Magic Formulas
From The Utopian Encyclopedia
Revision as of 15:22, 20 February 2023 by Sonja says (talk | contribs) (→Spell Table [Self Spells])
Contents
Wizards Per Acre
The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.
Raw WPA
Raw WPA = Number of Wizards / Acres
Mod WPA
Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod
Limit Wizard training
Guilds train Wizards if it allowed and current number of Wizards is less then Maximum Allowed
Maximum Wizards Allowed to Train = Peasants * 2
Runes Cost Formula
Runes cost = ROUNDDOWN ( (0.6 * Size + 200) * Spell Cost Multiplier * 1.5 )
The Spell Book
Main article The Spell Book
Spell Table [Offensive Spells]
Spell | Description | Spell Bonus |
Difficulty | Cost Multiplier |
Duration (Average) |
Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Cle | Here | Merch | Mys | Rog | Sage | Shep | Tact | WHero | Warr |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Crystal Ball | Reveals target's Throne, displaying Troops and Resources. Fully accurate. Costs 1 Mana.
|
0.004 | 0.35 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Storms | Kills Peasants equal to 1.5% of total Population. Cancels Drought. Increases Tornado damage taken by 15%.
|
0.009 | 0.8 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Drought | Food production reduced by 25%. Draft Speed reduced by 15%. Kills some War Horses. Cancels Storms. Increases Arson damage taken by 15%.
|
75% / 85% | 0.01 | 1.0 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Magic Ward | Unfriendly + Hostile + War: Increases the Rune Costs of target province by 100%.
|
150% | 0.02 | 1.15 | 6 | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Gluttony | Increases Food required by 25%.
|
125% | 0.014 | 1.2 | 12 | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Vermin | Destroys on average about 50% of target's Food.
|
50% | 0.014 | 1.275 | N/A | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No |
Greed | Increases Military Wages and Draft Costs of target province by 25%.
|
125% | 0.016 | 1.3 | 12 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Fool's Gold | Unfriendly + Hostile + War: Destroys up to 25% of target's Gold.
|
75% | 0.017 | 1.4 | N/A | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No |
Expose Thieves | Unfriendly + Hostile + War: Reduces target province's Stealth by 5% of current Stealth level every Tick.
|
0.95 | 0.024 | 1.4 | 6 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Chastity | Reduces Birth Rate by 50%.
|
50% | 0.024 | 1.4 | 6 | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Sloth | Unfriendly + Hostile + War: Reduces Drafting Rate of target province by 50%. Increases Draft Cost by 100%.
|
50% / 200% | 0.024 | 1.4 | 6 | No | No | Yes | Yes | No | No | No | No | No | No | No | No | No | No | No | No | No | No |
Pitfalls | Causes opponent to suffer 25% higher Defensive Military Casualties.
|
125% | 0.019 | 1.5 | 12 | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
Fireball | Unfriendly + Hostile + War: Kills ~7% of opponent's Peasants.
|
93% | 0.02 | 1.5 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Lightning Strike | Unfriendly + Hostile + War: Destroys up to 65% of opponent's Runes.
|
0.02 | 1.55 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Explosions | When sending aid if either the donor or the receiver are under the explosions spell, there is a 50% chance that the shipment will be reduced to 55%-80% of what it would have been otherwise.
|
0.02 | 1.8 | 12. | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Blizzard | Reduces the building effectiveness of target province by 10%.
|
90% | 0.02 | 1.8 | 6 | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No |
Nightmares | Unfriendly + Hostile + War: Roughly 1.5% of target's Troops are put back in Training over 8 Ticks.
|
98.5% | 0.039 | 2.2 | N/A | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No |
Tornadoes | Unfriendly + Hostile + War: Destroys several of your opponent's Buildings.
|
0.03 | 2.5 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Mystic Vortex | Unfriendly + Hostile + War: For each active spell your opponent has, there's a 50% chance it's removed.
|
50% | 0.031 | 2.8 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Amnesia | War: Temporarily removes ~5% of target's total allocated Science Books. These return over 24 ticks.
|
0.95 | 0.034 | 2.8 | N/A | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | No | No |
Meteor Showers | Hostile + War: Kills Peasants and Troops every Tick.
|
0.04 | 2.8 | 8 | No | No | No | No | No | No | No | No | No | No | No | Yes | No | No | No | No | No | No | |
Abolish Ritual | Unfriendly + Hostile + War: Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see Ritual tab for more details.
|
-2% | 0.032 | 2.8 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No |
Land Lust | Unfriendly + Hostile + War: Captures between 1 and 1.35% of opponents Acres.
|
0.04 | 3.5 | N/A | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | No | No | |
Spell | Description | Spell Bonus |
Difficulty | Cost Multiplier |
Duration (Average) |
Avian | Dwarf | Elf | Faery | Halfling | Human | Orc | Undead | Cle | Here | Merch | Mys | Rog | Sage | Shep | Tact | WHero | Warr |
Additional Information
The Utopia Guide | |
---|---|
Introduction | Getting Started with Utopia • Creating a province • Race & Personality |
The Menus | Throne • Kingdom • News
Explore • Growth • Science • Military Mystics • Thievery • War Room • Aid • Dragon • Ritual • Stances Politics • Relations • Rankings • Preferences |
Advanced | MunkBot • Invitations • Reservations • Utopia • Province • World of Legends • Formulas |
Rules | Game Rules |
Races & Personalities | |
---|---|
Races | Avians • Dark Elves • Dwarves • Elves • Faeries • Halflings • Humans • Orcs • Undead |
Extinct Races | Bocans • Dryads • Gnomes |
Personalities | The Artisan • The Cleric • The Heretic • The Merchant • The Mystic • The Rogue • The Sage • The Shepherd • The Tactician • The War Hero • The Warrior |
Extinct Personalities | The Freak • The General • The Paladin • The Raider • The Undead • The Necromancer |