Difference between revisions of "War Room"
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DeathHaven (talk | contribs) m (Changed Learn to Abduct and added info on mechanics.) |
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| style="text-align:center"| '''Traditional March''' | | style="text-align:center"| '''Traditional March''' | ||
− | | style="vertical-align: top; text-align:left"|This attack, if successful, takes away a portion of the target's land, and gives it to the attacker when his/her army returns. <br>The target's size in | + | | style="vertical-align: top; text-align:left"|This attack, if successful, takes away a portion of the target's land (base ~12%), and gives it to the attacker when his/her army returns. <br>The target's size in Acres and Relative Networth <!--and the Relative Kingdom Networth-->are factored in to determine the amount of land taken.<br><br> |
|- bgcolor="#f9fafb" text-align:left" | |- bgcolor="#f9fafb" text-align:left" | ||
| style="text-align:center"| '''Raze''' | | style="text-align:center"| '''Raze''' | ||
− | | style="vertical-align: top; text-align:left"|This attack, if successful, destroys a portion of the target's land.<br> During war, this attack only destroys buildings.<br><br> | + | | style="vertical-align: top; text-align:left"|This attack, if successful, destroys a portion of the target's land (~5%).<br> During war, this attack only destroys buildings (~30%).<br><br> |
|- bgcolor="#f9fafb" text-align:left" | |- bgcolor="#f9fafb" text-align:left" | ||
| style="text-align:center"| '''Plunder''' | | style="text-align:center"| '''Plunder''' | ||
| style="vertical-align: top; text-align:left"|This attack, if successful, will steal a portion of the target's money, food and runes, and deliver it to the attacker.<br><br> | | style="vertical-align: top; text-align:left"|This attack, if successful, will steal a portion of the target's money, food and runes, and deliver it to the attacker.<br><br> | ||
|- bgcolor="#f9fafb" text-align:left" | |- bgcolor="#f9fafb" text-align:left" | ||
− | | style="text-align:center"| ''' | + | | style="text-align:center"| '''Learn''' |
− | | style="vertical-align: top; text-align:left"|This attack, if successful, will | + | | style="vertical-align: top; text-align:left"|This attack, if successful, will steal a portion of target's allocated books. Base gains are (~2%) plus a portion (~20%) of the target's unallocated books.<br>Part of the stolen allocated books will be destroyed. <br>A portion of the stolen allocated books will become unallocated for the source to re-allocate.<br> During War, Learn temporarily removes ~30% of current allocated Science Books, these return over 48 Ticks.<!--They also stack, so two learn attacks will decrease the target's science effectiveness by 14.4375% (-7.5% = 0.925 effectiveness. 0.925 * 0.925 for second attack. 0.925 * 0.925 * 0.925 for third attack, etc.)--><br><br> |
|- bgcolor="#f9fafb" text-align:left" | |- bgcolor="#f9fafb" text-align:left" | ||
| style="text-align:center"| '''Massacre''' | | style="text-align:center"| '''Massacre''' | ||
− | | style="vertical-align: top; text-align:left"|This attack, if successful, will kill a small percentage of the target's peasants, thieves and wizards.<br> | + | | style="vertical-align: top; text-align:left"|This attack, if successful, will kill a small percentage of the target's peasants, thieves and wizards.<br> Greatly enhanced in War.<br><br> |
|- bgcolor="#f9fafb" text-align:left" | |- bgcolor="#f9fafb" text-align:left" | ||
| style="text-align:center"| '''Conquest''' | | style="text-align:center"| '''Conquest''' | ||
− | | style="vertical-align: top; text-align:left"|This attack, like Traditional March, will, if successful, take away a portion of the target's land and give it to the attacker.<br> However, the attacker is only required to send 51% of the target's defence to be successful.<br> The land gained, on the other hand, will be significantly lower than Traditional March.<br> Sending more than 51% will return higher gains up to a certain limit.<br><br> | + | | style="vertical-align: top; text-align:left"|This attack, like Traditional March, will, if successful, take away a portion of the target's land and give it to the attacker.<br> However, the attacker is only required to send 51% of the target's defence to be successful.<br> The land gained, on the other hand, will be significantly lower than Traditional March.<br> Sending more than 51% will return higher gains up to a certain limit.<br>Available only within 5% Networth range outside Hostile/War, unless attacker has access to Enhanced Conquest<br><br> |
|- bgcolor="#f9fafb" text-align:left" | |- bgcolor="#f9fafb" text-align:left" | ||
| style="text-align:center"| '''Ambush''' | | style="text-align:center"| '''Ambush''' | ||
− | | style="vertical-align: top; text-align:left"|This attack can only be performed against a target which has recently attacked the province seeking to ambush with a successful land attack, and whose army has not yet returned home.<br> If successful, this attack will return 50% of the acres stolen.<br> The defending army will defend at only 80% efficiency, and no other military modifiers are taken into account.<br> Offensive specialists defend at the normal defensive strength of their defense specialists.<br> Neither Anonymous | + | | style="vertical-align: top; text-align:left"|This attack can only be performed against a target which has recently attacked the province seeking to ambush with a successful land attack, and whose army has not yet returned home.<br> If successful, this attack will return 50% of the acres stolen.<br> The defending army will defend at only 80% efficiency, and no other military modifiers are taken into account.<br> Offensive specialists defend at the normal defensive strength of their defense specialists.<br> Inflicts 15% increased Military Casualties.<br>Neither Anonymous Attacks or War Spoiled Attacks can be ambushed, and you cannot Ambush a failed hit.<br><br> |
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{{Guide navigation}} | {{Guide navigation}} | ||
[[Category:Main]] | [[Category:Main]] | ||
+ | [[Category:Guide]] |
Latest revision as of 16:47, 6 April 2024
Types of Attacks | |||
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Attacks | Effects | ||
Traditional March | This attack, if successful, takes away a portion of the target's land (base ~12%), and gives it to the attacker when his/her army returns. The target's size in Acres and Relative Networth are factored in to determine the amount of land taken. | ||
Raze | This attack, if successful, destroys a portion of the target's land (~5%). During war, this attack only destroys buildings (~30%). | ||
Plunder | This attack, if successful, will steal a portion of the target's money, food and runes, and deliver it to the attacker. | ||
Learn | This attack, if successful, will steal a portion of target's allocated books. Base gains are (~2%) plus a portion (~20%) of the target's unallocated books. Part of the stolen allocated books will be destroyed. A portion of the stolen allocated books will become unallocated for the source to re-allocate. During War, Learn temporarily removes ~30% of current allocated Science Books, these return over 48 Ticks. | ||
Massacre | This attack, if successful, will kill a small percentage of the target's peasants, thieves and wizards. Greatly enhanced in War. | ||
Conquest | This attack, like Traditional March, will, if successful, take away a portion of the target's land and give it to the attacker. However, the attacker is only required to send 51% of the target's defence to be successful. The land gained, on the other hand, will be significantly lower than Traditional March. Sending more than 51% will return higher gains up to a certain limit. Available only within 5% Networth range outside Hostile/War, unless attacker has access to Enhanced Conquest | ||
Ambush | This attack can only be performed against a target which has recently attacked the province seeking to ambush with a successful land attack, and whose army has not yet returned home. If successful, this attack will return 50% of the acres stolen. The defending army will defend at only 80% efficiency, and no other military modifiers are taken into account. Offensive specialists defend at the normal defensive strength of their defense specialists. Inflicts 15% increased Military Casualties. Neither Anonymous Attacks or War Spoiled Attacks can be ambushed, and you cannot Ambush a failed hit. |
Additional Information
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The Utopia Guide | |
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