Difference between revisions of "Explore"

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m (Restrictions)
m (Pool growth)
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* Starts at 200 acres at the start of the age
 
* Starts at 200 acres at the start of the age
 
* It grows by 3 acres a tick
 
* It grows by 3 acres a tick
* It will decay by .25% a tick when over 700 acres in the pool
+
* It will decay by .15% a tick when over 1000 acres in the pool
* It does not decay if there is less than 700 acres in the pool
+
* It does not decay if there is less than 1000 acres in the pool
* It does not decay in war or end of war ceasefire.
 
 
* When a war ends, a provision of additional land is added when to each province's explore pool for both kingdoms
 
* When a war ends, a provision of additional land is added when to each province's explore pool for both kingdoms
  

Revision as of 23:02, 18 July 2020

Exploration

Via the Explore page, a province may send out soldiers, at the cost of gc, to acquire additional acres.

Restrictions

The following restrictions are in place:

  • Provinces may not explore without the resources to cover the costs.
  • At least 50% of existing acres must be built upon or undergoing construction.
  • The explore pool must be greater than 0 acres.
  • Provinces can not explore more than their current acres at once
  • Kingdoms with less than 10 provinces will see an increased explore penalty

Pool growth

The explore pool has the following features:

  • Starts at 200 acres at the start of the age
  • It grows by 3 acres a tick
  • It will decay by .15% a tick when over 1000 acres in the pool
  • It does not decay if there is less than 1000 acres in the pool
  • When a war ends, a provision of additional land is added when to each province's explore pool for both kingdoms

Effects of War on Exploration

The following penalties apply during war:

  • Exploration costs increased to 500% during active war and end of war cease-fire (or 250% during end of war cease-fire for provinces below kingdom median, including incoming explored acres)

Addition Information


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