Difference between revisions of "Magic Formulas"

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(Spell Table [Self Spells])
Line 23: Line 23:
  
 
''Main article [[Mystics#The_Spell_Book:_Self_Spells|The Spell Book]]''
 
''Main article [[Mystics#The_Spell_Book:_Self_Spells|The Spell Book]]''
 
==Spell Table [Self Spells]==
 
 
{|class="wikitable sortable"
 
|- {{OrangeTable}}
 
! Spell !! class="unsortable"|Description !! Spell<br> Bonus !! Difficulty !! Cost<br> Multiplier !! Duration<br> (Average) !! Support<br> Spell !! Avian <!--!! Dark Elf !! Dryad--> !! Dwarf !! Elf !! Faery <!--!! Gnome--> !! Halfling !! Human !! Orc !! Undead !! Cle !! Here !! Merch !! Mys !! Rog !! Sage !! Shep !! Tact !! WHero !! Warr 
 
|-
 
! valign="middle" {{OrangeTable}}|Minor Protection
 
| <div class="mw-collapsible mw-collapsed">Increases Defensive Military Efficiency by 5% (multiplicative). Stacks with Greater Protection.</div>
 
| align="center" valign="middle"| 105%
 
| align="center" valign="middle"| 0.017
 
| align="center" valign="middle"| 0.35
 
| align="center" valign="middle"| 12
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Greater Protection
 
| <div class="mw-collapsible mw-collapsed">Increases Defensive Military Efficiency by 5%. Stacks (multiplicative) with Minor Protection.</div>
 
| align="center" valign="middle"| 105%
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 0.45
 
| align="center" valign="middle"| 24
 
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Magic Shield
 
| <div class="mw-collapsible mw-collapsed">Increases Defensive Magic Effectiveness by 20%.</div>
 
| align="center" valign="middle"| 120%
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.5
 
| align="center" valign="middle"| 14
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Mystic Aura
 
| <div class="mw-collapsible mw-collapsed">Makes the next spell cast on you fail automatically.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.5
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Fertile Lands
 
| <div class="mw-collapsible mw-collapsed">Increases Food production by 25%</div>
 
| align="center" valign="middle"| 125%
 
| align="center" valign="middle"| 0.022
 
| align="center" valign="middle"| 0.5
 
| align="center" valign="middle"| 16
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Nature's Blessing
 
| <div class="mw-collapsible mw-collapsed">Grants immunity to Storms and Droughts. Has a 33% chance to cure the Plague on a successful cast.</div>
 
| align="center" valign="middle"| 100%
 
| align="center" valign="middle"| 0.023
 
| align="center" valign="middle"| 0.6
 
| align="center" valign="middle"| 16
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Love & Peace
 
| <div class="mw-collapsible mw-collapsed">Increases Birth Rate by +0.85% and War Horse production rate by 40%.</div>
 
| align="center" valign="middle"| +0.85%
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 0.7
 
| align="center" valign="middle"| 14
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Divine Shield
 
| <div class="mw-collapsible mw-collapsed">Decreases Instant Spell Damage taken by 20%.</div>
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 0.8
 
| align="center" valign="middle"| 12
 
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Quick Feet
 
| <div class="mw-collapsible mw-collapsed">Decreases Attack Time by 15%.</div>
 
| align="center" valign="middle"| 85%
 
| align="center" valign="middle"| 0.026
 
| align="center" valign="middle"| 0.8
 
| align="center" valign="middle"| 2
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{YesCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Builder's Boon
 
| <div class="mw-collapsible mw-collapsed">Reduces Construction Time by 25%.</div>
 
| align="center" valign="middle"| 75%
 
| align="center" valign="middle"| 0.027
 
| align="center" valign="middle"| 1
 
| align="center" valign="middle"| 12
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Inspire Army
 
| <div class="mw-collapsible mw-collapsed">Reduces wages by 15% and decreases training time by 20%.</div>
 
