Difference between revisions of "Magic Formulas"

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(Spell Table [Self Spells])
(Spell Table [Offensive Spells])
Line 23: Line 23:
  
 
''Main article [[Mystics#The_Spell_Book:_Self_Spells|The Spell Book]]''
 
''Main article [[Mystics#The_Spell_Book:_Self_Spells|The Spell Book]]''
 
==Spell Table [Offensive Spells]==
 
 
{|class="wikitable sortable"
 
|- {{OrangeTable}}
 
! Spell !! class="unsortable"|Description !! Spell<br> Bonus !! Difficulty !! Cost<br> Multiplier !! Duration<br> (Average) !! Avian <!--!! Dark Elf !! Dryad--> !! Dwarf !! Elf !! Faery <!--!! Gnome--> !! Halfling !! Human !! Orc !! Undead !! Cle !! Here !! Merch !! Mys !! Rog !! Sage !! Shep !! Tact !! WHero !! Warr
 
|-
 
! valign="middle" {{OrangeTable}}|Crystal Ball
 
| <div class="mw-collapsible mw-collapsed">Reveals target's Throne, displaying Troops and Resources. Fully accurate. Costs 1 Mana.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.004
 
| align="center" valign="middle"| 0.35
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Storms
 
| <div class="mw-collapsible mw-collapsed">Kills Peasants equal to 1.5% of total Population. Cancels Drought. Increases Tornado damage taken by 15%.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.009
 
| align="center" valign="middle"| 0.8
 
| align="center" valign="middle"| 12
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Drought
 
| <div class="mw-collapsible mw-collapsed">Food production reduced by 25%. Draft Speed reduced by 15%. Kills some War Horses. Cancels Storms. Increases Arson damage taken by 15%.</div>
 
| align="center" valign="middle"| 75% / 85%
 
| align="center" valign="middle"| 0.01
 
| align="center" valign="middle"| 1.0
 
| align="center" valign="middle"| 12
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Magic Ward
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Increases the Rune Costs of target province by 100%.</div>
 
| align="center" valign="middle"| 150%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.15
 
| align="center" valign="middle"| 6
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Gluttony
 
| <div class="mw-collapsible mw-collapsed">Increases Food required by 25%.</div>
 
| align="center" valign="middle"| 125%
 
| align="center" valign="middle"| 0.014
 
| align="center" valign="middle"| 1.2
 
| align="center" valign="middle"| 12
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Vermin
 
| <div class="mw-collapsible mw-collapsed">Destroys on average about 50% of target's Food.</div>
 
| align="center" valign="middle"| 50%
 
| align="center" valign="middle"| 0.014
 
| align="center" valign="middle"| 1.275
 
| align="center" valign="middle"| N/A
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{YesCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Greed
 
| <div class="mw-collapsible mw-collapsed">Increases Military Wages and Draft Costs of target province by 25%.</div>
 
| align="center" valign="middle"| 125%
 
| align="center" valign="middle"| 0.016
 
| align="center" valign="middle"| 1.3
 
| align="center" valign="middle"| 12
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Fool's Gold
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Destroys up to 25% of target's Gold.</div>
 
| align="center" valign="middle"| 75%
 
| align="center" valign="middle"| 0.017
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| N/A
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{YesCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Expose Thieves
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Reduces target province's Stealth by 5% of current Stealth level every Tick.</div>
 
| align="center" valign="middle"| 0.95
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| 6
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Chastity
 
| <div class="mw-collapsible mw-collapsed">Reduces Birth Rate by 50%.</div>
 
| align="center" valign="middle"| 50%
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| 6
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Sloth
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Reduces Drafting Rate of target province by 50%. Increases Draft Cost by 100%.</div>
 
| align="center" valign="middle"| 50% / 200%
 
| align="center" valign="middle"| 0.024
 
| align="center" valign="middle"| 1.4
 
| align="center" valign="middle"| 6
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Pitfalls
 
| <div class="mw-collapsible mw-collapsed">Causes opponent to suffer 25% higher Defensive Military Casualties.</div>
 
| align="center" valign="middle"| 125%
 
| align="center" valign="middle"| 0.019
 
| align="center" valign="middle"| 1.5
 
| align="center" valign="middle"| 12
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{YesCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Fireball
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Kills ~7% of opponent's Peasants.</div>
 
| align="center" valign="middle"| 93%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.5
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Lightning Strike
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Destroys up to 65% of opponent's Runes.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.55
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Explosions
 
