amethyst || 2.4 | ||
+ | |- | ||
+ | | '''Ruby || 2.4 | ||
+ | |- | ||
+ | | '''Emerald || 3 | ||
+ | |- | ||
|} | |} | ||
+ | ===Dragon HP=== | ||
+ | * Dragon HP is determined at the time the dragon is sent. | ||
+ | <b>Dragon HP =</b> Dragon Type HP Mod * Relations Modifier * (Receiving Kingdom NW / 132) | ||
+ | |||
+ | {| cellpadding="4" | ||
+ | |-bgcolor="#dedeff" | ||
+ | | '''Dragon Type''' || '''HP Mod''' | ||
+ | |- | ||
+ | | '''Sapphire || 3.1875 | ||
+ | |- | ||
+ | | '''Topaz || 3.1875 | ||
+ | |- | ||
+ | | '''Amethyst || 3.825 | ||
+ | |- | ||
+ | | '''Ruby || 3.825 | ||
+ | |- | ||
+ | | '''Emerald || 4.78125 | ||
+ | |- | ||
+ | |} | ||
− | == | + | {| cellpadding="4" |
− | + | |-bgcolor="#dedeff" | |
+ | | '''Relations''' || '''Relations Modifier''' | ||
+ | |- | ||
+ | | '''Relations: None || 0.5 | ||
+ | |- | ||
+ | | '''Relations: [[Relations#Hostile|Unfriendly]] || 0.5 | ||
+ | |- | ||
+ | | '''Relations: [[Relations#Hostile|Hostile]] || 0.75 | ||
+ | |- | ||
+ | | '''Relations: [[Relations#War|War]] || 1 | ||
+ | |- | ||
+ | |} | ||
+ | --> | ||
+ | <!-- | ||
+ | ===Historical Dragon data=== | ||
+ | * Previously all dragons cost the same amount of GC and had the same Hit Points which were determined via: | ||
+ | <b>Dragon Cost =</b> ''MAX'' ( Target Kingdom NW , Your Kingdom NW ) * 1.25 | ||
− | + | <b>Dragon HP =</b> ( Receiving Kingdom NW / ~44 ) * Relations Mod | |
− | + | --> | |
− | + | ---- | |
− | |||
− | + | <!-- | |
+ | =Aid & Tax= | ||
===Max Shipment=== | ===Max Shipment=== | ||
<b>Max Aid Shipment =</b> Province Networth * 4 | <b>Max Aid Shipment =</b> Province Networth * 4 | ||
===Tax=== | ===Tax=== | ||
− | <b>Tax Rate =</b> | + | <b>Base Tax Rate =</b> -4 * (Trade Balance / Networth + 4) |
+ | |||
+ | <b>Tax Rate =</b> ''DEPEND'' ( Base Tax Rate ) : | ||
+ | Base Tax Rate < 0 = 0 | ||
+ | 0 < Base Tax Rate < 98 = Base Tax Rate | ||
+ | Base Tax Rate > 98 = 98 | ||
* Tax Rate is capped at 98% max. | * Tax Rate is capped at 98% max. | ||
− | * If receiving province has been hit significantly and is subject to [[Gangbang Protection]] | + | * If receiving province has been hit significantly and is subject to [[Gangbang Protection]]: |
− | ** | + | ** Tax rate will be cut in half |
− | ** | + | ** Tax will be capped at 15% rather than the 98% max. |
− | * | + | * Taxes don't take effect until your negative trade balance reaches 400% of your networth (equivalent to one maximum aid shipment). |
+ | * If the province is below the average networth of the Kingdom, then the tax rate is calculated on the average kingdom province networth. | ||
===Tax Rate Reduction=== | ===Tax Rate Reduction=== | ||
<b>Tax Rate Reduction =</b> Trade Balance * ((1 - 0.75) / 100) | <b>Tax Rate Reduction =</b> Trade Balance * ((1 - 0.75) / 100) | ||
− | :It takes 11.5 real | + | :It takes 11.5 real life days to halve your trade balance. |
+ | ---- | ||
+ | --> | ||
+ | |||
+ | <!-- | ||
+ | =Stances (retired)= | ||
+ | As of [[Age 74]], stances have been removed from the game and have been replaced by [[Ritual|Rituals]]. This information, though outdated, will be retained for historical purposes here: '''[[Stances]]'''. | ||
+ | --> | ||
+ | |||
+ | {{Guide navigation}} | ||
+ | |||
+ | [[Category:Formulas]] |
Latest revision as of 14:33, 20 February 2023
Dragons
At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon.
Cost Metric = Target Kingdom NW * 0.656
Dragon Type | Cost Mod |
Sapphire | 2 |
Topaz | 2 |
Amethyst | 2.4 |
Ruby | 2.4 |
Emerald | 3 |
Dragon HP
- Dragon HP is determined at the time the dragon is sent.
Dragon HP = Dragon Type HP Mod * Relations Modifier * (Receiving Kingdom NW / 132)
Dragon Type | HP Mod |
Sapphire | 3.1875 |
Topaz | 3.1875 |
Amethyst | 3.825 |
Ruby | 3.825 |
Emerald | 4.78125 |
Relations | Relations Modifier |
Relations: None | 0.5 |
Relations: Unfriendly | 0.5 |
Relations: Hostile | 0.75 |
Relations: War | 1 |
-->
The Utopia Guide | |
---|---|
Introduction | Getting Started with Utopia • Creating a province • Race & Personality |
The Menus | Throne • Kingdom • News
Explore • Growth • Science • Military Mystics • Thievery • War Room • Aid • Dragon • Ritual • Stances Politics • Relations • Rankings • Preferences |
Advanced | MunkBot • Invitations • Reservations • Utopia • Province • World of Legends • Formulas |
Rules | Game Rules |