| align="center" valign="middle"| 85%/80%
 
| align="center" valign="middle"| 0.028
 
| align="center" valign="middle"| 1.1
 
| align="center" valign="middle"| 12
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Hero's Inspiration
 
| <div class="mw-collapsible mw-collapsed">Reduces Military Wages by 30% and Training Time by 30%.</div>
 
| align="center" valign="middle"| 70%/70%
 
| align="center" valign="middle"| 0.017
 
| align="center" valign="middle"| 1.1
 
| align="center" valign="middle"| 14
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Scientific Insights
 
| <div class="mw-collapsible mw-collapsed">Increases Science Efficiency by 10%.</div>
 
| align="center" valign="middle"| 110%
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 1.25
 
| align="center" valign="middle"| 9
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{YesCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Anonymity
 
| <div class="mw-collapsible mw-collapsed">Hides province name in the next attack, but reveals Kingdom location. No Honor gains when active. Reduces attack gains by 15%. Grants Ambush Immunity for this attack.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Illuminate Shadows
 
| <div class="mw-collapsible mw-collapsed">Reduces damage taken from Thievery Operations by 20%.</div>
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| 8
 
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}| Salvation
 
| <div class="mw-collapsible mw-collapsed">Reduces all Military Casualties by 10%.</div>
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| 8
 
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Wrathful Smite
 
| <div class="mw-collapsible mw-collapsed">Increases the Military Casualties of attacking provinces by 20%.</div>
 
| align="center" valign="middle"| 120%
 
| align="center" valign="middle"| 0.021
 
| align="center" valign="middle"| 1.35
 
| align="center" valign="middle"| 8
 
| {{YesCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Invisibility
 
| <div class="mw-collapsible mw-collapsed">Increases Offensive Thievery Effectiveness (Offensive TPA) by 10%. Reduce Thieves lost during Thievery Operations by 20%.</div>
 
| align="center" valign="middle"| 110%/80%
 
| align="center" valign="middle"| 0.032
 
| align="center" valign="middle"| 1.35
 
| align="center" valign="middle"| 12
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Clear Sight
 
| <div class="mw-collapsible mw-collapsed">Gives a 25% chance to catch enemy thieves.</div>
 
| align="center" valign="middle"| 75%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| 16
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{YesCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Mage's Fury
 
| <div class="mw-collapsible mw-collapsed">Magic Effectiveness 25% higher for Offense, 25% lower for Defense.</div>
 
| align="center" valign="middle"| 125%/75%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| 6
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{YesCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|War Spoils
 
| <div class="mw-collapsible mw-collapsed">While the spell is active, you immediately take control of Land gained on Attacks.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 1.45
 
| align="center" valign="middle"| 4
 
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Mind Focus
 
| <div class="mw-collapsible mw-collapsed">Increases Wizard production by 35%.</div>
 
| align="center" valign="middle"| 135%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.475
 
| align="center" valign="middle"| 12
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Fanaticism
 
| <div class="mw-collapsible mw-collapsed">Increases Offensive Military Efficiency by 5%. Decreases Defensive Military Efficiency by 5%.</div>
 
| align="center" valign="middle"| 105%/95%
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 1.5
 
| align="center" valign="middle"| 6
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{YesCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Guile
 
| <div class="mw-collapsible mw-collapsed">Increases Instant Spell Damage and Sabotage Operation Damage by 15% for the duration.</div>
 
| align="center" valign="middle"| 115%
 
| align="center" valign="middle"| 0.039
 
| align="center" valign="middle"| 1.5
 
| align="center" valign="middle"| 8
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Revelation
 
| <div class="mw-collapsible mw-collapsed">Increases the Spawn Rate of new Scientists by 30% while the spell is active.</div>
 
| align="center" valign="middle"| 130%
 
| align="center" valign="middle"| 0.035
 
| align="center" valign="middle"| 1.55
 
| align="center" valign="middle"| 8
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{YesCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Fountain of Knowledge
 