| <div class="mw-collapsible mw-collapsed">When sending aid if either the donor or the receiver are under the explosions spell, there is a 50% chance that the shipment will be reduced to 55%-80% of what it would have been otherwise.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.8
 
| align="center" valign="middle"| 12.
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Blizzard
 
| <div class="mw-collapsible mw-collapsed">Reduces the building effectiveness of target province by 10%.</div>
 
| align="center" valign="middle"| 90%
 
| align="center" valign="middle"| 0.02
 
| align="center" valign="middle"| 1.8
 
| align="center" valign="middle"| 6
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{YesCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Nightmares
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Roughly 1.5% of target's Troops are put back in Training over 8 Ticks.</div>
 
| align="center" valign="middle"| 98.5%
 
| align="center" valign="middle"| 0.039
 
| align="center" valign="middle"| 2.2
 
| align="center" valign="middle"| N/A
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{YesCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Tornadoes
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Destroys several of your opponent's Buildings.</div>
 
| align="center" valign="middle"| 
 
| align="center" valign="middle"| 0.03
 
| align="center" valign="middle"| 2.5
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Mystic Vortex
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': For each active spell your opponent has, there's a 50% chance it's removed.</div>
 
| align="center" valign="middle"| 50%
 
| align="center" valign="middle"| 0.031
 
| align="center" valign="middle"| 2.8
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Amnesia
 
| <div class="mw-collapsible mw-collapsed">''War'': Temporarily removes ~5% of target's total allocated Science Books. These return over 24 ticks.</div>
 
| align="center" valign="middle"| 0.95
 
| align="center" valign="middle"| 0.034
 
| align="center" valign="middle"| 2.8
 
| align="center" valign="middle"| N/A
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{YesCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Meteor Showers
 
| <div class="mw-collapsible mw-collapsed">''Hostile + War'': Kills Peasants and Troops every Tick.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 2.8
 
| align="center" valign="middle"| 8
 
| {{NoCell}}    <!-- Avian -->
 
<!--| {{NoCell}}    <!-- Dark Elf -->
 
<!--| {{NoCell}}    <!-- Dryad -->
 
| {{NoCell}}    <!-- Dwarf -->
 
| {{NoCell}}    <!-- Elf -->
 
| {{NoCell}}    <!-- Faery -->
 
<!--| {{NoCell}}    <!-- Gnome -->
 
| {{NoCell}}    <!-- Halfling -->
 
| {{NoCell}}    <!-- Human -->
 
| {{NoCell}}    <!-- Orc -->
 
| {{NoCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{YesCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Abolish Ritual
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Reduces enemy ritual strength by 2%. Limited to 10 casts on a single enemy province; see [[Ritual]] tab for more details.</div>
 
| align="center" valign="middle"| -2%
 
| align="center" valign="middle"| 0.032
 
| align="center" valign="middle"| 2.8
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-
 
! valign="middle" {{OrangeTable}}|Land Lust
 
| <div class="mw-collapsible mw-collapsed">''Unfriendly + Hostile + War'': Captures between 1 and 1.35% of opponents Acres.</div>
 
| align="center" valign="middle"|
 
| align="center" valign="middle"| 0.04
 
| align="center" valign="middle"| 3.5
 
| align="center" valign="middle"| N/A
 
| {{YesCell}}    <!-- Avian -->
 
<!--| {{YesCell}}    <!-- Dark Elf -->
 
<!--| {{YesCell}}    <!-- Dryad -->
 
| {{YesCell}}    <!-- Dwarf -->
 
| {{YesCell}}    <!-- Elf -->
 
| {{YesCell}}    <!-- Faery -->
 
<!--| {{YesCell}}    <!-- Gnome -->
 
| {{YesCell}}    <!-- Halfling -->
 
| {{YesCell}}    <!-- Human -->
 
| {{YesCell}}    <!-- Orc -->
 
| {{YesCell}}    <!-- Undead -->
 
| {{NoCell}}    <!-- Cleric -->
 
| {{NoCell}}    <!-- Heretic -->
 
| {{NoCell}}    <!-- Merchant -->
 
| {{NoCell}}    <!-- Mystic -->
 
| {{NoCell}}    <!-- Rogue -->
 
| {{NoCell}}    <!-- Sage -->
 
| {{NoCell}}    <!-- Shepherd -->
 
| {{NoCell}}    <!-- Tactician -->
 
| {{NoCell}}    <!-- War Hero -->
 
| {{NoCell}}    <!-- Warrior -->
 
|-class="sortbottom"  {{OrangeTable}}
 
! Spell !! class="unsortable"|Description !! Spell<br> Bonus !! Difficulty !! Cost<br> Multiplier !! Duration<br> (Average) !! Avian <!--!! Dark Elf !! Dryad--> !! Dwarf !! Elf !! Faery <!--!! Gnome--> !! Halfling !! Human !! Orc !! Undead !! Cle !! Here !! Merch !! Mys !! Rog !! Sage !! Shep !! Tact !! WHero !! Warr
 
