Difference between revisions of "War Room"

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! width="15%" | Attacks
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! width="25%" | Attacks
 
! width="85%" | Effects
 
! width="85%" | Effects
  
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Traditional March
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| style="text-align:center"| '''Traditional March'''
| style="vertical-align: top; text-align:left"|This attack, if successful, takes away a portion of the target's land, and gives it to the attacker when his/her army returns. During war, this attack gives an extra 10% land, taken from the target kingdom's explore pool. The target's size in acres, Relative Networth and the Relative Kingdom Networth are factored in to determine the amount of land taken.
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| style="vertical-align: top; text-align:left"|This attack, if successful, takes away a portion of the target's land (base ~12%), and gives it to the attacker when his/her army returns. <br>The target's size in Acres and Relative Networth <!--and the Relative Kingdom Networth-->are factored in to determine the amount of land taken.<br><br>
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Raze
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| style="text-align:center"| '''Raze'''
| style="vertical-align: top; text-align:left"|This attack, if successful, destroys a portion of the target's land. During war, this attack only destroys buildings.
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| style="vertical-align: top; text-align:left"|This attack, if successful, destroys a portion of the target's land (~5%).<br> During war, this attack only destroys buildings (~30%).<br><br>
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Plunder
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| style="text-align:center"| '''Plunder'''
| style="vertical-align: top; text-align:left"|This attack, if successful, will steal a portion of the target's money, food and runes, and deliver it to the attacker.
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| style="vertical-align: top; text-align:left"|This attack, if successful, will steal a portion of the target's money, food and runes, and deliver it to the attacker.<br><br>
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Learn
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| style="text-align:center"| '''Learn'''
| style="vertical-align: top; text-align:left"|This attack, if successful, will take a portion of the target's research in each category, and give it to the attacker.
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| style="vertical-align: top; text-align:left"|This attack, if successful, will steal a portion of target's allocated books. Base gains are (~2%) plus a portion (~20%) of the target's unallocated books.<br>Part of the stolen allocated books will be destroyed. <br>A portion of the stolen allocated books will become unallocated for the source to re-allocate.<br> During War, Learn temporarily removes ~30% of current allocated Science Books, these return over 48 Ticks.<!--They also stack, so two learn attacks will decrease the target's science effectiveness by 14.4375% (-7.5% = 0.925 effectiveness. 0.925 * 0.925 for second attack. 0.925 * 0.925 * 0.925 for third attack, etc.)--><br><br>
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Massacre
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| style="text-align:center"| '''Massacre'''
| style="vertical-align: top; text-align:left"|This attack, if successful, will kill a small percentage of the target's peasants, thieves and wizards.
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| style="vertical-align: top; text-align:left"|This attack, if successful, will kill a small percentage of the target's peasants, thieves and wizards.<br> Greatly enhanced in War.<br><br>
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Conquest
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| style="text-align:center"| '''Conquest'''
| style="vertical-align: top; text-align:left"|This attack allows you to send only 51% offence compared to your targets defence in order to be succesful, the gains will not be as good.
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| style="vertical-align: top; text-align:left"|This attack, like Traditional March, will, if successful, take away a portion of the target's land and give it to the attacker.<br> However, the attacker is only required to send 51% of the target's defence to be successful.<br> The land gained, on the other hand, will be significantly lower than Traditional March.<br> Sending more than 51% will return higher gains up to a certain limit.<br>Available only within 5% Networth range outside Hostile/War, unless attacker has access to Enhanced Conquest<br><br>
 
|- bgcolor="#f9fafb"  text-align:left"
 
|- bgcolor="#f9fafb"  text-align:left"
| style="text-align:center"| Ambush
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| style="text-align:center"| '''Ambush'''
| style="vertical-align: top; text-align:left"|If you are attacked by someone recently who has taken your acres this attack allows you to attack his army carrying the acres to him and you will gain half back.
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| style="vertical-align: top; text-align:left"|This attack can only be performed against a target which has recently attacked the province seeking to ambush with a successful land attack, and whose army has not yet returned home.<br> If successful, this attack will return 50% of the acres stolen.<br> The defending army will defend at only 80% efficiency, and no other military modifiers are taken into account.<br> Offensive specialists defend at the normal defensive strength of their defense specialists.<br> Inflicts 15% increased Military Casualties.<br>Neither Anonymous Attacks or War Spoiled Attacks can be ambushed, and you cannot Ambush a failed hit.<br><br>
 
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== Additional Information ==
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* [[Attacking & Calculating an Attack]]
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* [[Attacking & Defending]]
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* [[Military]]
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* [[War]]
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{{PreviousNext| [[Thievery]] | [[Aid]]}}
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{{Guide navigation}}
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[[Category:Main]]
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[[Category:Guide]]

Latest revision as of 16:47, 6 April 2024

Types of Attacks
Attacks Effects
Traditional March This attack, if successful, takes away a portion of the target's land (base ~12%), and gives it to the attacker when his/her army returns.
The target's size in Acres and Relative Networth are factored in to determine the amount of land taken.

Raze This attack, if successful, destroys a portion of the target's land (~5%).
During war, this attack only destroys buildings (~30%).

Plunder This attack, if successful, will steal a portion of the target's money, food and runes, and deliver it to the attacker.

Learn This attack, if successful, will steal a portion of target's allocated books. Base gains are (~2%) plus a portion (~20%) of the target's unallocated books.
Part of the stolen allocated books will be destroyed.
A portion of the stolen allocated books will become unallocated for the source to re-allocate.
During War, Learn temporarily removes ~30% of current allocated Science Books, these return over 48 Ticks.

Massacre This attack, if successful, will kill a small percentage of the target's peasants, thieves and wizards.
Greatly enhanced in War.

Conquest This attack, like Traditional March, will, if successful, take away a portion of the target's land and give it to the attacker.
However, the attacker is only required to send 51% of the target's defence to be successful.
The land gained, on the other hand, will be significantly lower than Traditional March.
Sending more than 51% will return higher gains up to a certain limit.
Available only within 5% Networth range outside Hostile/War, unless attacker has access to Enhanced Conquest

Ambush This attack can only be performed against a target which has recently attacked the province seeking to ambush with a successful land attack, and whose army has not yet returned home.
If successful, this attack will return 50% of the acres stolen.
The defending army will defend at only 80% efficiency, and no other military modifiers are taken into account.
Offensive specialists defend at the normal defensive strength of their defense specialists.
Inflicts 15% increased Military Casualties.
Neither Anonymous Attacks or War Spoiled Attacks can be ambushed, and you cannot Ambush a failed hit.


Additional Information


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