| <div class="mw-collapsible mw-collapsed">Increases the Science Book production by 10% while the spell is active.</div>
 
| align="center" valign="middle"| 110%
 
| align="center" valign="middle"| 0.033
 
| align="center" valign="middle"| 1.55
 
| align="center" valign="middle"| 10
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{YesCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Tree of Gold
 
| <div class="mw-collapsible mw-collapsed">Instantly generates 26.66% to 53.33% of daily Income.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.025
 
| align="center" valign="middle"| 1.6
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Town Watch
 
| <div class="mw-collapsible mw-collapsed">Every 5 Peasants defend with 1 strength, but suffer high Casualties.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.037
 
| align="center" valign="middle"| 1.6
 
| align="center" valign="middle"| 10
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Aggression
 
| <div class="mw-collapsible mw-collapsed">Soldiers are +2/-2 strength for the duration of the spell.</div>
 
| align="center" valign="middle"| +2/-2
 
| align="center" valign="middle"| 0.037
 
| align="center" valign="middle"| 1.625
 
| align="center" valign="middle"| 12
 
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Miner's Mystique
 
| <div class="mw-collapsible mw-collapsed">Peasants generate an extra 0.3gc per tick.</div>
 
| align="center" valign="middle"| +0.3
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.65
 
| align="center" valign="middle"| 14
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Ghost Workers
 
| <div class="mw-collapsible mw-collapsed">Lowers Jobs required for maximum efficiency by 20%.</div>
 
| align="center" valign="middle"| 80%
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.65
 
| align="center" valign="middle"| 14
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Animate Dead
 
| <div class="mw-collapsible mw-collapsed">In your next defensive battle, 50% your Military Casualties are returned as Soldiers.</div>
 
| align="center" valign="middle"| 50%
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.7
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Mist
 
| <div class="mw-collapsible mw-collapsed">10% lower resource losses in battle.</div>
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 0.038
 
| align="center" valign="middle"| 1.7
 
| align="center" valign="middle"| 6
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Reflect Magic
 
| <div class="mw-collapsible mw-collapsed">25% chance to reflect Offensive Spells back upon casters.</div>
 
| align="center" valign="middle"| 25%
 
| align="center" valign="middle"| 0.4
 
| align="center" valign="middle"| 1.8
 
| align="center" valign="middle"| 12
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
<!--| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{YesCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Shadowlight
 
| <div class="mw-collapsible mw-collapsed">Reveals the origin Province for the next Thievery Operation on you. Makes the next Sabotage Operation targeting you fail automatically.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.042
 
| align="center" valign="middle"| 1.9
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Bloodlust
 
| <div class="mw-collapsible mw-collapsed">Increases Offensive Military Efficiency by 10% and Enemy Military Casualties by 15%, but suffer 15% higher Military Casualties.</div>
 
| align="center" valign="middle"| 110%<br> 115%/115%
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 2.0
 
| align="center" valign="middle"| 6
 
| {{NoCell}} <!--Support-->
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Patriotism
 
| <div class="mw-collapsible mw-collapsed">Increases draft speed by 30%. Lowers Propaganda Damage taken by 30%.</div>
 
| align="center" valign="middle"| 130%/70%
 
| align="center" valign="middle"| 0.045
 
| align="center" valign="middle"| 2.0
 
| align="center" valign="middle"| 12
 
| {{YesCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Paradise
 
| <div class="mw-collapsible mw-collapsed">Creates a few acres of land. Consumes explore pool. Not available during War or Protection.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.5
 
| align="center" valign="middle"| 3.0
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Cast Ritual
 
| <div class="mw-collapsible mw-collapsed"> Increases progress towards the chosen ritual for each cast. Only available on the [[Ritual]] tab.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| N/A
 
| align="center" valign="middle"| 6.0
 
| align="center" valign="middle"| N/A
 
| {{NoCell}} <!--Support-->
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-class="sortbottom" {{OrangeTable}}
 