|}
 
 
<!--==Retired Spells==
 
{|class="wikitable sortable"
 
|- {{OrangeTable}}
 
! Spell !! Spell-Bonus !! Cost Multiplier !! Avian !! Dark Elf !! Dwarf !! Elf !! Faery !! Halfling !! Human !! Orc !! Undead !! Duration (Average) !! Support Spell !! class="unsortable"|Description
 
 
! Spell !! Spell-Bonus !! Cost Multiplier !! Avian !! Dark Elf !! Dwarf !! Elf !! Faery !! Halfling !! Human !! Orc !! Undead !! Duration (Average) !! Support Spell !! Description
 
|}-->
 
  
 
== Additional Information ==
 
== Additional Information ==

Revision as of 15:22, 20 February 2023

Wizards Per Acre

The ratio of your WPA to your opponent's WPA will determine the success rate of your conducted magic spells.

Raw WPA

Raw WPA = Number of Wizards / Acres

Mod WPA

Offensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod
Defensive Modified WPA = Raw WPA * Channeling Science * Racial Mod * Honour Mod * Mage's Fury Mod * Magic Shield Mod

Limit Wizard training

Guilds train Wizards if it allowed and current number of Wizards is less then Maximum Allowed

Maximum Wizards Allowed to Train = Peasants * 2

Runes Cost Formula

Runes cost = ROUNDDOWN ( (0.6 * Size + 200) * Spell Cost Multiplier * 1.5 )

The Spell Book

Main article The Spell Book

Additional Information

The Utopia Guide
Introduction Getting Started with Utopia  • Creating a province  • Race & Personality
The Menus Throne  • Kingdom  • News

Explore  • Growth  • Science  • Military

Mystics  • Thievery  • War Room • Aid  • Dragon  • Ritual  • Stances

Mail & Forums

Politics  • Relations  • Rankings  • Preferences

Advanced MunkBot  • Invitations  • Reservations  • Utopia  • Province  • World of Legends  • Formulas
Rules Game Rules
Races & Personalities
Races Avians  • Dark Elves  • Dwarves  • Elves  • Faeries  • Halflings  • Humans  • Orcs  • Undead
Extinct Races Bocans  • Dryads  • Gnomes
Personalities The Artisan  • The Cleric  • The Heretic  • The Merchant  • The Mystic  • The Rogue  • The Shepherd  • The Tactician  • The War Hero  • The Warrior
Extinct Personalities The Freak  • The General  • The Paladin  • The Raider  • The Undead  • The Necromancer  • The Sage
The Spellbook
Self Spells Army Spells Defensive Spells Animate Dead  • Greater Protection  • Minor Protection  • Town Watch  • Wrathful Smite  • †Fog
Offensive Spells Aggression  • Anonymity  • Bloodlust  • Fanaticism  • Quick Feet  • War Spoils
Army Spells Inspire Army  • Hero's Inspiration  • Patriotism
Civil Spells Mystic Security Spells Divine Shield  • Mage's Fury  • Magic Shield  • Mystic Aura  • Nature's Blessing  • Reflect Magic
Thievery Spells Clear Sight  • Illuminate Shadows  • Invisibility  • Shadowlight
Economy Spells Builders' Boon  • Fertile Lands  • Fountain of Knowledge  • Love & Peace  • Mind Focus  • Paradise • Tree of Gold  • †Revelation  • †Scientific Insights
Combat Spells Economy Damage Spells Friendly Blizzard  • Droughts  • Explosions  • Greed  • Gluttony  • Vermin
Unfriendly Amnesia  • Fool's Gold  • Land Lust  • Lightning Strike  • Magic Ward  • Sloth  • Tornadoes  • †Barrier of Integrity
Population Damage Spells Friendly Storms
Unfriendly Chastity  • Fireball  • Nightmares
Hostile Meteor Showers
Interaction Spells Friendly Crystal Ball  • Crystal Eye  • Pitfalls
Unfriendly Expose Thieves  • Mystic Vortex