! Spell !! class="unsortable"|Description !! Spell<br> Bonus !! Difficulty !! Cost<br> Multiplier !! Duration<br> (Average) !! Support<br> Spell !! Avian <!--!! Dark Elf !! Dryad--> !! Dwarf !! Elf !! Faery <!--!! Gnome--> !! Halfling !! Human !! Orc !! Undead !! Cle !! Here !! Merch !! Mys !! Rog !! Sage !! Shep !! Tact !! WHero !! Warr 
 
|}
 
  
 
==Spell Table [Offensive Spells]==
 
==Spell Table [Offensive Spells]==

Revision as of 15:22, 20 February 2023

Wizards Per Acre

The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.

Raw WPA

Raw WPA = Number of Wizards / Acres

Mod WPA

Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod

Limit Wizard training

Guilds train Wizards if it allowed and current number of Wizards is less then Maximum Allowed

Maximum Wizards Allowed to Train = Peasants * 2

Runes Cost Formula

Runes cost = ROUNDDOWN ( (0.6 * Size + 200) * Spell Cost Multiplier * 1.5 )

The Spell Book

Main article The Spell Book

Spell Table [Offensive Spells]

Spell Description Spell
Bonus
Difficulty Cost
Multiplier
Duration
(Average)
Avian Dwarf Elf Faery Halfling Human Orc Undead Cle Here Merch Mys Rog Sage Shep Tact WHero Warr
Crystal Ball
Reveals target's Throne, displaying Troops and Resources. Fully accurate. Costs 1 Mana.
0.004 0.35 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Storms
Kills Peasants equal to 1.5% of total Population. Cancels Drought. Increases Tornado damage taken by 15%.
0.009 0.8 12 Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Drought
Food production reduced by 25%. Draft Speed reduced by 15%. Kills some War Horses. Cancels Storms. Increases Arson damage taken by 15%.
75% / 85% 0.01 1.0 12 Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Magic Ward
Unfriendly + Hostile + War: Increases the Rune Costs of target province by 100%.
150% 0.02 1.15 6 No No Yes Yes No No No No No No No No No No No No No No
Gluttony
Increases Food required by 25%.
125% 0.014 1.2 12 No No Yes Yes No No No No No No No No No No No No No No
Vermin
Destroys on average about 50% of target's Food.
50% 0.014 1.275 N/A No No No No No No No No No Yes No No No No No No No No
Greed
Increases Military Wages and Draft Costs of target province by 25%.
125% 0.016 1.3 12 Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Fool's Gold
Unfriendly + Hostile + War: Destroys up to 25% of target's Gold.
75% 0.017 1.4 N/A No No No No No No No No No Yes No No No No No No No No
Expose Thieves
Unfriendly + Hostile + War: Reduces target province's Stealth by 5% of current Stealth level every Tick.
0.95 0.024 1.4 6 Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Chastity
Reduces Birth Rate by 50%.
50% 0.024 1.4 6 No No Yes Yes No No No No No No No No No No No No No No
Sloth
Unfriendly + Hostile + War: Reduces Drafting Rate of target province by 50%. Increases Draft Cost by 100%.
50% / 200% 0.024 1.4 6 No No Yes Yes No No No No No No No No No No No No No No
Pitfalls
Causes opponent to suffer 25% higher Defensive Military Casualties.
125% 0.019 1.5 12 No No No No No No No No No No No Yes No No No No No No
Fireball
Unfriendly + Hostile + War: Kills ~7% of opponent's Peasants.
93% 0.02 1.5 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Lightning Strike
Unfriendly + Hostile + War: Destroys up to 65% of opponent's Runes.
0.02 1.55 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Explosions
When sending aid if either the donor or the receiver are under the explosions spell, there is a 50% chance that the shipment will be reduced to 55%-80% of what it would have been otherwise.
0.02 1.8 12. Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Blizzard
Reduces the building effectiveness of target province by 10%.
90% 0.02 1.8 6 No No No No No No No No No No No Yes No No No No No No
Nightmares
Unfriendly + Hostile + War: Roughly 1.5% of target's Troops are put back in Training over 8 Ticks.
98.5% 0.039 2.2 N/A No No No No No No No No No Yes No No No No No No No No
Tornadoes
Unfriendly + Hostile + War: Destroys several of your opponent's Buildings.
0.03 2.5 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Mystic Vortex
Unfriendly + Hostile + War: For each active spell your opponent has, there's a 50% chance it's removed.
50% 0.031 2.8 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Amnesia
War: Temporarily removes ~5% of target's total allocated Science Books. These return over 24 ticks.
0.95 0.034 2.8 N/A No No No No No No No No No Yes No No No No No No No No
Meteor Showers
Hostile + War: Kills Peasants and Troops every Tick.
0.04 2.8 8 No No No No No No No No No No No Yes No No No No No No
Abolish Ritual
Unfriendly + Hostile + War: Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see Ritual tab for more details.
-2% 0.032 2.8 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Land Lust
Unfriendly + Hostile + War: Captures between 1 and 1.35% of opponents Acres.
0.04 3.5 N/A Yes Yes Yes Yes Yes Yes Yes Yes No No No No No No No No No No
Spell Description Spell
Bonus
Difficulty Cost
Multiplier
Duration
(Average)
Avian Dwarf Elf Faery Halfling Human Orc Undead Cle Here Merch Mys Rog Sage Shep Tact WHero Warr


Additional Information

The Utopia Guide
Introduction Getting Started with Utopia  • Creating a province  • Race & Personality
The Menus Throne  • Kingdom  • News

Explore  • Growth  • Science  • Military

Mystics  • Thievery  • War Room • Aid  • Dragon  • Ritual  • Stances

Mail & Forums

Politics  • Relations  • Rankings  • Preferences

Advanced MunkBot  • Invitations  • Reservations  • Utopia  • Province  • World of Legends  • Formulas
Rules Game Rules
Races & Personalities
Races Avians  • Dark Elves  • Dwarves  • Elves  • Faeries  • Halflings  • Humans  • Orcs  • Undead
Extinct Races Bocans  • Dryads  • Gnomes
Personalities The Artisan  • The Cleric  • The Heretic  • The Merchant  • The Mystic  • The Rogue  • The Sage  • The Shepherd  • The Tactician  • The War Hero  • The Warrior
Extinct Personalities The Freak  • The General  • The Paladin  • The Raider  • The Undead  • The Necromancer
The Spellbook
Self Spells Army Spells Defensive Spells Animate Dead  • Greater Protection  • Minor Protection  • Town Watch  • Wrathful Smite  • †Fog
Offensive Spells Aggression  • Anonymity  • Bloodlust  • Fanaticism  • Quick Feet  • War Spoils
Army Spells Inspire Army  • Hero's Inspiration  • Patriotism
Civil Spells Mystic Security Spells Divine Shield  • Mage's Fury  • Magic Shield  • Mystic Aura  • Nature's Blessing  • Reflect Magic
Thievery Spells Clear Sight  • Illuminate Shadows  • Invisibility  • Shadowlight
Economy Spells Builders' Boon  • Fertile Lands  • Fountain of Knowledge  • Love & Peace  • Mind Focus  • Paradise • Tree of Gold  • Revelation  • †Scientific Insights
Combat Spells Economy Damage Spells Friendly Blizzard  • Droughts  • Explosions  • Greed  • Gluttony  • Vermin
Unfriendly Amnesia  • Fool's Gold  • Land Lust  • Lightning Strike  • Magic Ward  • Sloth  • Tornadoes  • †Barrier of Integrity
Population Damage Spells Friendly Storms
Unfriendly Chastity  • Fireball  • Nightmares
Hostile Meteor Showers
Interaction Spells Friendly Crystal Ball  • Crystal Eye  • Pitfalls
Unfriendly Expose Thieves  • Mystic Vortex